Player Matchup

Chaac
Chaac
 
Chaac
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ObiMEOWcatnobi
Merlin
Level 22
God Stats
12W - 12L
1,536 SR
Queue Stats
202W - 148L
1,460 Elo+
Party 1
Khepri
Khepri
WGT_ilomilo
Khepri
Level 125
God Stats
10W - 11L
1,390 SR
Queue Stats
212W - 186L
1,482 Elo+
Party 1
Team Averages
Level 56
1,475 SR
1,481 Elo+

VS

Team Averages
Level 12
1,395 SR
1,463 Elo+
Cupid
Cupid
AweeTH
Cupid
Level 11
God Stats
0W - 1L
1,121 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
Hanzalu
Chernobog
Level 6
God Stats
0W - 4L
1,174 SR
Queue Stats
0W - 7L
1,241 Elo+
Solo
Yemoja
Yemoja
stepbr0th3r
Yemoja
Level 18
God Stats
2W - 2L
1,889 SR
Queue Stats
2W - 4L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
9 / 1 / 2
9,543
734
11,023
9,444
8,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 0 / 11
8,328
641
13,277
4,444
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
11
2 / 0 / 9
9,016
694
4,187
6,210
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AweeTH
Cupid
11
0 / 5 / 1
7,201
554
4,890
13,054
5,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Hanzalu
Chernobog
10
0 / 5 / 1
6,943
534
2,597
12,685
5,546
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
12
0 / 1 / 1
6,949
535
2,590
7,347
7,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
0
1
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
1
2
10
L
Cupid
AweeTH
Cupid
0
5
1
0.1
L
Chernobog
Hanzalu
Chernobog
0
5
1
0.1
W
0
0
11
5.5
W
Khepri
2
0
9
6.5
L
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,487
Damage
10,077
20,098
Taken
33,086
18,637
Mitigated
17,590
9,005
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,023
703
0
5,544
9,444
8,143
38
892
8,552
53
30,011
L
Cupid
AweeTH
Cupid
4,890
2,226
153
703
13,054
5,015
0
6,406
6,060
0
32,392
L
Chernobog
Hanzalu
Chernobog
2,597
1,507
0
878
12,685
5,546
0
6,347
5,856
0
16,468
W
13,277
147
0
1,476
4,444
2,130
648
525
3,919
35,927
0
W
Khepri
4,187
142
0
1,985
6,210
8,364
151
952
5,037
17,866
0
L
Yemoja
2,590
338
954
284
7,347
7,029
0
3,364
3,461
9,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,887
Gold Earned
21,093
144
Minions Killed
90
0
Camps Cleared
0
676,397
Distance Traveled
643,144
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,543
734
40
3
0
268,446
0
L
Cupid
7,201
554
60
5
0
211,574
0
L
Chernobog
6,943
534
20
2
0
201,371
0
W
Merlin
8,328
641
65
5
0
215,417
4
W
Khepri
9,016
694
39
3
0
192,534
2
L
Yemoja
6,949
535
10
1
0
230,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role