Player Matchup

Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Caeruleum Mors
Amaterasu
Level 89
God Stats
9W - 1L
1,888 SR
Queue Stats
538W - 515L
1,565 Elo+
Party 1
Chernobog
Chernobog
Imperceive
Chernobog
Level 87
God Stats
8W - 2L
1,815 SR
Queue Stats
609W - 565L
1,571 Elo+
Party 1
Bastet
Bastet
The_Slyfer
Bastet
Level 151
God Stats
5W - 1L
1,713 SR
Queue Stats
149W - 147L
1,481 Elo+
Party 3
Janus
Janus
obtained-killer
Janus
Level 149
God Stats
2W - 1L
1,539 SR
Queue Stats
337W - 309L
1,612 Elo+
Party 3
Team Averages
Level 108
1,691 SR
1,546 Elo+

VS

Team Averages
Level 86
1,575 SR
1,553 Elo+
Cerberus
Cerberus
 
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Avil_reloads
Izanami
Level 81
God Stats
7W - 2L
1,757 SR
Queue Stats
38W - 31L
1,660 Elo+
Party 2
Nu Wa
Nu Wa
BrenoPRC
Nu Wa
Level 59
God Stats
7W - 7L
1,385 SR
Queue Stats
212W - 226L
1,438 Elo+
Solo
Thanatos
Thanatos
Its-Aeonn
Thanatos
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 160L
1,586 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Stuck_In_Myways
Morgan Le Fay
Level 141
God Stats
8W - 8L
1,733 SR
Queue Stats
143W - 129L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 1 / 8
9,738
573
3,017
8,238
4,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
Caeruleum Mors
Amaterasu
15
2 / 2 / 1
9,074
534
4,698
15,117
8,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Imperceive
Chernobog
18
7 / 0 / 7
11,109
653
13,786
13,235
4,515
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
The_Slyfer
Bastet
15
5 / 4 / 3
9,289
546
6,099
12,919
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

17
5 / 2 / 8
10,390
611
9,478
11,061
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 6 / 1
6,602
388
3,378
12,676
7,514
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Avil_reloads
Izanami
14
1 / 3 / 1
8,343
491
6,171
9,978
2,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
BrenoPRC
Nu Wa
16
2 / 3 / 1
8,980
528
12,319
8,984
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Its-Aeonn
Thanatos
12
2 / 8 / 2
7,795
459
5,341
12,489
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Stuck_In_Myways
Morgan Le Fay
15
4 / 2 / 2
9,329
549
10,425
9,173
4,010
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
22
Kills
9
9
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
8
7
L
Cerberus
 
Cerberus
0
6
1
0.08
L
Izanami
Avil_reloads
Izanami
1
3
1
0.5
L
Nu Wa
BrenoPRC
Nu Wa
2
3
1
0.83
W
Amaterasu
Caeruleum Mors
Amaterasu
2
2
1
1.25
W
Chernobog
Imperceive
Chernobog
7
0
7
10.5
L
Thanatos
Its-Aeonn
Thanatos
2
8
2
0.38
L
Morgan Le Fay
Stuck_In_Myways
Morgan Le Fay
4
2
2
2.5
W
Bastet
The_Slyfer
Bastet
5
4
3
1.63
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,078
Damage
37,634
60,570
Taken
53,300
25,312
Mitigated
20,157
21,640
Healing
22,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,017
273
0
1,101
8,238
4,769
0
4,736
3,456
30,856
0
L
Cerberus
 
Cerberus
3,378
0
130
3,181
12,676
7,514
0
2,948
9,653
26,500
0
L
Izanami
Avil_reloads
Izanami
6,171
3,769
0
4,670
9,978
2,112
0
141
9,837
0
64,377
L
Nu Wa
BrenoPRC
Nu Wa
12,319
7,017
0
2,388
8,984
2,826
0
2,434
6,470
59,693
0
W
Amaterasu
Caeruleum Mors
Amaterasu
4,698
2,100
0
7,885
15,117
8,337
49
7,386
7,312
0
64,874
W
Chernobog
Imperceive
Chernobog
13,786
9,334
0
9,359
13,235
4,515
168
3,979
9,218
0
97,810
L
Thanatos
Its-Aeonn
Thanatos
5,341
824
0
7,722
12,489
3,695
0
2,798
9,569
0
35,592
L
Morgan Le Fay
Stuck_In_Myways
Morgan Le Fay
10,425
1,093
87
4,159
9,173
4,010
0
3,772
5,276
58,227
0
W
Bastet
The_Slyfer
Bastet
6,099
1,557
0
820
12,919
3,801
0
3,520
9,335
0
65,186
W
9,478
1,575
0
2,475
11,061
3,890
118
5,940
5,055
80,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,600
Gold Earned
41,049
619
Minions Killed
486
0
Camps Cleared
0
1,743,391
Distance Traveled
1,580,992
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,738
573
59
3
0
360,580
2
L
Cerberus
6,602
388
47
3
0
320,143
1
L
Izanami
8,343
491
129
8
0
305,467
0
L
Nu Wa
8,980
528
126
7
0
277,140
4
W
Amaterasu
9,074
534
120
7
0
311,379
5
W
Chernobog
11,109
653
164
10
0
324,224
5
L
Thanatos
7,795
459
70
4
0
335,846
4
L
Morgan Le Fay
9,329
549
114
7
0
342,396
7
W
Bastet
9,289
546
114
7
0
371,289
1
W
Janus
10,390
611
162
10
0
375,919
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role