Player Matchup

Sylvanus
Sylvanus
GAMBLER-916
Sylvanus
Level 114
God Stats
29W - 32L
1,572 SR
Queue Stats
81W - 101L
1,446 Elo+
Party 1
Medusa
Medusa
Regnier_159
Medusa
Level 94
God Stats
9W - 11L
1,599 SR
Queue Stats
61W - 79L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
infamous525
Baron Samedi
Level 68
God Stats
15W - 21L
1,472 SR
Queue Stats
136W - 186L
1,420 Elo+
Party 1
Cu Chulainn
Cu Chulainn
knightofdeath0
Cu Chulainn
Level 64
God Stats
20W - 28L
1,453 SR
Queue Stats
103W - 131L
1,407 Elo+
Party 1
Arachne
Arachne
xProdigy15x
Arachne
Level 27
God Stats
39W - 38L
1,489 SR
Queue Stats
68W - 94L
1,377 Elo+
Party 1
Team Averages
Level 73
1,517 SR
1,414 Elo+

VS

Team Averages
Level 65
1,459 SR
1,409 Elo+
Chernobog
Chernobog
FatTripz
Chernobog
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 18L
1,529 Elo+
Solo
Bellona
Bellona
GorillaK9
Bellona
Level 25
God Stats
3W - 2L
1,427 SR
Queue Stats
23W - 38L
1,291 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LunzTheBear
Kumbhakarna
Level 68
God Stats
4W - 5L
1,452 SR
Queue Stats
96W - 103L
1,444 Elo+
Party 2
Ne Zha
Ne Zha
PhoenixFire907
Ne Zha
Level 76
God Stats
11W - 10L
1,476 SR
Queue Stats
264W - 319L
1,415 Elo+
Party 3
Chang'e
Chang'e
ShottyP1PPEN
Chang'e
Level 46
God Stats
10W - 15L
1,438 SR
Queue Stats
151W - 197L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GAMBLER-916
Sylvanus
20
7 / 2 / 15
13,934
557
19,058
31,217
45,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
19
9 / 4 / 10
13,680
547
20,396
23,317
15,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
infamous525
Baron Samedi
20
8 / 4 / 10
13,664
547
22,172
16,649
8,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
knightofdeath0
Cu Chulainn
20
12 / 6 / 11
13,919
557
20,767
24,667
30,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
xProdigy15x
Arachne
19
5 / 4 / 8
12,784
511
9,073
20,214
8,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FatTripz
Chernobog
19
3 / 5 / 7
11,951
478
15,679
16,493
5,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
GorillaK9
Bellona
15
2 / 10 / 4
9,900
396
4,348
22,910
18,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
LunzTheBear
Kumbhakarna
14
0 / 8 / 12
10,324
413
6,011
28,996
30,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 10 / 4
10,066
403
12,035
21,454
7,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ShottyP1PPEN
Chang'e
20
10 / 8 / 1
13,471
539
18,776
23,426
9,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
41
Kills
19
20
Deaths
41
54
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chernobog
FatTripz
Chernobog
3
5
7
1.3
W
Sylvanus
GAMBLER-916
Sylvanus
7
2
15
7.25
L
Bellona
GorillaK9
Bellona
2
10
4
0.4
L
Kumbhakarna
LunzTheBear
Kumbhakarna
0
8
12
0.75
L
4
10
4
0.6
W
Medusa
9
4
10
3.5
L
Chang'e
ShottyP1PPEN
Chang'e
10
8
1
1.31
W
Baron Samedi
infamous525
Baron Samedi
8
4
10
3.25
W
Cu Chulainn
knightofdeath0
Cu Chulainn
12
6
11
2.92
W
Arachne
xProdigy15x
Arachne
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,466
Damage
56,849
116,064
Taken
113,279
108,384
Mitigated
72,309
47,325
Healing
21,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
FatTripz
Chernobog
15,679
8,650
0
4,513
16,493
5,174
0
7,551
8,942
0
74,664
W
Sylvanus
GAMBLER-916
Sylvanus
19,058
6,129
3,478
13,203
31,217
45,747
2,809
8,201
23,016
71,678
23,028
L
Bellona
GorillaK9
Bellona
4,348
1,259
0
1,940
22,910
18,592
0
5,355
17,555
0
35,224
L
Kumbhakarna
LunzTheBear
Kumbhakarna
6,011
1,593
0
1,977
28,996
30,779
0
13,130
15,866
20,852
0
L
12,035
4,370
0
3,372
21,454
7,990
222
7,023
14,431
0
49,918
W
Medusa
20,396
10,135
1,341
10,098
23,317
15,394
6,179
4,655
18,662
0
93,248
L
Chang'e
ShottyP1PPEN
Chang'e
18,776
2,564
1,425
8,098
23,426
9,774
228
10,515
12,911
92,004
0
W
Baron Samedi
infamous525
Baron Samedi
22,172
1,858
2,713
5,135
16,649
8,506
917
6,648
10,001
96,800
0
W
Cu Chulainn
knightofdeath0
Cu Chulainn
20,767
5,097
145
2,341
24,667
30,109
1,457
4,221
20,446
18,499
69,085
W
Arachne
xProdigy15x
Arachne
9,073
5,676
0
8,871
20,214
8,628
1,401
5,638
14,576
0
92,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,981
Gold Earned
55,712
617
Minions Killed
440
0
Camps Cleared
0
2,134,409
Distance Traveled
2,104,084
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,951
478
125
5
0
458,409
6
W
Sylvanus
13,934
557
125
5
0
382,068
2
L
Bellona
9,900
396
61
2
0
434,064
5
L
Kumbhakarna
10,324
413
37
1
0
428,075
5
L
Ne Zha
10,066
403
59
2
0
376,500
0
W
Medusa
13,680
547
112
4
0
406,330
3
L
Chang'e
13,471
539
158
6
0
407,036
0
W
Baron Samedi
13,664
547
120
5
0
414,085
0
W
Cu Chulainn
13,919
557
129
5
0
409,624
0
W
Arachne
12,784
511
131
5
0
522,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role