Player Matchup

Set
Set
EVAD3D
Set
Level 28
God Stats
1W - 3L
1,480 SR
Queue Stats
147W - 115L
1,573 Elo+
Solo
Jormungandr
Jormungandr
General_DPSU
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Solo
Sol
Sol
HALFfriedBACON
Sol
Level 12
God Stats
1W - 1L
1,760 SR
Queue Stats
2W - 3L
1,641 Elo+
Solo
Cthulhu
Cthulhu
Kogasamaru_
Cthulhu
Level 27
God Stats
10W - 7L
1,423 SR
Queue Stats
15W - 12L
1,548 Elo+
Solo
Osiris
Osiris
ogigusmaximus
Osiris
Level 18
God Stats
3W - 1L
1,826 SR
Queue Stats
70W - 31L
1,654 Elo+
Solo
Team Averages
Level 19
1,598 SR
1,534 Elo+

VS

Team Averages
Level 21
1,524 SR
1,559 Elo+
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Fameron
Athena
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,369 Elo+
Solo
Artemis
Artemis
Pooman27
Artemis
Level 28
God Stats
25W - 17L
1,313 SR
Queue Stats
151W - 122L
1,492 Elo+
Solo
Bellona
Bellona
iNoctisDiva
Bellona
Level 29
God Stats
40W - 14L
1,807 SR
Queue Stats
83W - 33L
1,703 Elo+
Solo
Kukulkan
Kukulkan
mighty_grease9
Kukulkan
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
EVAD3D
Set
16
4 / 5 / 1
10,357
518
6,159
15,550
8,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
General_DPSU
Jormungandr
4
0 / 3 / 0
5,923
296
70
2,293
612
19
5 / 3 / 3
12,145
607
11,783
13,459
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Kogasamaru_
Cthulhu
15
1 / 3 / 3
9,086
454
5,451
10,038
6,321
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 0
7,584
379
4,003
9,161
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
3
0 / 0 / 0
4,504
225
0
0
0
Athena
Fameron
Athena
15
2 / 2 / 4
10,075
504
2,967
10,092
6,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Pooman27
Artemis
17
2 / 5 / 1
10,698
535
6,202
13,173
4,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
iNoctisDiva
Bellona
20
9 / 2 / 2
13,677
684
19,388
17,755
17,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
17
3 / 2 / 1
10,588
529
5,584
4,930
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
11
Kills
16
16
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
0
0
0
L
Set
EVAD3D
Set
4
5
1
0.9
W
Athena
Fameron
Athena
2
2
4
2
L
Jormungandr
General_DPSU
Jormungandr
0
3
0
0
L
5
3
3
2.17
L
Cthulhu
Kogasamaru_
Cthulhu
1
3
3
0.83
W
Artemis
Pooman27
Artemis
2
5
1
0.5
W
Bellona
iNoctisDiva
Bellona
9
2
2
5
W
Kukulkan
3
2
1
1.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,466
Damage
34,141
50,501
Taken
45,950
25,633
Mitigated
30,673
12,925
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Set
EVAD3D
Set
6,159
3,375
0
1,064
15,550
8,660
2,500
3,966
11,584
0
78,063
W
Athena
Fameron
Athena
2,967
909
0
855
10,092
6,777
856
4,146
5,824
16,552
0
L
Jormungandr
General_DPSU
Jormungandr
70
70
0
0
2,293
612
0
453
1,840
2,248
0
L
11,783
4,106
0
6,990
13,459
4,803
4,698
1,945
11,514
88,812
0
L
Cthulhu
Kogasamaru_
Cthulhu
5,451
0
114
1,253
10,038
6,321
579
4,031
6,007
36,738
0
W
Artemis
Pooman27
Artemis
6,202
3,717
0
6,096
13,173
4,745
1,467
6,089
6,936
0
92,304
W
Bellona
iNoctisDiva
Bellona
19,388
7,133
0
6,738
17,755
17,357
3,451
5,320
12,239
11,273
90,054
W
Kukulkan
5,584
75
190
1,313
4,930
1,794
74
1,894
2,947
59,021
0
L
4,003
1,904
0
3,504
9,161
5,237
0
403
8,758
0
24,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,095
Gold Earned
49,542
437
Minions Killed
490
0
Camps Cleared
0
1,355,852
Distance Traveled
1,326,506
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,504
225
0
0
0
0
0
L
Set
10,357
518
137
7
0
361,143
5
W
Athena
10,075
504
25
1
0
322,715
0
L
Jormungandr
5,923
296
1
0
0
79,160
0
L
Sol
12,145
607
165
8
0
349,459
1
L
Cthulhu
9,086
454
76
4
0
343,336
1
W
Artemis
10,698
535
146
7
0
320,385
6
W
Bellona
13,677
684
198
10
0
347,142
0
W
Kukulkan
10,588
529
121
6
0
336,264
8
L
Osiris
7,584
379
58
3
0
222,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role