Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Obalimar_
Guan Yu
Level 109
God Stats
2W - 2L
1,489 SR
Queue Stats
119W - 137L
1,481 Elo+
Party 2
Ra
Ra
Requin_Sensuel
Ra
Level 121
God Stats
1W - 2L
1,462 SR
Queue Stats
126W - 152L
1,482 Elo+
Party 2
Nox
Nox
TypoTheFalcon
Nox
Level 109
God Stats
26W - 18L
1,574 SR
Queue Stats
716W - 707L
1,506 Elo+
Solo
Izanami
Izanami
unenjoy
Izanami
Level 66
God Stats
17W - 13L
1,607 SR
Queue Stats
311W - 312L
1,511 Elo+
Solo
Team Averages
Level 98
1,526 SR
1,496 Elo+

VS

Team Averages
Level 99
1,431 SR
1,380 Elo+
Medusa
Medusa
Avitzity
Medusa
Level 106
God Stats
6W - 9L
1,198 SR
Queue Stats
54W - 43L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
Harmenak
Ao Kuang
Level 129
God Stats
1W - 2L
1,296 SR
Queue Stats
28W - 43L
1,078 Elo+
Solo
Artio
Artio
VongolaXanxus
Artio
Level 145
God Stats
1W - 5L
1,510 SR
Queue Stats
222W - 227L
1,473 Elo+
Solo
Cernunnos
Cernunnos
fascinum
Cernunnos
Level 45
God Stats
5W - 3L
1,649 SR
Queue Stats
127W - 129L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
masteri3aster
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 0 / 9
10,746
977
9,947
10,194
13,399
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Obalimar_
Guan Yu
18
2 / 1 / 14
10,340
940
10,427
20,225
16,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 3 / 11
10,526
957
10,436
10,164
4,023
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 0 / 10
10,312
937
7,782
2,152
867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
unenjoy
Izanami
17
4 / 0 / 12
10,848
986
19,262
10,475
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

242

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Avitzity
Medusa
16
0 / 3 / 1
9,558
869
7,679
11,195
4,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Ao Kuang
Harmenak
Ao Kuang
16
3 / 4 / 0
10,619
965
6,781
11,141
3,551
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 2 / 2
10,015
910
7,645
17,814
13,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
fascinum
Cernunnos
16
0 / 1 / 1
9,492
863
14,149
9,163
3,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
masteri3aster
Morgan Le Fay
16
0 / 8 / 0
9,142
831
13,375
13,941
7,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
8
18
Kills
4
4
Deaths
18
56
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
9
9.5
L
Medusa
Avitzity
Medusa
0
3
1
0.17
L
Ao Kuang
Harmenak
Ao Kuang
3
4
0
0.75
W
Guan Yu
Obalimar_
Guan Yu
2
1
14
9
W
4
3
11
3.17
W
3
0
10
8
L
1
2
2
1
L
Cernunnos
fascinum
Cernunnos
0
1
1
0.5
L
Morgan Le Fay
masteri3aster
Morgan Le Fay
0
8
0
0
W
Izanami
unenjoy
Izanami
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,854
Damage
49,629
53,210
Taken
63,254
39,955
Mitigated
31,257
21,243
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,947
1,089
0
0
10,194
13,399
0
4,099
6,095
18,207
0
L
Medusa
Avitzity
Medusa
7,679
2,374
0
928
11,195
4,069
0
4,487
6,527
0
42,179
L
Ao Kuang
Harmenak
Ao Kuang
6,781
1,431
0
957
11,141
3,551
0
3,281
7,619
25,962
0
W
Guan Yu
Obalimar_
Guan Yu
10,427
1,356
6,083
8,229
20,225
16,931
0
10,455
9,770
0
24,573
W
10,436
1,213
2,285
2,154
10,164
4,023
0
7,372
2,792
38,263
0
W
7,782
67
0
104
2,152
867
0
1,653
499
14,519
0
L
7,645
32
2,875
6,566
17,814
13,012
0
8,293
8,969
18,987
0
L
Cernunnos
fascinum
Cernunnos
14,149
6,566
172
2,465
9,163
3,060
0
4,223
4,845
0
37,439
L
Morgan Le Fay
masteri3aster
Morgan Le Fay
13,375
1,475
135
756
13,941
7,565
0
7,881
5,603
31,717
0
W
Izanami
unenjoy
Izanami
19,262
13,490
0
2,388
10,475
4,735
0
4,222
6,253
0
47,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,772
Gold Earned
48,826
213
Minions Killed
228
4
Camps Cleared
14
1,142,920
Distance Traveled
1,085,201
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,746
977
9
1
0
242,410
1
L
Medusa
9,558
869
96
9
2
220,116
0
L
Ao Kuang
10,619
965
29
3
11
197,670
3
W
Guan Yu
10,340
940
31
3
0
236,735
0
W
Ra
10,526
957
83
8
1
211,559
0
W
Nox
10,312
937
22
2
2
233,742
0
L
Artio
10,015
910
12
1
0
259,614
0
L
Cernunnos
9,492
863
59
5
0
197,522
1
L
Morgan Le Fay
9,142
831
32
3
1
210,279
0
W
Izanami
10,848
986
68
6
1
218,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role