Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
BoneDaddy749
Ra
Level 10
God Stats
6W - 8L
1,472 SR
Queue Stats
10W - 17L
1,419 Elo+
Party 3
Sylvanus
Sylvanus
HypEz23
Sylvanus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,419 Elo+
Party 3
Cupid
Cupid
Mac N Cheekss
Cupid
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,499 Elo+
Party 3
Team Averages
Level 101
1,494 SR
1,467 Elo+

VS

Team Averages
Level 59
1,722 SR
1,630 Elo+
Zeus
Zeus
JeshSpaghetti
Zeus
Level 85
God Stats
19W - 9L
1,746 SR
Queue Stats
418W - 303L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
Vigiil
Danzaburou
Level 80
God Stats
9W - 4L
1,619 SR
Queue Stats
41W - 23L
1,658 Elo+
Party 2
Discordia
Discordia
fluffypandaas
Discordia
Level 61
God Stats
14W - 5L
1,787 SR
Queue Stats
164W - 136L
1,567 Elo+
Party 1
Guan Yu
Guan Yu
magicexcessive
Guan Yu
Level 4
God Stats
2W - 3L
1,778 SR
Queue Stats
2W - 4L
1,725 Elo+
Party 2
Yemoja
Yemoja
makonnen15
Yemoja
Level 64
God Stats
13W - 4L
1,681 SR
Queue Stats
48W - 31L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 6 / 4
9,294
929
8,868
17,621
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
 
Chaac
15
1 / 9 / 3
9,023
902
11,612
23,576
22,906
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 13 / 4
9,348
935
8,393
25,037
12,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
HypEz23
Sylvanus
16
3 / 6 / 2
11,446
1,145
7,971
26,102
32,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
2 / 1 / 1
9,085
909
2,462
5,261
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 17
12,038
1,204
35,370
9,166
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Vigiil
Danzaburou
19
17 / 3 / 11
12,888
1,289
36,406
17,892
7,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
fluffypandaas
Discordia
18
2 / 1 / 20
10,591
1,059
8,929
2,758
1,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 1 / 22
9,930
993
4,753
7,786
7,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
makonnen15
Yemoja
19
4 / 0 / 26
12,380
1,238
8,169
11,075
12,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
131
7
Kills
35
35
Deaths
7
14
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
4
0.5
L
Chaac
 
Chaac
1
9
3
0.28
L
0
13
4
0.15
L
Sylvanus
HypEz23
Sylvanus
3
6
2
0.67
W
12
2
17
10.25
L
2
1
1
2.5
W
Danzaburou
Vigiil
Danzaburou
17
3
11
7.5
W
Discordia
fluffypandaas
Discordia
2
1
20
12
W
0
1
22
11
W
Yemoja
makonnen15
Yemoja
4
0
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,306
Damage
93,627
97,597
Taken
48,677
77,344
Mitigated
31,006
17,349
Healing
20,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,868
169
1,253
2,741
17,621
6,962
0
5,758
11,691
19,495
0
L
Chaac
 
Chaac
11,612
863
0
2,295
23,576
22,906
0
12,031
11,289
0
21,431
L
8,393
559
1,723
1,689
25,037
12,561
0
15,964
8,739
27,855
0
L
Sylvanus
HypEz23
Sylvanus
7,971
1,407
2,568
4,505
26,102
32,753
0
15,310
10,402
19,689
0
W
35,370
5,014
0
997
9,166
3,145
0
4,246
3,480
59,818
0
L
2,462
1,109
79
496
5,261
2,162
0
2,191
3,008
0
15,830
W
Danzaburou
Vigiil
Danzaburou
36,406
22,009
0
6,052
17,892
7,080
0
10,563
5,588
0
62,547
W
Discordia
fluffypandaas
Discordia
8,929
211
0
0
2,758
1,130
0
742
2,016
24,883
0
W
4,753
924
2,534
1,300
7,786
7,235
0
3,799
3,275
0
17,226
W
Yemoja
makonnen15
Yemoja
8,169
2,515
6,672
2,650
11,075
12,416
0
5,882
5,193
16,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,196
Gold Earned
57,827
145
Minions Killed
221
1
Camps Cleared
9
698,658
Distance Traveled
979,026
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,294
929
26
3
0
118,650
0
L
Chaac
9,023
902
15
2
0
172,356
0
L
Ra
9,348
935
48
5
1
168,204
0
L
Sylvanus
11,446
1,145
32
3
0
147,117
1
W
Zeus
12,038
1,204
70
7
1
170,264
1
L
Cupid
9,085
909
24
2
0
92,331
0
W
Danzaburou
12,888
1,289
66
7
5
180,157
0
W
Discordia
10,591
1,059
44
4
1
209,123
0
W
Guan Yu
9,930
993
23
2
0
226,168
1
W
Yemoja
12,380
1,238
18
2
2
193,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role