Player Matchup

Kukulkan
Kukulkan
FromtheriverAlex
Kukulkan
Level 49
God Stats
1W - 1L
1,852 SR
Queue Stats
77W - 98L
1,479 Elo+
Solo
Anubis
Anubis
VHRabbit
Anubis
Level 29
God Stats
26W - 27L
1,515 SR
Queue Stats
254W - 387L
1,397 Elo+
Solo
Danzaburou
Danzaburou
g2mbtvbda
Danzaburou
Level 87
God Stats
3W - 5L
1,505 SR
Queue Stats
46W - 43L
1,548 Elo+
Solo
Team Averages
Level 55
1,624 SR
1,475 Elo+

VS

Team Averages
Level 98
1,406 SR
1,361 Elo+
Ymir
Ymir
alexis18938
Ymir
Level 58
God Stats
1W - 0L
1,189 SR
Queue Stats
222W - 230L
1,294 Elo+
Party 1
Agni
Agni
cris109x
Agni
Level 99
God Stats
1W - 0L
1,460 SR
Queue Stats
38W - 72L
1,224 Elo+
Party 1
Nox
Nox
gamer601601
Nox
Level 137
God Stats
2W - 9L
1,570 SR
Queue Stats
134W - 124L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 1
7,924
720
6,050
8,954
3,344
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
VHRabbit
Anubis
12
2 / 4 / 3
7,822
711
5,198
8,259
4,277
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
g2mbtvbda
Danzaburou
9
0 / 6 / 4
7,048
641
5,758
7,857
5,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 12
8,888
808
5,953
8,440
9,055
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
10
3 / 3 / 10
8,039
731
4,385
8,739
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 1 / 7
9,822
893
10,676
7,083
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
17
17
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
Anubis
VHRabbit
Anubis
2
4
3
0.88
W
5
1
12
11
W
Agni
3
3
10
2.67
L
Danzaburou
g2mbtvbda
Danzaburou
0
6
4
0.33
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,006
Damage
21,014
25,070
Taken
24,262
12,675
Mitigated
14,099
3,295
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,050
607
0
0
8,954
3,344
0
8,035
919
24,948
0
L
Anubis
VHRabbit
Anubis
5,198
112
112
1,947
8,259
4,277
0
6,797
1,462
24,945
0
W
5,953
1,680
1,229
738
8,440
9,055
295
3,963
4,477
12,395
0
W
Agni
4,385
467
1,244
2,442
8,739
2,364
494
4,935
3,804
17,055
0
L
Danzaburou
g2mbtvbda
Danzaburou
5,758
1,759
359
877
7,857
5,054
0
6,182
1,675
0
18,014
W
10,676
317
0
790
7,083
2,680
513
2,350
4,733
41,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,794
Gold Earned
26,749
114
Minions Killed
116
0
Camps Cleared
0
528,910
Distance Traveled
580,172
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,924
720
47
4
0
170,748
2
L
Anubis
7,822
711
44
4
0
182,728
1
W
Ymir
8,888
808
10
1
0
200,855
0
W
Agni
8,039
731
29
3
0
158,146
0
L
Danzaburou
7,048
641
23
2
0
175,434
4
W
Nox
9,822
893
77
7
0
221,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role