Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
LastTOne
Chiron
Level 128
God Stats
9W - 3L
1,622 SR
Queue Stats
367W - 353L
1,532 Elo+
Solo
Artio
Artio
PilililoJunior
Artio
Level 100
God Stats
2W - 0L
1,758 SR
Queue Stats
40W - 36L
1,527 Elo+
Solo
Jing Wei
Jing Wei
RajaKertai
Jing Wei
Level 44
God Stats
3W - 3L
1,267 SR
Queue Stats
130W - 115L
1,552 Elo+
Solo
Bacchus
Bacchus
Raven_18000
Bacchus
Level 68
God Stats
7W - 2L
1,793 SR
Queue Stats
313W - 305L
1,491 Elo+
Solo
Team Averages
Level 90
1,588 SR
1,520 Elo+

VS

Team Averages
Level 100
1,469 SR
1,544 Elo+
Mulan
Mulan
Bepowned93
Mulan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,617 Elo+
Solo
Ao Kuang
Ao Kuang
Gamblě
Ao Kuang
Level 146
God Stats
4W - 10L
1,366 SR
Queue Stats
244W - 245L
1,506 Elo+
Party 1
Merlin
Merlin
SkyDodger
Merlin
Level 117
God Stats
4W - 4L
1,619 SR
Queue Stats
73W - 65L
1,562 Elo+
Party 1
Hachiman
Hachiman
p2tu
Hachiman
Level 86
God Stats
2W - 4L
1,317 SR
Queue Stats
130W - 108L
1,539 Elo+
Solo
Sylvanus
Sylvanus
sjuberg
Sylvanus
Level 104
God Stats
3W - 6L
1,541 SR
Queue Stats
285W - 250L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
7 / 2 / 8
11,348
811
12,747
17,596
13,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
LastTOne
Chiron
19
6 / 2 / 11
11,343
810
18,026
11,226
5,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 3 / 15
10,462
747
9,962
25,656
30,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
RajaKertai
Jing Wei
18
3 / 3 / 10
10,577
756
15,880
17,196
7,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Raven_18000
Bacchus
15
1 / 5 / 10
9,361
669
10,831
16,404
15,516
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
2 / 7 / 7
9,305
665
12,825
17,906
11,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Gamblě
Ao Kuang
16
6 / 3 / 4
10,193
728
10,767
16,669
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
SkyDodger
Merlin
17
3 / 3 / 8
10,142
724
13,728
9,266
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
p2tu
Hachiman
19
2 / 2 / 7
10,565
755
24,167
13,692
6,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
sjuberg
Sylvanus
16
2 / 4 / 9
9,310
665
8,358
19,070
19,685
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
50
19
Kills
15
15
Deaths
19
54
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
2
8
5.5
L
Mulan
2
7
7
0.79
L
Ao Kuang
Gamblě
Ao Kuang
6
3
4
2.67
W
Chiron
LastTOne
Chiron
6
2
11
5.75
W
2
3
15
3.17
W
Jing Wei
RajaKertai
Jing Wei
3
3
10
2.67
W
Bacchus
Raven_18000
Bacchus
1
5
10
1.2
L
Merlin
SkyDodger
Merlin
3
3
8
2.33
L
Hachiman
p2tu
Hachiman
2
2
7
2.75
L
Sylvanus
sjuberg
Sylvanus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,446
Damage
69,845
88,078
Taken
76,603
72,760
Mitigated
48,477
50,405
Healing
37,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
12,747
1,899
9,441
9,141
17,596
13,454
929
8,476
9,120
26,959
0
L
Mulan
12,825
877
0
574
17,906
11,691
54
8,200
9,706
253
16,076
L
Ao Kuang
Gamblě
Ao Kuang
10,767
2,203
1,936
5,397
16,669
6,881
78
8,546
8,123
15,936
0
W
Chiron
LastTOne
Chiron
18,026
4,262
3,368
2,822
11,226
5,401
1,139
3,653
7,573
0
46,804
W
9,962
870
6,574
7,371
25,656
30,500
403
8,602
17,054
17,574
0
W
Jing Wei
RajaKertai
Jing Wei
15,880
11,106
2,822
7,179
17,196
7,889
2,462
6,849
10,347
0
35,257
W
Bacchus
Raven_18000
Bacchus
10,831
486
867
820
16,404
15,516
311
5,519
10,885
16,769
0
L
Merlin
SkyDodger
Merlin
13,728
463
1,961
1,928
9,266
3,648
642
4,144
5,122
26,951
0
L
Hachiman
p2tu
Hachiman
24,167
6,615
2,448
3,696
13,692
6,572
2,280
5,004
8,688
0
57,847
L
Sylvanus
sjuberg
Sylvanus
8,358
2,067
11,938
8,035
19,070
19,685
60
7,646
11,424
12,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,091
Gold Earned
49,515
179
Minions Killed
131
0
Camps Cleared
0
1,329,684
Distance Traveled
1,257,234
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,348
811
35
3
0
286,359
1
L
Mulan
9,305
665
10
1
0
256,145
1
L
Ao Kuang
10,193
728
15
1
0
275,166
1
W
Chiron
11,343
810
71
5
0
229,712
0
W
Artio
10,462
747
10
1
0
294,460
4
W
Jing Wei
10,577
756
52
4
0
269,700
3
W
Bacchus
9,361
669
11
1
0
249,453
0
L
Merlin
10,142
724
32
2
0
253,733
0
L
Hachiman
10,565
755
71
5
0
254,559
1
L
Sylvanus
9,310
665
3
0
0
217,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role