Player Matchup

Hera
Hera
DiDoXx984
Hera
Level 123
God Stats
1W - 2L
1,313 SR
Queue Stats
29W - 44L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
Flexinatory
Sun Wukong
Level 123
God Stats
0W - 2L
1,295 SR
Queue Stats
204W - 161L
1,445 Elo+
Solo
Heimdallr
Heimdallr
Shadyar
Heimdallr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,381 Elo+
Solo
Sobek
Sobek
VikingsKilling
Sobek
Level 15
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 1
Kali
Kali
boomkabg
Kali
Level 66
God Stats
0W - 1L
1,317 SR
Queue Stats
3W - 1L
1,724 Elo+
Party 1
Team Averages
Level 82
1,426 SR
1,525 Elo+

VS

Team Averages
Level 127
1,520 SR
1,412 Elo+
Jing Wei
Jing Wei
Fleuflam
Jing Wei
Level 153
God Stats
5W - 3L
1,748 SR
Queue Stats
433W - 476L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
JappaHK
Nu Wa
Level 108
God Stats
1W - 0L
1,747 SR
Queue Stats
148W - 117L
1,458 Elo+
Party 3
Janus
Janus
Leehaam
Janus
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,475 Elo+
Solo
Odin
Odin
WeSilly-
Odin
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,213 Elo+
Party 3
Sobek
Sobek
bifle toxic
Sobek
Level 156
God Stats
2W - 7L
1,107 SR
Queue Stats
630W - 683L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
4 / 4 / 7
8,733
873
12,405
8,990
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Flexinatory
Sun Wukong
14
2 / 2 / 7
8,011
801
6,616
8,781
8,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Shadyar
Heimdallr
14
3 / 4 / 7
8,146
815
13,524
9,141
4,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 8
7,969
797
5,122
15,465
19,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
11
0 / 4 / 8
7,385
739
4,681
10,033
4,309
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fleuflam
Jing Wei
15
3 / 2 / 12
8,790
879
8,980
7,701
2,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
JappaHK
Nu Wa
15
2 / 1 / 11
8,393
839
11,146
7,090
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Leehaam
Janus
16
9 / 2 / 8
9,822
982
12,502
5,799
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
15
2 / 4 / 14
8,637
864
7,600
15,008
7,272
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 15
8,803
880
6,629
19,354
14,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
78
11
Kills
18
18
Deaths
11
37
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hera
4
4
7
1.88
W
Jing Wei
Fleuflam
Jing Wei
3
2
12
4.5
L
Sun Wukong
Flexinatory
Sun Wukong
2
2
7
2.75
W
Nu Wa
JappaHK
Nu Wa
2
1
11
7.5
W
Janus
Leehaam
Janus
9
2
8
6.5
L
Heimdallr
Shadyar
Heimdallr
3
4
7
1.63
L
2
4
8
1.5
W
Odin
2
4
14
2.25
W
2
2
15
4.75
L
Kali
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,348
Damage
46,857
52,410
Taken
54,952
41,475
Mitigated
29,035
15,357
Healing
25,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
12,405
2,724
602
1,274
8,990
4,274
934
5,321
3,669
25,436
0
W
Jing Wei
Fleuflam
Jing Wei
8,980
6,594
4,001
1,720
7,701
2,777
1,977
3,200
4,501
0
22,794
L
Sun Wukong
Flexinatory
Sun Wukong
6,616
583
1,847
2,606
8,781
8,513
504
4,425
4,356
0
21,936
W
Nu Wa
JappaHK
Nu Wa
11,146
4,083
1,302
2,354
7,090
2,605
1,081
3,511
3,579
25,412
0
W
Janus
Leehaam
Janus
12,502
799
0
680
5,799
2,035
948
1,712
4,087
31,211
0
L
Heimdallr
Shadyar
Heimdallr
13,524
4,412
1,285
726
9,141
4,432
984
5,542
3,599
0
31,368
L
5,122
371
773
1,997
15,465
19,947
324
8,681
6,784
9,102
0
W
Odin
7,600
1,530
818
4,534
15,008
7,272
1,084
3,390
11,618
0
13,805
W
6,629
139
2,025
8,388
19,354
14,346
75
5,714
13,640
13,879
0
L
Kali
4,681
1,881
1,443
2,804
10,033
4,309
839
6,308
3,725
0
7,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,244
Gold Earned
44,445
112
Minions Killed
111
0
Camps Cleared
0
841,707
Distance Traveled
1,049,348
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,733
873
21
2
0
162,460
0
W
Jing Wei
8,790
879
24
2
0
188,440
0
L
Sun Wukong
8,011
801
28
3
0
205,076
1
W
Nu Wa
8,393
839
15
2
0
185,204
2
W
Janus
9,822
982
55
6
0
200,069
2
L
Heimdallr
8,146
815
48
5
0
152,325
0
L
Sobek
7,969
797
9
1
0
166,350
0
W
Odin
8,637
864
7
1
0
243,627
1
W
Sobek
8,803
880
10
1
0
232,008
0
L
Kali
7,385
739
6
1
0
155,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role