Player Matchup

Artemis
Artemis
FKoL0
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,319 Elo+
Solo
Hun Batz
Hun Batz
Shreddy6009
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,472 Elo+
Solo
Mulan
Mulan
Zrk06
Mulan
Level 15
God Stats
11W - 9L
1,608 SR
Queue Stats
26W - 23L
1,491 Elo+
Solo
Izanami
Izanami
arian_killer_83
Izanami
Level 8
God Stats
5W - 14L
1,500 SR
Queue Stats
18W - 37L
1,449 Elo+
Solo
Sol
Sol
astronien55
Sol
Level 11
God Stats
0W - 1L
1,420 SR
Queue Stats
1W - 3L
1,211 Elo+
Solo
Team Averages
Level 8
1,506 SR
1,389 Elo+

VS

Team Averages
Level 22
1,557 SR
1,498 Elo+
Mercury
Mercury
Barzotin_Z105
Mercury
Level 26
God Stats
4W - 12L
1,254 SR
Queue Stats
165W - 296L
1,355 Elo+
Solo
Bellona
Bellona
Dekai_LIEP
Bellona
Level 14
God Stats
6W - 3L
1,549 SR
Queue Stats
30W - 19L
1,487 Elo+
Solo
Yemoja
Yemoja
Neptunos85
Yemoja
Level 26
God Stats
189W - 193L
1,550 SR
Queue Stats
204W - 226L
1,457 Elo+
Solo
Da Ji
Da Ji
Osomono_13_
Da Ji
Level 17
God Stats
2W - 1L
1,516 SR
Queue Stats
22W - 8L
1,687 Elo+
Solo
Izanami
Izanami
SwitchedUp
Izanami
Level 27
God Stats
7W - 0L
1,917 SR
Queue Stats
77W - 47L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FKoL0
Artemis
8
0 / 6 / 4
6,701
335
790
7,328
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Shreddy6009
Hun Batz
15
5 / 12 / 1
9,519
476
9,053
18,224
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
Zrk06
Mulan
15
7 / 10 / 3
10,276
514
13,231
21,833
22,510
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 15 / 5
8,583
429
5,080
21,141
6,660
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 11 / 3
9,195
460
9,055
20,902
4,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
2 / 6 / 11
10,046
502
8,284
13,937
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Dekai_LIEP
Bellona
16
3 / 3 / 8
10,861
543
6,693
15,017
10,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
Neptunos85
Yemoja
15
2 / 4 / 18
11,925
596
3,849
13,685
11,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
24 / 3 / 5
14,231
712
27,154
14,693
7,320
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
SwitchedUp
Izanami
20
22 / 2 / 2
14,981
749
30,196
18,792
8,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
16
Kills
53
54
Deaths
18
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Mercury
2
6
11
1.25
W
Bellona
Dekai_LIEP
Bellona
3
3
8
2.33
L
Artemis
FKoL0
Artemis
0
6
4
0.33
W
Yemoja
Neptunos85
Yemoja
2
4
18
2.75
W
24
3
5
8.83
L
Hun Batz
Shreddy6009
Hun Batz
5
12
1
0.46
W
Izanami
SwitchedUp
Izanami
22
2
2
11.5
L
Mulan
Zrk06
Mulan
7
10
3
0.85
L
0
15
5
0.17
L
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,209
Damage
76,176
89,428
Taken
76,124
41,713
Mitigated
44,038
6,900
Healing
20,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
8,284
5,249
0
415
13,937
5,777
3,805
2,556
10,863
0
38,963
W
Bellona
Dekai_LIEP
Bellona
6,693
2,090
0
5,285
15,017
10,452
1,979
644
14,373
0
51,999
L
Artemis
FKoL0
Artemis
790
340
0
237
7,328
1,484
474
395
6,933
0
5,510
W
Yemoja
Neptunos85
Yemoja
3,849
473
5,339
1,898
13,685
11,926
679
2,482
11,203
22,502
0
W
27,154
9,098
0
365
14,693
7,320
1,239
187
13,469
0
101,794
L
Hun Batz
Shreddy6009
Hun Batz
9,053
1,691
0
1,221
18,224
6,112
22
578
17,646
0
43,780
W
Izanami
SwitchedUp
Izanami
30,196
26,444
0
6,903
18,792
8,563
7,747
3,229
15,563
0
166,262
L
Mulan
Zrk06
Mulan
13,231
3,273
0
978
21,833
22,510
46
1,579
20,254
0
45,514
L
5,080
4,848
0
687
21,141
6,660
326
267
20,874
0
38,461
L
9,055
2,784
0
3,777
20,902
4,947
0
1,030
19,872
33,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,274
Gold Earned
62,044
287
Minions Killed
596
0
Camps Cleared
0
1,345,888
Distance Traveled
1,883,622
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,046
502
57
3
0
395,520
0
W
Bellona
10,861
543
108
5
0
417,650
0
L
Artemis
6,701
335
12
1
0
99,047
1
W
Yemoja
11,925
596
36
2
0
332,948
4
W
Da Ji
14,231
712
161
8
0
385,495
1
L
Hun Batz
9,519
476
64
3
0
342,107
2
W
Izanami
14,981
749
234
12
0
352,009
0
L
Mulan
10,276
514
85
4
0
289,431
0
L
Izanami
8,583
429
79
4
0
288,710
0
L
Sol
9,195
460
47
2
0
326,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role