Player Matchup

Apollo
Apollo
 
Apollo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
TinyTank__01
Tsukuyomi
Level 13
God Stats
1W - 1L
1,745 SR
Queue Stats
15W - 15L
1,671 Elo+
Solo
Hades
Hades
UGK LaLaBoY
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
ZeroTurtle7700
Fafnir
Level 29
God Stats
13W - 15L
1,420 SR
Queue Stats
413W - 425L
1,549 Elo+
Solo
Awilix
Awilix
scalar-sake3
Awilix
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 151L
1,590 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,562 Elo+

VS

Team Averages
Level 25
1,726 SR
1,579 Elo+
Skadi
Skadi
Bishwali
Skadi
Level 27
God Stats
15W - 4L
1,952 SR
Queue Stats
75W - 65L
1,611 Elo+
Solo
Thanatos
Thanatos
Tn Harp
Thanatos
Level 17
God Stats
2W - 1L
1,712 SR
Queue Stats
31W - 33L
1,635 Elo+
Solo
Sun Wukong
Sun Wukong
elden1618
Sun Wukong
Level 29
God Stats
102W - 87L
1,530 SR
Queue Stats
117W - 105L
1,505 Elo+
Solo
Chronos
Chronos
loose-sheet3
Chronos
Level 26
God Stats
15W - 6L
1,767 SR
Queue Stats
253W - 232L
1,587 Elo+
Party 1
Ymir
Ymir
shapely-lathe2
Ymir
Level 28
God Stats
26W - 18L
1,667 SR
Queue Stats
241W - 214L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 3 / 0
8,047
575
3,942
10,175
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
TinyTank__01
Tsukuyomi
12
1 / 2 / 0
6,849
489
6,179
9,273
5,236
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 5 / 0
5,414
387
6,311
8,301
3,862
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 1 / 0
5,928
423
1,123
7,613
4,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
11
0 / 1 / 1
6,482
463
1,883
8,249
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bishwali
Skadi
14
2 / 2 / 2
8,447
603
5,724
7,400
2,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Tn Harp
Thanatos
10
0 / 1 / 2
6,703
479
2,655
7,224
2,242
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
elden1618
Sun Wukong
14
1 / 1 / 1
8,557
611
3,939
8,902
4,046
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
loose-sheet3
Chronos
15
7 / 0 / 2
9,439
674
11,737
7,988
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 0 / 4
7,688
549
4,912
8,392
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
12
12
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
3
0
1
W
Skadi
Bishwali
Skadi
2
2
2
1.5
L
Tsukuyomi
TinyTank__01
Tsukuyomi
1
2
0
0.5
W
Thanatos
Tn Harp
Thanatos
0
1
2
1
L
0
5
0
0
L
0
1
0
0
W
Sun Wukong
elden1618
Sun Wukong
1
1
1
1.5
W
Chronos
loose-sheet3
Chronos
7
0
2
8
L
Awilix
0
1
1
0.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,438
Damage
28,967
43,611
Taken
39,906
19,020
Mitigated
17,735
12,149
Healing
17,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,942
2,415
0
2,873
10,175
3,110
2,402
1,616
8,559
0
53,975
W
Skadi
Bishwali
Skadi
5,724
2,582
0
2,056
7,400
2,331
3,298
452
6,948
0
59,805
L
Tsukuyomi
TinyTank__01
Tsukuyomi
6,179
1,182
0
3,600
9,273
5,236
0
2,365
6,908
0
40,350
W
Thanatos
Tn Harp
Thanatos
2,655
626
0
4,645
7,224
2,242
34
1,976
5,248
0
32,255
L
6,311
420
216
1,356
8,301
3,862
442
5,285
3,016
23,598
0
L
1,123
407
0
972
7,613
4,306
0
4,732
2,881
8,337
0
W
Sun Wukong
elden1618
Sun Wukong
3,939
646
0
3,300
8,902
4,046
1,316
0
8,902
0
52,744
W
Chronos
loose-sheet3
Chronos
11,737
5,322
0
4,753
7,988
2,914
1,808
2,564
5,424
63,128
0
L
Awilix
1,883
766
0
3,132
8,249
2,506
0
2,651
5,598
0
33,029
W
4,912
965
207
2,746
8,392
6,202
162
2,439
5,908
20,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
40,834
330
Minions Killed
428
0
Camps Cleared
0
1,300,235
Distance Traveled
1,338,298
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,047
575
119
9
0
259,607
3
W
Skadi
8,447
603
101
7
0
251,764
1
L
Tsukuyomi
6,849
489
90
6
0
249,598
3
W
Thanatos
6,703
479
58
4
0
286,328
0
L
Hades
5,414
387
37
3
0
204,271
1
L
Fafnir
5,928
423
15
1
0
294,414
0
W
Sun Wukong
8,557
611
127
9
0
258,335
2
W
Chronos
9,439
674
115
8
0
261,257
7
L
Awilix
6,482
463
69
5
0
292,345
0
W
Ymir
7,688
549
27
2
0
280,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role