Player Matchup

Nu Wa
Nu Wa
BaliCiggies
Nu Wa
Level 28
God Stats
0W - 4L
1,278 SR
Queue Stats
331W - 367L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
Clip_TV
Ao Kuang
Level 23
God Stats
5W - 5L
1,606 SR
Queue Stats
43W - 56L
1,407 Elo+
Party 2
Thor
Thor
Dangerchu2
Thor
Level 7
God Stats
8W - 16L
1,339 SR
Queue Stats
16W - 31L
1,353 Elo+
Party 2
Scylla
Scylla
GoldGalaxay
Scylla
Level 30
God Stats
3W - 7L
1,722 SR
Queue Stats
12W - 13L
1,556 Elo+
Solo
Apollo
Apollo
rebellion3297
Apollo
Level 12
God Stats
1W - 2L
1,702 SR
Queue Stats
8W - 18L
1,282 Elo+
Solo
Team Averages
Level 20
1,529 SR
1,401 Elo+

VS

Team Averages
Level 20
1,515 SR
1,428 Elo+
Cthulhu
Cthulhu
DueDiligence
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Eastaire
Skadi
Level 22
God Stats
1W - 0L
1,239 SR
Queue Stats
4W - 14L
1,140 Elo+
Party 1
Fenrir
Fenrir
Liyuua
Fenrir
Level 14
God Stats
14W - 11L
1,580 SR
Queue Stats
14W - 11L
1,501 Elo+
Solo
Izanami
Izanami
MaezyJ
Izanami
Level 17
God Stats
2W - 0L
1,514 SR
Queue Stats
2W - 3L
1,213 Elo+
Party 1
Kukulkan
Kukulkan
Poveelo
Kukulkan
Level 28
God Stats
4W - 2L
1,741 SR
Queue Stats
17W - 7L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 18
14,701
1,050
29,905
21,102
8,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
Clip_TV
Ao Kuang
20
16 / 5 / 7
16,582
1,184
23,103
21,045
17,221
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 7 / 9
12,873
920
11,255
18,694
8,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
20
4 / 6 / 14
13,517
966
17,430
17,371
7,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 15 / 17
12,842
917
16,435
25,497
22,023
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DueDiligence
Cthulhu
20
5 / 4 / 21
14,828
1,059
20,903
26,653
37,250
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Eastaire
Skadi
20
2 / 6 / 15
12,234
874
6,409
15,760
5,005
Fenrir
Liyuua
Fenrir
20
24 / 4 / 10
18,418
1,316
36,631
27,542
9,197
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
MaezyJ
Izanami
20
2 / 8 / 18
13,200
943
10,700
20,112
7,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Poveelo
Kukulkan
20
5 / 6 / 18
13,150
939
22,467
17,293
6,806
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
120
28
Kills
38
38
Deaths
28
65
Assists
82
Player
Kills
Deaths
Assists
KDA
L
5
5
18
2.8
L
Ao Kuang
Clip_TV
Ao Kuang
16
5
7
3.9
L
2
7
9
0.93
W
Cthulhu
DueDiligence
Cthulhu
5
4
21
3.88
W
Skadi
Eastaire
Skadi
2
6
15
1.58
L
Scylla
4
6
14
1.83
W
Fenrir
Liyuua
Fenrir
24
4
10
7.25
W
Izanami
MaezyJ
Izanami
2
8
18
1.38
W
Kukulkan
Poveelo
Kukulkan
5
6
18
2.33
L
1
15
17
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,128
Damage
97,110
103,709
Taken
107,360
63,793
Mitigated
65,991
11,935
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,905
11,698
290
2,468
21,102
8,379
0
10,072
11,030
58,979
0
L
Ao Kuang
Clip_TV
Ao Kuang
23,103
8,281
0
6,798
21,045
17,221
0
9,713
11,332
44,230
0
L
11,255
259
0
0
18,694
8,533
0
8,231
10,463
0
21,635
W
Cthulhu
DueDiligence
Cthulhu
20,903
742
0
0
26,653
37,250
0
16,971
9,682
54,094
0
W
Skadi
Eastaire
Skadi
6,409
1,793
0
0
15,760
5,005
0
13,433
2,327
0
16,835
L
Scylla
17,430
2,371
174
2,205
17,371
7,637
0
4,620
12,751
39,919
0
W
Fenrir
Liyuua
Fenrir
36,631
24,368
0
5,990
27,542
9,197
0
15,261
10,175
0
66,090
W
Izanami
MaezyJ
Izanami
10,700
7,855
0
1,460
20,112
7,733
0
13,674
6,438
0
55,228
W
Kukulkan
Poveelo
Kukulkan
22,467
4,450
180
1,559
17,293
6,806
0
11,099
6,194
50,463
0
L
16,435
10,122
0
0
25,497
22,023
0
10,734
14,763
0
26,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,515
Gold Earned
71,830
207
Minions Killed
293
3
Camps Cleared
13
1,271,348
Distance Traveled
1,242,898
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,701
1,050
66
5
0
239,896
0
L
Ao Kuang
16,582
1,184
38
3
2
272,735
0
L
Thor
12,873
920
20
1
0
289,974
0
W
Cthulhu
14,828
1,059
51
4
0
286,783
0
W
Skadi
12,234
874
17
1
2
250,238
0
L
Scylla
13,517
966
60
4
1
280,544
0
W
Fenrir
18,418
1,316
61
4
11
287,310
2
W
Izanami
13,200
943
109
8
0
203,256
0
W
Kukulkan
13,150
939
55
4
0
215,311
0
L
Apollo
12,842
917
23
2
0
188,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role