Player Matchup

Jormungandr
Jormungandr
Bloomeee
Jormungandr
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 90L
1,488 Elo+
Party 1
Hachiman
Hachiman
Phar0hTTV
Hachiman
Level 13
God Stats
0W - 2L
1,311 SR
Queue Stats
3W - 10L
1,250 Elo+
Solo
Set
Set
PistofGr
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,495 Elo+
Solo
Scylla
Scylla
Tankros
Scylla
Level 28
God Stats
43W - 30L
1,691 SR
Queue Stats
198W - 159L
1,550 Elo+
Solo
Guan Yu
Guan Yu
noobisky
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,476 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,452 Elo+

VS

Team Averages
Level 19
1,569 SR
1,470 Elo+
Fenrir
Fenrir
Morsi96
Fenrir
Level 18
God Stats
6W - 6L
1,621 SR
Queue Stats
38W - 36L
1,510 Elo+
Solo
Ymir
Ymir
Ortoros
Ymir
Level 20
God Stats
3W - 0L
1,254 SR
Queue Stats
18W - 10L
1,504 Elo+
Solo
Medusa
Medusa
Poudkjfvhdf
Medusa
Level 27
God Stats
19W - 6L
1,670 SR
Queue Stats
94W - 82L
1,451 Elo+
Solo
Anubis
Anubis
Tmalhcin
Anubis
Level 12
God Stats
7W - 4L
1,549 SR
Queue Stats
21W - 35L
1,340 Elo+
Solo
Hachiman
Hachiman
ToxicFruit
Hachiman
Level 17
God Stats
2W - 1L
1,750 SR
Queue Stats
8W - 12L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bloomeee
Jormungandr
20
9 / 12 / 20
15,137
1,164
17,582
33,483
39,028
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
Phar0hTTV
Hachiman
20
5 / 12 / 17
13,648
1,050
14,740
20,473
6,671
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
11 / 10 / 15
15,506
1,193
25,494
21,614
9,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Tankros
Scylla
20
8 / 3 / 20
15,110
1,162
31,820
13,271
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
noobisky
Guan Yu
20
2 / 10 / 25
13,019
1,001
8,760
24,951
38,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Morsi96
Fenrir
20
17 / 8 / 26
16,375
1,260
28,675
21,554
11,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Ortoros
Ymir
20
3 / 7 / 28
12,475
960
9,370
26,393
32,151
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
20
9 / 4 / 29
14,772
1,136
24,306
20,388
6,386
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Tmalhcin
Anubis
20
7 / 9 / 21
13,572
1,044
17,132
20,753
8,154
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
ToxicFruit
Hachiman
20
11 / 7 / 27
15,081
1,160
24,863
14,435
5,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
178
35
Kills
47
47
Deaths
35
97
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bloomeee
Jormungandr
9
12
20
1.58
W
Fenrir
Morsi96
Fenrir
17
8
26
3.75
W
Ymir
Ortoros
Ymir
3
7
28
2.43
L
Hachiman
Phar0hTTV
Hachiman
5
12
17
1.13
L
11
10
15
1.85
W
Medusa
9
4
29
5.88
L
Scylla
Tankros
Scylla
8
3
20
6
W
Anubis
Tmalhcin
Anubis
7
9
21
1.94
W
Hachiman
ToxicFruit
Hachiman
11
7
27
3.5
L
Guan Yu
noobisky
Guan Yu
2
10
25
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,396
Damage
104,346
113,792
Taken
103,523
97,797
Mitigated
63,311
13,158
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bloomeee
Jormungandr
17,582
4,747
803
1,886
33,483
39,028
0
10,853
22,630
39,522
0
W
Fenrir
Morsi96
Fenrir
28,675
10,629
0
1,782
21,554
11,371
0
9,702
11,852
0
40,515
W
Ymir
Ortoros
Ymir
9,370
958
683
1,434
26,393
32,151
0
13,167
13,226
28,721
0
L
Hachiman
Phar0hTTV
Hachiman
14,740
10,843
0
0
20,473
6,671
0
3,461
17,012
0
49,930
L
25,494
6,559
0
1,389
21,614
9,565
0
2,474
19,140
0
45,465
W
Medusa
24,306
16,126
1,637
5,271
20,388
6,386
0
11,029
9,359
0
57,387
L
Scylla
Tankros
Scylla
31,820
1,668
0
0
13,271
3,831
0
1,498
11,773
59,198
0
W
Anubis
Tmalhcin
Anubis
17,132
2,106
0
3,184
20,753
8,154
0
10,145
10,608
34,672
0
W
Hachiman
ToxicFruit
Hachiman
24,863
13,396
0
1,550
14,435
5,249
0
5,359
9,076
0
47,585
L
Guan Yu
noobisky
Guan Yu
8,760
946
4,872
4,208
24,951
38,702
0
8,216
16,735
0
15,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,420
Gold Earned
72,275
225
Minions Killed
223
9
Camps Cleared
6
1,124,605
Distance Traveled
965,747
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,137
1,164
37
3
1
196,944
0
W
Fenrir
16,375
1,260
20
2
3
209,567
0
W
Ymir
12,475
960
52
4
1
181,575
0
L
Hachiman
13,648
1,050
62
5
2
212,741
0
L
Set
15,506
1,193
47
4
2
247,568
0
W
Medusa
14,772
1,136
61
5
1
208,193
0
L
Scylla
15,110
1,162
72
6
4
234,924
0
W
Anubis
13,572
1,044
34
3
0
171,825
0
W
Hachiman
15,081
1,160
56
4
1
194,587
2
L
Guan Yu
13,019
1,001
7
1
0
232,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role