Player Matchup

Chronos
Chronos
Platinum I
Flipericson
Chronos
Platinum I
Level 160
God Stats
4W - 1L
1,940 SR
Queue Stats
12W - 4L
2,200 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,940 SR
2,200 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 104
1,878 SR
2,067 MMR
Chronos
Chronos
Platinum III
jaime008179
Chronos
Platinum III
Level 104
God Stats
0W - 1L
1,878 SR
Queue Stats
29W - 20L
2,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Flipericson
Chronos
17
3 / 0 / 0
9,548
955
8,087
6,691
3,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BellonaAh Muzen CabHe BoAnubisHades

VS

Bans
BakasuraAnhurUllrIzanamiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
jaime008179
Chronos
15
0 / 3 / 0
8,342
834
3,185
9,915
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
Flipericson
Chronos
3
0
0
3
L
Chronos
jaime008179
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,087
Damage
3,185
6,691
Taken
9,915
3,229
Mitigated
4,556
3,969
Healing
2,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Flipericson
Chronos
8,087
3,245
0
3,969
6,691
3,229
687
2,724
3,967
63,443
0
L
Chronos
jaime008179
Chronos
3,185
1,270
0
2,762
9,915
4,556
31
7,891
1,828
47,910
3,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,548
Gold Earned
8,342
129
Minions Killed
113
0
Camps Cleared
0
231,381
Distance Traveled
205,210
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,548
955
129
13
0
231,381
2
L
Chronos
8,342
834
113
11
0
205,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role