Player Matchup

Ymir
Ymir
ForeverAlonne
Ymir
Level 128
God Stats
4W - 3L
1,527 SR
Queue Stats
121W - 117L
1,578 Elo+
Party 1
Fenrir
Fenrir
Got lnk
Fenrir
Level 160
God Stats
3W - 1L
1,719 SR
Queue Stats
53W - 23L
1,780 Elo+
Party 1
Nemesis
Nemesis
WestCoastLife14
Nemesis
Level 149
God Stats
4W - 3L
1,752 SR
Queue Stats
218W - 207L
1,519 Elo+
Party 1
Tiamat
Tiamat
WieldiestCube94
Tiamat
Level 152
God Stats
19W - 10L
1,731 SR
Queue Stats
495W - 383L
1,588 Elo+
Party 1
Heimdallr
Heimdallr
xHUNTERx51
Heimdallr
Level 123
God Stats
4W - 0L
1,629 SR
Queue Stats
105W - 96L
1,602 Elo+
Party 1
Team Averages
Level 142
1,672 SR
1,613 Elo+

VS

Team Averages
Level 98
1,580 SR
1,563 Elo+
Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DeathAngel61423
King Arthur
Level 60
God Stats
43W - 40L
1,591 SR
Queue Stats
669W - 567L
1,658 Elo+
Party 2
Sylvanus
Sylvanus
Reeflektt
Sylvanus
Level 120
God Stats
1W - 2L
1,545 SR
Queue Stats
88W - 81L
1,612 Elo+
Solo
Ra
Ra
SketchyD0G
Ra
Level 63
God Stats
7W - 13L
1,515 SR
Queue Stats
110W - 112L
1,488 Elo+
Party 2
Izanami
Izanami
wizlo1377
Izanami
Level 141
God Stats
0W - 1L
1,749 SR
Queue Stats
10W - 9L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,867
533
2,752
7,061
3,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Got lnk
Fenrir
11
2 / 2 / 0
6,302
573
4,196
8,209
2,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 1 / 2
6,352
577
2,754
5,825
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 0 / 2
7,888
717
5,190
2,698
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
xHUNTERx51
Heimdallr
10
0 / 1 / 2
5,761
524
4,495
5,358
1,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 2 / 1
5,930
539
2,632
7,275
1,894
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
DeathAngel61423
King Arthur
12
1 / 2 / 1
6,734
612
4,441
6,597
3,835
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Reeflektt
Sylvanus
8
0 / 2 / 1
5,137
467
3,116
7,749
4,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 1
5,805
528
796
2,767
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
wizlo1377
Izanami
9
1 / 3 / 0
5,126
466
3,536
7,591
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
4
4
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
1
1.25
L
King Arthur
DeathAngel61423
King Arthur
1
2
1
0.75
W
1
0
1
1.5
W
Fenrir
Got lnk
Fenrir
2
2
0
1
L
Sylvanus
Reeflektt
Sylvanus
0
2
1
0.25
L
0
2
1
0.25
W
2
1
2
3
W
6
0
2
7
L
Izanami
wizlo1377
Izanami
1
3
0
0.33
W
Heimdallr
xHUNTERx51
Heimdallr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,387
Damage
14,521
29,151
Taken
31,979
10,564
Mitigated
13,170
8,054
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,632
714
0
6,150
7,275
1,894
0
1,712
5,489
0
29,240
L
King Arthur
DeathAngel61423
King Arthur
4,441
448
0
1,949
6,597
3,835
90
0
6,597
0
40,645
W
2,752
946
0
1,752
7,061
3,055
243
1,754
5,307
13,880
0
W
Fenrir
Got lnk
Fenrir
4,196
1,174
0
2,674
8,209
2,818
0
0
8,209
0
29,230
L
Sylvanus
Reeflektt
Sylvanus
3,116
952
672
2,956
7,749
4,653
0
3,546
4,025
11,063
0
L
796
46
385
746
2,767
792
0
669
2,008
35,613
0
W
2,754
1,045
0
504
5,825
1,893
0
282
5,543
0
37,526
W
5,190
417
0
1,344
2,698
1,065
134
375
2,323
44,501
0
L
Izanami
wizlo1377
Izanami
3,536
2,106
0
1,947
7,591
1,996
0
1,653
5,918
0
27,877
W
Heimdallr
xHUNTERx51
Heimdallr
4,495
2,309
0
1,780
5,358
1,733
508
1,548
3,810
0
39,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,170
Gold Earned
28,732
333
Minions Killed
307
0
Camps Cleared
0
1,051,909
Distance Traveled
1,085,947
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,930
539
60
5
0
227,266
4
L
King Arthur
6,734
612
93
8
0
215,354
0
W
Ymir
5,867
533
26
2
0
200,685
0
W
Fenrir
6,302
573
61
6
0
203,615
1
L
Sylvanus
5,137
467
26
2
0
247,709
2
L
Ra
5,805
528
78
7
0
215,637
3
W
Nemesis
6,352
577
73
7
0
247,372
2
W
Tiamat
7,888
717
95
9
0
213,850
3
L
Izanami
5,126
466
50
5
0
179,981
1
W
Heimdallr
5,761
524
78
7
0
186,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role