Player Matchup

Tsukuyomi
Tsukuyomi
Dazoko
Tsukuyomi
Level 23
God Stats
10W - 3L
1,960 SR
Queue Stats
31W - 23L
1,584 Elo+
Party 3
Fenrir
Fenrir
Eleven3233
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,206 Elo+
Party 1
Sobek
Sobek
MGV pumkintre19
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,157 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RememberMeCFY
Morgan Le Fay
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 17L
1,559 Elo+
Party 3
Ganesha
Ganesha
XxLaVidaXLocaxX
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,377 Elo+
Solo
Team Averages
Level 18
1,592 SR
1,377 Elo+

VS

Team Averages
Level 17
1,417 SR
1,372 Elo+
Odin
Odin
Digamagame9
Odin
Level 13
God Stats
1W - 2L
1,192 SR
Queue Stats
10W - 20L
1,241 Elo+
Solo
Hercules
Hercules
Fraa3124
Hercules
Level 26
God Stats
1W - 2L
1,231 SR
Queue Stats
39W - 48L
1,323 Elo+
Solo
Izanami
Izanami
JL-FRED13
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MidoAlboiolko
Kukulkan
Level 20
God Stats
7W - 1L
1,677 SR
Queue Stats
55W - 38L
1,399 Elo+
Party 2
Yemoja
Yemoja
hazimemad
Yemoja
Level 21
God Stats
25W - 18L
1,486 SR
Queue Stats
57W - 41L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dazoko
Tsukuyomi
16
7 / 3 / 0
11,219
510
9,065
14,864
5,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Eleven3233
Fenrir
10
0 / 15 / 3
7,579
345
10,973
20,963
7,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 9 / 4
7,889
359
5,946
24,444
26,282
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
RememberMeCFY
Morgan Le Fay
12
0 / 10 / 4
8,052
366
8,681
14,399
5,168
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 4 / 3
9,401
427
7,323
29,046
22,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 15
10,049
457
8,820
10,353
9,235
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Fraa3124
Hercules
16
4 / 1 / 16
10,778
490
9,527
17,896
15,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
JL-FRED13
Izanami
16
17 / 3 / 8
11,654
530
27,734
10,543
4,416
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
MidoAlboiolko
Kukulkan
17
8 / 3 / 13
12,016
546
24,593
11,297
5,041
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
hazimemad
Yemoja
16
8 / 0 / 19
12,694
577
12,467
16,529
23,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
112
7
Kills
41
41
Deaths
8
14
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dazoko
Tsukuyomi
7
3
0
2.33
W
4
1
15
11.5
L
Fenrir
Eleven3233
Fenrir
0
15
3
0.1
W
Hercules
Fraa3124
Hercules
4
1
16
12
W
Izanami
JL-FRED13
Izanami
17
3
8
7
L
0
9
4
0.22
W
Kukulkan
MidoAlboiolko
Kukulkan
8
3
13
4.83
L
Morgan Le Fay
RememberMeCFY
Morgan Le Fay
0
10
4
0.2
L
0
4
3
0.38
W
Yemoja
hazimemad
Yemoja
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,988
Damage
83,141
103,716
Taken
66,618
67,599
Mitigated
57,961
13,854
Healing
15,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dazoko
Tsukuyomi
9,065
2,637
0
1,550
14,864
5,837
0
3,226
11,638
0
44,508
W
8,820
2,796
0
0
10,353
9,235
2,180
4,177
6,176
0
32,191
L
Fenrir
Eleven3233
Fenrir
10,973
4,278
0
3,168
20,963
7,640
0
6,607
14,356
0
27,482
W
Hercules
Fraa3124
Hercules
9,527
5,636
1,212
3,998
17,896
15,832
562
5,916
11,980
0
61,737
W
Izanami
JL-FRED13
Izanami
27,734
22,995
0
1,792
10,543
4,416
4,246
3,497
7,046
0
79,422
L
5,946
1,245
0
1,380
24,444
26,282
0
8,486
15,958
21,176
0
W
Kukulkan
MidoAlboiolko
Kukulkan
24,593
3,386
0
0
11,297
5,041
4,697
2,803
8,494
91,626
0
L
Morgan Le Fay
RememberMeCFY
Morgan Le Fay
8,681
743
0
169
14,399
5,168
70
6,818
7,581
26,720
0
L
7,323
660
537
7,050
29,046
22,672
0
11,923
17,123
34,066
0
W
Yemoja
hazimemad
Yemoja
12,467
3,785
4,516
4,298
16,529
23,437
1,387
5,557
10,972
46,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,140
Gold Earned
57,191
213
Minions Killed
455
0
Camps Cleared
0
1,770,604
Distance Traveled
1,925,344
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,219
510
68
3
0
360,556
0
W
Odin
10,049
457
53
2
0
429,691
0
L
Fenrir
7,579
345
35
2
0
331,751
1
W
Hercules
10,778
490
96
4
0
356,775
0
W
Izanami
11,654
530
114
5
0
351,404
0
L
Sobek
7,889
359
29
1
0
380,506
1
W
Kukulkan
12,016
546
142
6
0
392,892
2
L
Morgan Le Fay
8,052
366
66
3
0
321,557
1
L
Ganesha
9,401
427
15
1
0
376,234
5
W
Yemoja
12,694
577
50
2
0
394,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role