Player Matchup

Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Lacus1999
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,331 Elo+
Party 2
Odin
Odin
Robika280
Odin
Level 18
God Stats
5W - 3L
1,560 SR
Queue Stats
90W - 117L
1,135 Elo+
Party 2
Fafnir
Fafnir
SchokoMokolata
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,251 Elo+
Party 1
Cerberus
Cerberus
rdjuh
Cerberus
Level 127
God Stats
5W - 5L
1,484 SR
Queue Stats
269W - 216L
1,461 Elo+
Solo
Team Averages
Level 67
1,509 SR
1,336 Elo+

VS

Team Averages
Level 113
1,523 SR
1,323 Elo+
Cerberus
Cerberus
BlackAngel99916
Cerberus
Level 129
God Stats
5W - 2L
1,592 SR
Queue Stats
378W - 381L
1,324 Elo+
Solo
Zhong Kui
Zhong Kui
Defektoskop
Zhong Kui
Level 125
God Stats
8W - 7L
1,606 SR
Queue Stats
493W - 494L
1,352 Elo+
Solo
Danzaburou
Danzaburou
Ibsz
Danzaburou
Level 109
God Stats
3W - 3L
1,600 SR
Queue Stats
538W - 585L
1,396 Elo+
Solo
Thanatos
Thanatos
Vvrath11
Thanatos
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 71L
1,328 Elo+
Solo
Chernobog
Chernobog
rvndxx
Chernobog
Level 103
God Stats
4W - 1L
1,315 SR
Queue Stats
129W - 91L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
2 / 4 / 12
9,240
660
8,817
8,141
2,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
9 / 4 / 6
10,951
782
23,755
13,982
5,033
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
15
0 / 5 / 13
8,485
606
6,408
13,549
7,339
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 3 / 12
9,004
643
5,972
16,600
23,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
rdjuh
Cerberus
17
3 / 4 / 13
9,700
693
9,186
19,783
18,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
4 / 2 / 13
10,764
769
8,066
22,625
13,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Defektoskop
Zhong Kui
16
4 / 5 / 11
10,326
738
11,985
12,278
8,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Ibsz
Danzaburou
17
1 / 4 / 16
10,337
738
14,518
12,325
4,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Vvrath11
Thanatos
17
6 / 3 / 12
10,566
755
12,669
12,855
6,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
rvndxx
Chernobog
19
5 / 2 / 12
11,072
791
17,837
12,960
5,369
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
84
15
Kills
20
20
Deaths
16
56
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
12
2
W
Cerberus
4
2
13
5.25
W
Zhong Kui
Defektoskop
Zhong Kui
4
5
11
1.9
W
Danzaburou
Ibsz
Danzaburou
1
4
16
2.25
L
9
4
6
3
L
Odin
0
5
13
1.3
L
1
3
12
2.33
W
Thanatos
Vvrath11
Thanatos
6
3
12
4
L
Cerberus
rdjuh
Cerberus
3
4
13
2.38
W
Chernobog
rvndxx
Chernobog
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,138
Damage
65,075
72,055
Taken
73,043
57,245
Mitigated
38,962
30,250
Healing
42,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,817
266
1,632
1,140
8,141
2,976
276
3,087
5,054
0
20,598
W
Cerberus
8,066
153
1,750
11,621
22,625
13,551
520
11,492
10,957
20,150
0
W
Zhong Kui
Defektoskop
Zhong Kui
11,985
240
2,803
3,526
12,278
8,452
435
5,121
7,013
26,097
0
W
Danzaburou
Ibsz
Danzaburou
14,518
4,283
537
5,344
12,325
4,947
1,897
6,568
5,579
0
33,385
L
23,755
2,421
3,591
5,402
13,982
5,033
902
4,521
9,461
40,930
0
L
Odin
6,408
2,251
2,263
1,233
13,549
7,339
493
3,918
9,631
0
8,629
L
5,972
1,659
87
2,394
16,600
23,330
126
4,170
12,430
8,841
0
W
Thanatos
Vvrath11
Thanatos
12,669
1,428
1,751
9,091
12,855
6,643
318
7,685
4,974
0
19,098
L
Cerberus
rdjuh
Cerberus
9,186
126
4,987
7,521
19,783
18,567
203
4,355
15,428
31,697
0
W
Chernobog
rvndxx
Chernobog
17,837
9,955
0
6,073
12,960
5,369
2,335
7,275
5,607
0
43,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,380
Gold Earned
53,065
126
Minions Killed
169
0
Camps Cleared
0
1,248,547
Distance Traveled
1,293,330
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,240
660
19
1
0
210,334
5
W
Cerberus
10,764
769
23
2
0
283,848
0
W
Zhong Kui
10,326
738
34
2
0
262,750
0
W
Danzaburou
10,337
738
38
3
0
235,552
4
L
Sol
10,951
782
39
3
0
270,060
0
L
Odin
8,485
606
7
1
0
254,668
0
L
Fafnir
9,004
643
10
1
0
263,512
0
W
Thanatos
10,566
755
12
1
0
274,922
0
L
Cerberus
9,700
693
51
4
0
249,973
0
W
Chernobog
11,072
791
62
4
0
236,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role