Player Matchup

Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DOCTOPEPPERONI
Nike
Level 18
God Stats
2W - 0L
1,728 SR
Queue Stats
45W - 5L
1,927 Elo+
Party 1
Geb
Geb
DovaDerp117
Geb
Level 11
God Stats
22W - 14L
1,491 SR
Queue Stats
55W - 42L
1,529 Elo+
Party 4
Cthulhu
Cthulhu
HombreDoggo
Cthulhu
Level 91
God Stats
1W - 2L
1,258 SR
Queue Stats
45W - 31L
1,496 Elo+
Party 4
Kukulkan
Kukulkan
MyPebbleIsHard
Kukulkan
Level 18
God Stats
2W - 0L
1,760 SR
Queue Stats
118W - 14L
1,820 Elo+
Party 1
Team Averages
Level 59
1,547 SR
1,654 Elo+

VS

Team Averages
Level 33
1,525 SR
1,518 Elo+
Chronos
Chronos
Axew11
Chronos
Level 97
God Stats
3W - 3L
1,719 SR
Queue Stats
126W - 95L
1,604 Elo+
Party 3
Neith
Neith
Gild04
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
Laghima AF
Discordia
Level 45
God Stats
2W - 2L
1,650 SR
Queue Stats
48W - 37L
1,622 Elo+
Party 2
Nemesis
Nemesis
mangosmooothie
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,338 Elo+
Party 3
King Arthur
King Arthur
turnance
King Arthur
Level 16
God Stats
0W - 1L
1,258 SR
Queue Stats
28W - 18L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
6 / 2 / 13
10,144
1,268
7,674
9,995
4,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
10 / 4 / 16
10,662
1,333
14,296
11,285
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 2 / 20
9,435
1,179
4,024
6,843
7,110
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
HombreDoggo
Cthulhu
17
3 / 2 / 28
10,306
1,288
8,149
8,894
7,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
19
19 / 0 / 14
13,272
1,659
26,281
3,189
1,234
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Axew11
Chronos
15
6 / 12 / 4
10,007
1,251
15,152
19,319
6,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Gild04
Neith
13
0 / 9 / 4
7,853
982
2,316
13,684
5,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Laghima AF
Discordia
13
2 / 6 / 2
8,428
1,054
6,180
7,346
2,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 10 / 5
8,654
1,082
5,188
17,584
6,908
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
turnance
King Arthur
13
1 / 5 / 2
7,735
967
2,126
6,429
3,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
27
42
Kills
10
10
Deaths
42
91
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
2
13
6.25
L
Chronos
Axew11
Chronos
6
12
4
0.67
W
10
4
16
4.5
W
4
2
20
7
L
Neith
Gild04
Neith
0
9
4
0.22
W
Cthulhu
HombreDoggo
Cthulhu
3
2
28
8.5
L
Discordia
Laghima AF
Discordia
2
6
2
0.5
W
Kukulkan
19
0
14
26
L
1
10
5
0.35
L
King Arthur
turnance
King Arthur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,424
Damage
30,962
40,206
Taken
64,362
24,812
Mitigated
24,602
2,061
Healing
2,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,674
3,772
0
0
9,995
4,413
0
5,383
4,612
0
12,826
L
Chronos
Axew11
Chronos
15,152
6,521
0
1,014
19,319
6,672
0
11,936
7,383
20,637
0
W
14,296
7,699
0
357
11,285
4,591
0
5,834
5,451
0
24,773
W
4,024
598
519
590
6,843
7,110
0
3,353
3,490
8,612
0
L
Neith
Gild04
Neith
2,316
1,143
0
295
13,684
5,041
0
9,098
4,586
0
9,267
W
Cthulhu
HombreDoggo
Cthulhu
8,149
784
595
0
8,894
7,464
0
5,058
3,836
21,007
0
L
Discordia
Laghima AF
Discordia
6,180
569
0
0
7,346
2,252
0
2,697
4,649
21,035
0
W
Kukulkan
26,281
2,798
0
0
3,189
1,234
0
1,704
1,485
63,820
0
L
5,188
1,241
0
1,617
17,584
6,908
0
11,380
6,204
0
14,307
L
King Arthur
turnance
King Arthur
2,126
300
0
0
6,429
3,729
0
3,343
3,086
0
9,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,819
Gold Earned
42,677
152
Minions Killed
100
9
Camps Cleared
3
787,702
Distance Traveled
620,133
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,144
1,268
5
1
2
110,706
1
L
Chronos
10,007
1,251
10
1
0
143,245
0
W
Nike
10,662
1,333
16
2
4
150,973
0
W
Geb
9,435
1,179
6
1
1
173,328
0
L
Neith
7,853
982
18
2
2
110,580
0
W
Cthulhu
10,306
1,288
37
5
0
168,124
1
L
Discordia
8,428
1,054
33
4
1
107,816
0
W
Kukulkan
13,272
1,659
88
11
2
184,571
0
L
Nemesis
8,654
1,082
21
3
0
181,655
0
L
King Arthur
7,735
967
18
2
0
76,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role