Player Matchup

Tiamat
Tiamat
Aphron
Tiamat
Level 21
God Stats
37W - 34L
1,502 SR
Queue Stats
69W - 61L
1,404 Elo+
Solo
Jormungandr
Jormungandr
II-IICherrYII-II
Jormungandr
Level 5
God Stats
9W - 6L
1,500 SR
Queue Stats
32W - 40L
1,328 Elo+
Party 1
Sylvanus
Sylvanus
MNmimic952
Sylvanus
Level 4
God Stats
2W - 0L
1,681 SR
Queue Stats
2W - 0L
1,661 Elo+
Solo
Vamana
Vamana
Nembus1
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 24L
1,254 Elo+
Solo
Baron Samedi
Baron Samedi
Schullinr5
Baron Samedi
Level 5
God Stats
1W - 2L
1,477 SR
Queue Stats
7W - 11L
1,328 Elo+
Party 1
Team Averages
Level 8
1,532 SR
1,395 Elo+

VS

Team Averages
Level 7
1,458 SR
1,537 Elo+
Mulan
Mulan
Cloudy8460
Mulan
Level 18
God Stats
9W - 6L
1,475 SR
Queue Stats
79W - 98L
1,457 Elo+
Solo
Ra
Ra
FlambeMonster42
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo
Nemesis
Nemesis
HSnoscop
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Kerrigan2018
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
keen_jackpot21
Jormungandr
Level 6
God Stats
1W - 2L
1,317 SR
Queue Stats
16W - 17L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aphron
Tiamat
20
11 / 4 / 14
16,759
1,047
35,747
16,974
13,518
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
II-IICherrYII-II
Jormungandr
20
6 / 9 / 12
16,651
1,041
26,629
35,925
27,995
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
MNmimic952
Sylvanus
20
13 / 7 / 14
17,177
1,074
37,012
32,767
29,461
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
Nembus1
Vamana
20
2 / 9 / 10
13,445
840
8,661
29,399
17,897
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Schullinr5
Baron Samedi
20
1 / 7 / 25
15,341
959
21,837
31,908
19,919
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
18 / 2 / 9
20,149
1,259
43,787
31,978
33,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 13 / 17
16,099
1,006
39,297
30,136
10,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
HSnoscop
Nemesis
20
5 / 7 / 12
14,923
933
13,874
18,229
5,719
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
2 / 11 / 16
14,485
905
18,735
34,410
44,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
keen_jackpot21
Jormungandr
20
6 / 0 / 18
15,648
978
19,175
24,512
28,249
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
108
33
Kills
36
36
Deaths
33
75
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aphron
Tiamat
11
4
14
4.5
L
Mulan
18
2
9
11.25
L
5
13
17
1.04
L
Nemesis
HSnoscop
Nemesis
5
7
12
1.57
W
Jormungandr
II-IICherrYII-II
Jormungandr
6
9
12
1.33
L
2
11
16
0.91
W
Sylvanus
MNmimic952
Sylvanus
13
7
14
2.86
W
Vamana
Nembus1
Vamana
2
9
10
0.78
W
Baron Samedi
Schullinr5
Baron Samedi
1
7
25
1.93
L
Jormungandr
keen_jackpot21
Jormungandr
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,886
Damage
134,868
146,973
Taken
139,265
108,790
Mitigated
122,407
27,819
Healing
27,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aphron
Tiamat
35,747
1,062
0
1,836
16,974
13,518
0
5,826
11,148
60,488
0
L
Mulan
43,787
12,067
1,460
14,073
31,978
33,292
0
26,918
5,060
0
79,646
L
39,297
9,633
3,310
6,985
30,136
10,776
0
27,818
2,318
77,035
0
L
Nemesis
HSnoscop
Nemesis
13,874
5,297
0
2,031
18,229
5,719
0
16,335
1,894
0
25,000
W
Jormungandr
II-IICherrYII-II
Jormungandr
26,629
10,479
0
1,519
35,925
27,995
0
19,176
16,749
64,266
0
L
18,735
5,119
0
0
34,410
44,371
0
30,781
3,629
33,836
0
W
Sylvanus
MNmimic952
Sylvanus
37,012
13,837
5,921
9,176
32,767
29,461
0
18,497
14,270
59,658
0
W
Vamana
Nembus1
Vamana
8,661
5,868
0
2,365
29,399
17,897
0
19,247
10,152
0
11,897
W
Baron Samedi
Schullinr5
Baron Samedi
21,837
5,350
3,088
3,914
31,908
19,919
0
14,461
17,447
37,682
0
L
Jormungandr
keen_jackpot21
Jormungandr
19,175
8,223
0
0
24,512
28,249
0
19,373
5,139
37,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,373
Gold Earned
81,304
248
Minions Killed
288
1
Camps Cleared
11
1,481,843
Distance Traveled
1,426,143
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,759
1,047
82
5
0
344,999
1
L
Mulan
20,149
1,259
76
5
5
310,696
0
L
Ra
16,099
1,006
94
6
5
275,379
0
L
Nemesis
14,923
933
27
2
0
252,099
2
W
Jormungandr
16,651
1,041
87
5
1
262,667
0
L
Ymir
14,485
905
41
3
1
263,827
1
W
Sylvanus
17,177
1,074
49
3
0
264,561
0
W
Vamana
13,445
840
2
0
0
313,967
0
W
Baron Samedi
15,341
959
28
2
0
295,649
0
L
Jormungandr
15,648
978
50
3
0
324,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role