Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HashtagTriggered
Hachiman
Level 43
God Stats
1W - 1L
1,283 SR
Queue Stats
56W - 50L
1,268 Elo+
Party 1
Scylla
Scylla
Naviixo
Scylla
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
47W - 53L
1,268 Elo+
Party 1
Ymir
Ymir
Tsunaro
Ymir
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 40L
1,268 Elo+
Party 1
Heimdallr
Heimdallr
rakowL
Heimdallr
Level 11
God Stats
21W - 12L
1,294 SR
Queue Stats
164W - 141L
1,605 Elo+
Solo
Team Averages
Level 16
1,415 SR
1,382 Elo+

VS

Team Averages
Level 13
1,485 SR
1,465 Elo+
Yemoja
Yemoja
CherryBlossoms
Yemoja
Level 14
God Stats
5W - 2L
1,514 SR
Queue Stats
33W - 16L
1,500 Elo+
Solo
Scylla
Scylla
MrWolfMan97
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,447 Elo+
Party 2
Merlin
Merlin
asurabloodmoon
Merlin
Level 9
God Stats
1W - 1L
1,710 SR
Queue Stats
5W - 6L
1,396 Elo+
Party 2
Neith
Neith
eskanoor
Neith
Level 17
God Stats
0W - 2L
1,238 SR
Queue Stats
10W - 11L
1,425 Elo+
Solo
Heimdallr
Heimdallr
ijous
Heimdallr
Level 18
God Stats
9W - 8L
1,465 SR
Queue Stats
47W - 35L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
0 / 10 / 10
12,322
880
3,407
21,407
8,908
20
11 / 9 / 15
16,504
1,179
36,411
23,417
9,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Naviixo
Scylla
20
4 / 7 / 8
13,676
977
3,389
14,222
5,175
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Tsunaro
Ymir
20
2 / 7 / 21
15,175
1,084
4,891
25,525
29,107
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
rakowL
Heimdallr
20
20 / 8 / 12
18,836
1,345
78,504
36,813
18,716
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 31
15,112
1,079
16,778
27,260
40,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
20
1 / 11 / 23
12,886
920
12,017
22,761
9,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 9 / 21
16,264
1,162
31,725
29,242
14,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
eskanoor
Neith
20
9 / 6 / 18
14,932
1,067
21,849
25,715
12,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
ijous
Heimdallr
20
14 / 2 / 17
16,742
1,196
31,455
24,375
17,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
151
37
Kills
41
41
Deaths
37
66
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
10
10
0.5
L
5
9
31
2.28
W
11
9
15
2.06
L
Scylla
1
11
23
1.14
W
Scylla
Naviixo
Scylla
4
7
8
1.14
W
Ymir
Tsunaro
Ymir
2
7
21
1.79
L
12
9
21
2.5
L
Neith
eskanoor
Neith
9
6
18
3
L
Heimdallr
ijous
Heimdallr
14
2
17
11.25
W
Heimdallr
rakowL
Heimdallr
20
8
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,602
Damage
113,824
121,384
Taken
129,353
70,940
Mitigated
95,180
23,785
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,407
281
161
65
21,407
8,908
0
12,996
8,411
16,836
0
L
16,778
3,852
2,670
1,722
27,260
40,329
0
2,972
24,288
29,300
0
W
36,411
24,092
0
6,276
23,417
9,034
0
11,289
12,128
0
74,205
L
Scylla
12,017
1,454
0
0
22,761
9,993
0
1,319
21,441
16,894
0
W
Scylla
Naviixo
Scylla
3,389
677
0
0
14,222
5,175
0
7,379
6,841
17,094
0
W
Ymir
Tsunaro
Ymir
4,891
326
0
0
25,525
29,107
0
15,966
9,559
24,344
0
L
31,725
1,641
677
1,771
29,242
14,260
0
3,833
25,409
51,421
0
L
Neith
eskanoor
Neith
21,849
9,978
0
3,470
25,715
12,917
0
2,063
23,652
0
55,986
L
Heimdallr
ijous
Heimdallr
31,455
15,087
0
3,838
24,375
17,681
0
1,500
22,875
0
63,053
W
Heimdallr
rakowL
Heimdallr
78,504
62,792
0
17,283
36,813
18,716
0
12,890
23,923
0
120,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,513
Gold Earned
75,936
266
Minions Killed
248
13
Camps Cleared
0
1,306,380
Distance Traveled
1,243,792
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,322
880
35
3
0
232,348
2
L
Yemoja
15,112
1,079
24
2
0
176,270
0
W
Hachiman
16,504
1,179
82
6
2
302,747
1
L
Scylla
12,886
920
15
1
0
252,054
3
W
Scylla
13,676
977
27
2
1
258,917
2
W
Ymir
15,175
1,084
48
3
0
231,657
0
L
Merlin
16,264
1,162
51
4
0
253,542
2
L
Neith
14,932
1,067
88
6
0
226,886
0
L
Heimdallr
16,742
1,196
70
5
0
335,040
0
W
Heimdallr
18,836
1,345
74
5
10
280,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role