Player Matchup

Loki
Loki
NerdHarmonic
Loki
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,232 Elo+
Solo
Cthulhu
Cthulhu
OvoKrillin
Cthulhu
Level 22
God Stats
2W - 4L
1,555 SR
Queue Stats
19W - 19L
1,298 Elo+
Party 2
Heimdallr
Heimdallr
RsR_ZachrOw
Heimdallr
Level 18
God Stats
6W - 6L
1,406 SR
Queue Stats
28W - 31L
1,293 Elo+
Party 2
Thanatos
Thanatos
Teasi234
Thanatos
Level 25
God Stats
0W - 3L
1,213 SR
Queue Stats
220W - 248L
1,261 Elo+
Solo
Nemesis
Nemesis
baselover101
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,435 SR
1,317 Elo+

VS

Team Averages
Level 20
1,440 SR
1,309 Elo+
Persephone
Persephone
 
Persephone
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DB-CapFrom41CH
Yemoja
Level 21
God Stats
34W - 38L
1,326 SR
Queue Stats
77W - 80L
1,267 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Legit Swagguh
Morgan Le Fay
Level 20
God Stats
55W - 49L
1,432 SR
Queue Stats
159W - 176L
1,274 Elo+
Solo
Thanatos
Thanatos
kneeedull
Thanatos
Level 8
God Stats
7W - 10L
1,603 SR
Queue Stats
16W - 18L
1,357 Elo+
Solo
Scylla
Scylla
lulu972
Scylla
Level 23
God Stats
3W - 2L
1,338 SR
Queue Stats
8W - 11L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 2
10,649
463
15,885
17,787
5,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
OvoKrillin
Cthulhu
11
1 / 10 / 1
7,667
333
3,646
18,400
8,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
RsR_ZachrOw
Heimdallr
14
2 / 5 / 4
9,067
394
5,463
12,763
4,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Teasi234
Thanatos
12
1 / 8 / 4
8,493
369
3,589
16,079
5,901
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
baselover101
Nemesis
11
3 / 12 / 1
7,874
342
4,843
14,127
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
17 / 0 / 6
13,365
581
14,606
9,810
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 0 / 9
11,669
507
2,975
9,099
10,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Legit Swagguh
Morgan Le Fay
16
11 / 6 / 11
11,609
505
20,142
16,823
6,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
kneeedull
Thanatos
20
8 / 1 / 6
12,799
556
11,441
18,030
11,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Scylla
lulu972
Scylla
14
3 / 6 / 11
10,171
442
4,213
10,842
2,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
12
Kills
40
40
Deaths
13
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
17
0
6
20
W
1
0
9
5.5
W
Morgan Le Fay
Legit Swagguh
Morgan Le Fay
11
6
11
2.75
L
5
5
2
1.2
L
Cthulhu
OvoKrillin
Cthulhu
1
10
1
0.15
L
Heimdallr
RsR_ZachrOw
Heimdallr
2
5
4
0.8
L
Thanatos
Teasi234
Thanatos
1
8
4
0.38
L
Nemesis
baselover101
Nemesis
3
12
1
0.29
W
Thanatos
kneeedull
Thanatos
8
1
6
11
W
Scylla
lulu972
Scylla
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,426
Damage
53,377
79,156
Taken
64,604
28,885
Mitigated
35,337
11,668
Healing
33,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
14,606
1,080
0
2,985
9,810
3,560
6,104
758
8,853
91,439
0
W
2,975
404
3,259
756
9,099
10,954
1,422
110
8,945
26,041
0
W
Morgan Le Fay
Legit Swagguh
Morgan Le Fay
20,142
3,098
243
3,677
16,823
6,718
1,017
617
16,024
69,125
0
L
15,885
4,787
0
2,657
17,787
5,686
792
8,686
9,101
0
67,226
L
Cthulhu
OvoKrillin
Cthulhu
3,646
34
138
2,708
18,400
8,219
0
8,217
10,183
29,902
0
L
Heimdallr
RsR_ZachrOw
Heimdallr
5,463
2,405
0
1,699
12,763
4,061
80
8,604
4,159
0
50,630
L
Thanatos
Teasi234
Thanatos
3,589
1,405
0
2,828
16,079
5,901
0
8,331
7,748
0
31,866
L
Nemesis
baselover101
Nemesis
4,843
2,290
0
1,638
14,127
5,018
0
8,098
6,029
0
16,067
W
Thanatos
kneeedull
Thanatos
11,441
4,150
0
21,552
18,030
11,137
1,342
451
17,453
0
97,113
W
Scylla
lulu972
Scylla
4,213
527
0
1,144
10,842
2,968
1,675
1,118
9,499
22,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,750
Gold Earned
59,613
313
Minions Killed
485
0
Camps Cleared
0
1,948,223
Distance Traveled
2,091,038
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,365
581
143
6
0
434,793
3
W
Yemoja
11,669
507
47
2
0
443,555
0
W
Morgan Le Fay
11,609
505
100
4
0
366,501
0
L
Loki
10,649
463
113
5
0
411,123
0
L
Cthulhu
7,667
333
47
2
0
403,378
0
L
Heimdallr
9,067
394
80
3
0
391,113
2
L
Thanatos
8,493
369
49
2
0
370,577
0
L
Nemesis
7,874
342
24
1
0
372,032
1
W
Thanatos
12,799
556
167
7
0
449,062
1
W
Scylla
10,171
442
28
1
0
397,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role