Player Matchup

Heimdallr
Heimdallr
GimPo0h
Heimdallr
Level 15
God Stats
4W - 6L
1,427 SR
Queue Stats
15W - 12L
1,498 Elo+
Solo
Merlin
Merlin
PleasedPower92
Merlin
Level 34
God Stats
22W - 19L
1,471 SR
Queue Stats
238W - 300L
1,360 Elo+
Party 1
Ao Kuang
Ao Kuang
Zeldoor
Ao Kuang
Level 18
God Stats
16W - 17L
1,769 SR
Queue Stats
31W - 45L
1,364 Elo+
Party 1
Apollo
Apollo
greewoodmick1984
Apollo
Level 17
God Stats
40W - 35L
1,350 SR
Queue Stats
281W - 277L
1,388 Elo+
Solo
Bakasura
Bakasura
hujjai
Bakasura
Level 5
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 3L
1,469 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,416 Elo+

VS

Team Averages
Level 23
1,465 SR
1,476 Elo+
Baron Samedi
Baron Samedi
Budi Savic
Baron Samedi
Level 28
God Stats
3W - 0L
1,610 SR
Queue Stats
42W - 37L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
Jusser5792
Ao Kuang
Level 15
God Stats
8W - 8L
1,467 SR
Queue Stats
75W - 64L
1,549 Elo+
Solo
Chernobog
Chernobog
Uccio-94
Chernobog
Level 29
God Stats
2W - 5L
1,344 SR
Queue Stats
48W - 84L
1,403 Elo+
Solo
Chang'e
Chang'e
VHRabbit
Chang'e
Level 29
God Stats
1W - 0L
1,403 SR
Queue Stats
7W - 5L
1,564 Elo+
Solo
Yemoja
Yemoja
pantalon-court87
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GimPo0h
Heimdallr
18
1 / 7 / 3
11,769
453
15,616
17,063
7,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 7 / 2
12,113
466
16,963
13,736
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Zeldoor
Ao Kuang
19
4 / 2 / 0
12,055
464
9,410
21,266
8,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
2 / 3 / 4
10,803
416
14,696
16,021
6,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
hujjai
Bakasura
13
0 / 8 / 1
8,609
331
834
13,846
4,119
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Budi Savic
Baron Samedi
20
6 / 3 / 4
12,875
495
14,860
14,381
7,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Jusser5792
Ao Kuang
20
9 / 0 / 6
15,948
613
13,654
18,976
9,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
Uccio-94
Chernobog
19
4 / 4 / 6
12,630
486
9,033
16,908
7,241
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
VHRabbit
Chang'e
20
5 / 1 / 6
14,045
540
11,293
21,069
16,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 8
13,246
509
5,739
16,135
15,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
9
Kills
27
27
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Budi Savic
Baron Samedi
6
3
4
2.67
L
Heimdallr
GimPo0h
Heimdallr
1
7
3
0.36
W
Ao Kuang
Jusser5792
Ao Kuang
9
0
6
12
L
2
7
2
0.43
W
Chernobog
Uccio-94
Chernobog
4
4
6
1.75
W
Chang'e
VHRabbit
Chang'e
5
1
6
8
L
Ao Kuang
Zeldoor
Ao Kuang
4
2
0
2
L
2
3
4
1.33
L
Bakasura
hujjai
Bakasura
0
8
1
0.06
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,519
Damage
54,579
81,932
Taken
87,469
31,836
Mitigated
55,703
20,548
Healing
37,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Budi Savic
Baron Samedi
14,860
664
432
2,695
14,381
7,865
1,702
9,057
5,324
83,308
0
L
Heimdallr
GimPo0h
Heimdallr
15,616
8,785
0
4,463
17,063
7,282
0
12,445
4,618
0
81,248
W
Ao Kuang
Jusser5792
Ao Kuang
13,654
4,006
0
12,329
18,976
9,024
7,318
4,631
14,325
117,554
0
L
16,963
241
167
981
13,736
5,623
1,324
11,613
2,123
99,598
0
W
Chernobog
Uccio-94
Chernobog
9,033
6,255
0
1,656
16,908
7,241
2,378
2,643
14,265
0
76,162
W
Chang'e
VHRabbit
Chang'e
11,293
1,000
2,514
10,666
21,069
16,506
596
3,594
17,465
75,908
0
L
Ao Kuang
Zeldoor
Ao Kuang
9,410
3,262
0
9,981
21,266
8,492
0
8,856
12,410
83,368
0
L
14,696
7,859
0
3,123
16,021
6,320
1,522
6,360
9,661
0
59,327
L
Bakasura
hujjai
Bakasura
834
708
0
1,833
13,846
4,119
0
6,272
7,574
0
21,643
W
5,739
944
3,712
3,518
16,135
15,067
0
6,982
9,133
30,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,349
Gold Earned
68,744
570
Minions Killed
665
0
Camps Cleared
0
2,361,362
Distance Traveled
2,420,598
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,875
495
122
5
0
442,974
1
L
Heimdallr
11,769
453
129
5
0
456,517
4
W
Ao Kuang
15,948
613
210
8
0
556,966
0
L
Merlin
12,113
466
172
7
0
442,432
3
W
Chernobog
12,630
486
147
6
0
440,368
0
W
Chang'e
14,045
540
149
6
0
516,570
4
L
Ao Kuang
12,055
464
120
5
0
537,317
0
L
Apollo
10,803
416
103
4
0
506,538
0
L
Bakasura
8,609
331
46
2
0
418,558
0
W
Yemoja
13,246
509
37
1
0
463,720
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role