Player Matchup

Chang'e
Chang'e
HobbitRoos
Chang'e
Level 27
God Stats
3W - 2L
1,831 SR
Queue Stats
3W - 2L
1,738 Elo+
Solo
Agni
Agni
LFF_Ade
Agni
Level 21
God Stats
4W - 1L
1,722 SR
Queue Stats
10W - 6L
1,796 Elo+
Solo
Odin
Odin
tomellowtoplay
Odin
Level 8
God Stats
1W - 4L
1,519 SR
Queue Stats
4W - 7L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xHDx DestroyX
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,422 Elo+
Solo
Bellona
Bellona
zoolord
Bellona
Level 8
God Stats
12W - 15L
1,519 SR
Queue Stats
258W - 275L
1,498 Elo+
Solo
Team Averages
Level 16
1,618 SR
1,586 Elo+

VS

Team Averages
Level 16
1,600 SR
1,399 Elo+
Loki
Loki
Killaboiratta
Loki
Level 6
God Stats
12W - 11L
1,391 SR
Queue Stats
16W - 16L
1,298 Elo+
Solo
Izanami
Izanami
RenPredator
Izanami
Level 5
God Stats
1W - 1L
1,706 SR
Queue Stats
4W - 2L
1,287 Elo+
Solo
Ra
Ra
arc1495
Ra
Level 27
God Stats
58W - 42L
1,606 SR
Queue Stats
320W - 240L
1,605 Elo+
Solo
Danzaburou
Danzaburou
lite_antilop
Danzaburou
Level 28
God Stats
1W - 0L
1,744 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
wojmati
Cthulhu
Level 16
God Stats
7W - 6L
1,556 SR
Queue Stats
11W - 17L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HobbitRoos
Chang'e
14
1 / 4 / 2
8,467
847
2,155
6,609
2,377
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
LFF_Ade
Agni
14
2 / 7 / 1
9,361
936
12,146
20,689
5,952
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 9 / 1
9,145
915
8,604
26,470
14,193
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
xHDx DestroyX
Morgan Le Fay
14
0 / 8 / 4
8,423
842
6,306
17,266
6,168
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
zoolord
Bellona
14
1 / 7 / 3
8,643
864
6,509
24,820
22,493
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 11
10,530
1,053
8,585
7,948
3,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
RenPredator
Izanami
19
13 / 1 / 13
12,477
1,248
38,885
12,091
5,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
11 / 0 / 15
12,729
1,273
23,397
7,465
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
lite_antilop
Danzaburou
18
4 / 1 / 16
11,073
1,107
13,383
5,323
2,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
wojmati
Cthulhu
17
0 / 2 / 18
9,335
934
6,239
8,788
6,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
108
7
Kills
35
35
Deaths
7
11
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Chang'e
HobbitRoos
Chang'e
1
4
2
0.5
W
7
3
11
4.17
L
Agni
LFF_Ade
Agni
2
7
1
0.36
W
Izanami
RenPredator
Izanami
13
1
13
19.5
W
11
0
15
18.5
W
Danzaburou
lite_antilop
Danzaburou
4
1
16
12
L
3
9
1
0.39
W
Cthulhu
wojmati
Cthulhu
0
2
18
4.5
L
Morgan Le Fay
xHDx DestroyX
Morgan Le Fay
0
8
4
0.25
L
Bellona
zoolord
Bellona
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,720
Damage
90,489
95,854
Taken
41,615
51,183
Mitigated
20,902
3,823
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
HobbitRoos
Chang'e
2,155
182
1,209
1,156
6,609
2,377
0
2,860
3,749
8,512
0
W
8,585
3,654
0
0
7,948
3,338
0
3,504
4,444
0
16,708
L
Agni
LFF_Ade
Agni
12,146
1,331
0
552
20,689
5,952
0
6,988
13,701
34,360
0
W
Izanami
RenPredator
Izanami
38,885
33,507
0
6,644
12,091
5,374
0
5,359
6,732
0
74,844
W
23,397
1,377
4,297
2,675
7,465
2,847
0
4,183
3,282
45,341
0
W
Danzaburou
lite_antilop
Danzaburou
13,383
5,242
0
1,839
5,323
2,434
0
2,398
2,925
0
27,785
L
8,604
4,005
0
0
26,470
14,193
0
7,396
19,074
0
19,255
W
Cthulhu
wojmati
Cthulhu
6,239
890
0
0
8,788
6,909
0
5,163
3,625
10,808
0
L
Morgan Le Fay
xHDx DestroyX
Morgan Le Fay
6,306
152
0
599
17,266
6,168
0
7,776
9,490
13,697
0
L
Bellona
zoolord
Bellona
6,509
2,042
0
307
24,820
22,493
0
4,616
20,204
0
12,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,039
Gold Earned
56,144
109
Minions Killed
210
1
Camps Cleared
10
729,908
Distance Traveled
937,231
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,467
847
11
1
1
77,732
0
W
Loki
10,530
1,053
14
1
2
193,535
1
L
Agni
9,361
936
59
6
0
179,944
1
W
Izanami
12,477
1,248
88
9
2
158,509
0
W
Ra
12,729
1,273
54
5
3
218,745
1
W
Danzaburou
11,073
1,107
39
4
1
162,980
0
L
Odin
9,145
915
19
2
0
169,966
0
W
Cthulhu
9,335
934
15
2
2
203,462
1
L
Morgan Le Fay
8,423
842
8
1
0
144,753
0
L
Bellona
8,643
864
12
1
0
157,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role