Player Matchup

Jormungandr
Jormungandr
JACEER6253
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 64L
1,348 Elo+
Solo
Loki
Loki
MayerKazui
Loki
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 57L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SLYCER131
Sun Wukong
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 27L
1,232 Elo+
Solo
Neith
Neith
skay_narkool
Neith
Level 28
God Stats
2W - 1L
1,480 SR
Queue Stats
82W - 87L
1,322 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
skay_nolann
Morgan Le Fay
Level 29
God Stats
5W - 3L
1,428 SR
Queue Stats
92W - 90L
1,323 Elo+
Party 1
Team Averages
Level 17
1,482 SR
1,345 Elo+

VS

Team Averages
Level 5
1,461 SR
1,251 Elo+
Hel
Hel
KoiotMV
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo
Kukulkan
Kukulkan
Snox-NK
Kukulkan
Level 6
God Stats
0W - 2L
1,303 SR
Queue Stats
4W - 5L
1,027 Elo+
Solo
Thor
Thor
andreseitor1
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,175 Elo+
Solo
Danzaburou
Danzaburou
oscarew1
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,355 Elo+
Solo
Ra
Ra
xxypel
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JACEER6253
Jormungandr
15
5 / 1 / 2
11,020
551
8,542
17,887
13,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 5 / 5
10,556
528
6,609
10,853
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SLYCER131
Sun Wukong
15
1 / 3 / 0
8,587
429
7,201
15,017
14,725
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 3 / 12
10,133
507
12,122
11,217
3,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
skay_nolann
Morgan Le Fay
18
16 / 3 / 3
11,498
575
18,772
15,990
6,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
3 / 6 / 3
9,187
459
7,607
12,973
8,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Snox-NK
Kukulkan
16
3 / 0 / 1
10,300
515
11,773
12,095
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 12 / 3
7,243
362
5,070
17,026
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
oscarew1
Danzaburou
14
5 / 8 / 2
9,858
493
8,367
17,221
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
15
2 / 6 / 3
9,288
464
7,632
12,668
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
32
Kills
13
15
Deaths
32
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
JACEER6253
Jormungandr
5
1
2
6
L
Hel
3
6
3
0.75
W
5
5
5
1.5
W
Sun Wukong
SLYCER131
Sun Wukong
1
3
0
0.33
L
Kukulkan
Snox-NK
Kukulkan
3
0
1
3.5
L
0
12
3
0.13
L
Danzaburou
oscarew1
Danzaburou
5
8
2
0.75
W
5
3
12
3.67
W
Morgan Le Fay
skay_nolann
Morgan Le Fay
16
3
3
5.83
L
Ra
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,246
Damage
40,449
70,964
Taken
71,983
41,271
Mitigated
30,056
20,747
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
JACEER6253
Jormungandr
8,542
1,282
0
5,198
17,887
13,104
384
5,874
12,013
49,477
0
L
Hel
7,607
966
1,955
2,849
12,973
8,286
987
5,305
7,668
23,957
0
W
6,609
1,765
0
1,355
10,853
3,469
1,318
2,104
8,709
0
47,089
W
Sun Wukong
SLYCER131
Sun Wukong
7,201
2,321
0
384
15,017
14,725
292
9,850
5,167
0
36,105
L
Kukulkan
Snox-NK
Kukulkan
11,773
3,291
0
6,131
12,095
5,519
3,402
1,608
10,487
68,594
0
L
5,070
1,111
0
1,252
17,026
5,412
0
5,554
11,472
0
23,252
L
Danzaburou
oscarew1
Danzaburou
8,367
5,114
0
4,735
17,221
6,023
1,062
6,278
10,943
0
53,239
W
12,122
4,498
471
5,312
11,217
3,481
2,716
4,747
6,300
0
45,152
W
Morgan Le Fay
skay_nolann
Morgan Le Fay
18,772
3,056
458
7,569
15,990
6,492
2,351
4,600
11,044
76,698
0
L
Ra
7,632
318
613
2,548
12,668
4,816
644
8,569
4,099
64,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,794
Gold Earned
45,876
417
Minions Killed
404
0
Camps Cleared
0
1,770,996
Distance Traveled
1,665,595
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,020
551
79
4
0
325,483
1
L
Hel
9,187
459
22
1
0
361,352
0
W
Loki
10,556
528
80
4
0
423,987
1
W
Sun Wukong
8,587
429
58
3
0
338,530
0
L
Kukulkan
10,300
515
137
7
0
344,902
1
L
Thor
7,243
362
35
2
0
313,218
0
L
Danzaburou
9,858
493
87
4
0
288,754
0
W
Neith
10,133
507
84
4
0
324,921
1
W
Morgan Le Fay
11,498
575
116
6
0
358,075
1
L
Ra
9,288
464
123
6
0
357,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role