Player Matchup

Loki
Loki
Magiic
Loki
Level 43
God Stats
2W - 1L
1,821 SR
Queue Stats
5W - 9L
1,409 Elo+
Party 1
Bellona
Bellona
Pausenapfel
Bellona
Level 14
God Stats
3W - 6L
1,442 SR
Queue Stats
7W - 14L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
Shaera458
Nu Wa
Level 143
God Stats
6W - 4L
1,474 SR
Queue Stats
225W - 233L
1,461 Elo+
Party 3
Khepri
Khepri
TimDerZauberer
Khepri
Level 16
God Stats
5W - 2L
1,835 SR
Queue Stats
36W - 44L
1,426 Elo+
Party 1
Artemis
Artemis
WrednyKomar
Artemis
Level 8
God Stats
6W - 12L
1,833 SR
Queue Stats
105W - 100L
1,487 Elo+
Party 3
Team Averages
Level 45
1,681 SR
1,434 Elo+

VS

Team Averages
Level 35
1,624 SR
1,472 Elo+
Yemoja
Yemoja
Bartalex3
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,558 Elo+
Party 2
Anubis
Anubis
Bluesyfrost146
Anubis
Level 28
God Stats
5W - 2L
1,799 SR
Queue Stats
13W - 12L
1,411 Elo+
Party 2
Chiron
Chiron
Helyos
Chiron
Level 23
God Stats
2W - 1L
1,502 SR
Queue Stats
17W - 20L
1,397 Elo+
Solo
Izanami
Izanami
RaZZoRsiX4
Izanami
Level 88
God Stats
4W - 4L
1,778 SR
Queue Stats
5W - 4L
1,498 Elo+
Party 4
Scylla
Scylla
pusaminka1
Scylla
Level 7
God Stats
5W - 4L
1,539 SR
Queue Stats
5W - 4L
1,498 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Magiic
Loki
18
5 / 5 / 3
11,615
447
12,427
16,472
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Pausenapfel
Bellona
20
6 / 4 / 2
12,479
480
17,671
29,646
26,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Shaera458
Nu Wa
10
1 / 0 / 0
8,836
340
2,297
1,671
340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 2
11,764
452
6,264
19,018
18,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
WrednyKomar
Artemis
10
0 / 3 / 0
8,530
328
4,214
7,624
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bartalex3
Yemoja
17
1 / 1 / 10
13,961
537
7,570
12,259
17,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
3 / 3 / 4
13,654
525
12,001
14,223
9,147
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Helyos
Chiron
20
7 / 0 / 5
14,923
574
21,632
14,443
6,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
RaZZoRsiX4
Izanami
20
4 / 3 / 2
14,966
576
10,003
15,411
6,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
pusaminka1
Scylla
16
0 / 5 / 3
10,981
422
2,255
9,756
3,137
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
12
Kills
15
15
Deaths
12
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bartalex3
Yemoja
1
1
10
6
W
3
3
4
1.67
W
Chiron
Helyos
Chiron
7
0
5
9.5
L
Loki
Magiic
Loki
5
5
3
1.3
L
Bellona
Pausenapfel
Bellona
6
4
2
1.75
W
Izanami
RaZZoRsiX4
Izanami
4
3
2
1.67
L
Nu Wa
Shaera458
Nu Wa
1
0
0
1
L
0
3
2
0.33
L
Artemis
WrednyKomar
Artemis
0
3
0
0
W
Scylla
pusaminka1
Scylla
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,873
Damage
53,461
74,431
Taken
66,092
53,666
Mitigated
42,140
17,192
Healing
31,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bartalex3
Yemoja
7,570
1,732
4,170
1,352
12,259
17,132
1,540
2,777
9,476
17,778
0
W
12,001
1,112
641
6,882
14,223
9,147
3,529
2,706
11,411
98,349
0
W
Chiron
Helyos
Chiron
21,632
11,107
1,950
9,664
14,443
6,050
6,421
1,766
12,671
0
136,172
L
Loki
Magiic
Loki
12,427
1,304
0
3,525
16,472
5,339
0
3,705
12,767
0
88,124
L
Bellona
Pausenapfel
Bellona
17,671
4,529
0
7,852
29,646
26,749
377
9,378
20,268
506
89,979
W
Izanami
RaZZoRsiX4
Izanami
10,003
6,202
0
6,581
15,411
6,674
5,528
1,703
13,702
0
121,801
L
Nu Wa
Shaera458
Nu Wa
2,297
503
0
387
1,671
340
356
1,049
622
29,424
0
L
6,264
783
0
2,750
19,018
18,848
0
6,386
12,632
48,946
0
L
Artemis
WrednyKomar
Artemis
4,214
1,977
0
2,678
7,624
2,390
0
1,308
6,316
0
35,523
W
Scylla
pusaminka1
Scylla
2,255
174
0
390
9,756
3,137
860
161
9,595
37,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,224
Gold Earned
68,485
505
Minions Killed
625
0
Camps Cleared
0
1,860,599
Distance Traveled
2,395,940
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,961
537
13
1
0
484,061
10
W
Anubis
13,654
525
150
6
0
423,335
2
W
Chiron
14,923
574
185
7
0
503,988
3
L
Loki
11,615
447
151
6
0
554,772
6
L
Bellona
12,479
480
149
6
0
484,947
3
W
Izanami
14,966
576
221
9
0
532,817
3
L
Nu Wa
8,836
340
67
3
0
179,896
6
L
Khepri
11,764
452
66
3
0
449,747
2
L
Artemis
8,530
328
72
3
0
191,237
0
W
Scylla
10,981
422
56
2
0
451,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role