Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BK7183611
Yemoja
Level 50
God Stats
16W - 18L
1,646 SR
Queue Stats
428W - 407L
1,545 Elo+
Party 3
Zhong Kui
Zhong Kui
Kurrenxy
Zhong Kui
Level 59
God Stats
3W - 8L
1,403 SR
Queue Stats
40W - 87L
1,303 Elo+
Party 3
Ne Zha
Ne Zha
The Heavy L
Ne Zha
Level 107
God Stats
3W - 6L
1,388 SR
Queue Stats
227W - 222L
1,443 Elo+
Solo
Team Averages
Level 87
1,487 SR
1,458 Elo+

VS

Team Averages
Level 97
1,527 SR
1,512 Elo+
Tiamat
Tiamat
ChimyMC
Tiamat
Level 63
God Stats
2W - 2L
1,496 SR
Queue Stats
9W - 10L
1,524 Elo+
Party 2
Skadi
Skadi
KingasaurusRex
Skadi
Level 129
God Stats
11W - 10L
1,547 SR
Queue Stats
525W - 504L
1,507 Elo+
Party 1
Nox
Nox
NonplussedDomo
Nox
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,493 Elo+
Party 2
Ravana
Ravana
ashbro1503
Ravana
Level 102
God Stats
3W - 9L
1,389 SR
Queue Stats
687W - 693L
1,513 Elo+
Party 1
Fenrir
Fenrir
legalmexikan
Fenrir
Level 104
God Stats
16W - 15L
1,701 SR
Queue Stats
357W - 335L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 3 / 0
5,480
498
5,560
9,605
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
 
Anhur
8
1 / 7 / 0
5,267
479
4,325
8,594
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
BK7183611
Yemoja
8
0 / 2 / 3
5,018
456
1,962
7,369
2,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
Kurrenxy
Zhong Kui
9
1 / 1 / 0
5,723
520
2,550
5,974
4,129
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
10
1 / 6 / 0
5,760
524
3,038
7,927
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChimyMC
Tiamat
11
1 / 0 / 2
5,957
542
5,083
7,832
8,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
9 / 0 / 2
7,946
722
7,788
7,137
1,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 1 / 2
5,588
508
4,296
3,924
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
ashbro1503
Ravana
12
4 / 1 / 3
6,862
624
4,358
3,765
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
10
4 / 1 / 4
6,435
585
4,303
6,036
1,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
19
19
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
0
0
L
Anhur
 
Anhur
1
7
0
0.14
L
Yemoja
BK7183611
Yemoja
0
2
3
0.75
W
Tiamat
ChimyMC
Tiamat
1
0
2
2
W
9
0
2
10
L
Zhong Kui
Kurrenxy
Zhong Kui
1
1
0
1
W
1
1
2
2
L
Ne Zha
1
6
0
0.17
W
Ravana
ashbro1503
Ravana
4
1
3
5.5
W
Fenrir
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,435
Damage
25,828
39,469
Taken
28,694
15,982
Mitigated
14,693
9,220
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,560
2,308
0
3,174
9,605
5,516
27
3,761
4,835
0
30,075
L
Anhur
 
Anhur
4,325
2,425
0
945
8,594
1,518
684
0
8,553
0
25,951
L
Yemoja
BK7183611
Yemoja
1,962
327
449
2,401
7,369
2,555
0
1,583
5,786
13,472
0
W
Tiamat
ChimyMC
Tiamat
5,083
805
0
4,352
7,832
8,553
490
0
7,832
28,165
0
W
7,788
4,102
0
3,137
7,137
1,635
0
488
6,649
0
52,960
L
Zhong Kui
Kurrenxy
Zhong Kui
2,550
508
0
1,795
5,974
4,129
441
2,207
3,767
26,875
0
W
4,296
104
0
822
3,924
1,300
458
2,049
1,875
24,098
0
L
Ne Zha
3,038
1,424
0
456
7,927
2,264
0
739
7,108
0
34,374
W
Ravana
ashbro1503
Ravana
4,358
1,156
0
1,982
3,765
1,383
0
1,532
2,233
0
36,779
W
Fenrir
4,303
1,314
0
601
6,036
1,822
0
603
5,433
0
17,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,248
Gold Earned
32,788
269
Minions Killed
308
0
Camps Cleared
0
904,287
Distance Traveled
1,104,195
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,480
498
60
5
0
172,784
0
L
Anhur
5,267
479
60
5
0
169,336
0
L
Yemoja
5,018
456
23
2
0
180,049
1
W
Tiamat
5,957
542
57
5
0
251,123
1
W
Skadi
7,946
722
92
8
0
223,447
3
L
Zhong Kui
5,723
520
56
5
0
168,270
0
W
Nox
5,588
508
50
5
0
188,228
6
L
Ne Zha
5,760
524
70
6
0
213,848
2
W
Ravana
6,862
624
82
7
0
226,930
0
W
Fenrir
6,435
585
27
2
0
214,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role