Player Matchup

Jing Wei
Jing Wei
BySonar
Jing Wei
Level 17
God Stats
4W - 4L
1,880 SR
Queue Stats
135W - 50L
1,866 Elo+
Solo
Fenrir
Fenrir
Lladd-Eich-Hun
Fenrir
Level 24
God Stats
4W - 1L
1,692 SR
Queue Stats
74W - 41L
1,612 Elo+
Solo
Cu Chulainn
Cu Chulainn
SHAHO_DARK
Cu Chulainn
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 23L
1,310 Elo+
Party 1
Ao Kuang
Ao Kuang
Sky_Snow090
Ao Kuang
Level 46
God Stats
8W - 2L
1,623 SR
Queue Stats
122W - 151L
1,349 Elo+
Party 1
Ra
Ra
Toxicheer
Ra
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
97W - 76L
1,626 Elo+
Solo
Team Averages
Level 24
1,639 SR
1,553 Elo+

VS

Team Averages
Level 14
1,520 SR
1,476 Elo+
Nemesis
Nemesis
Fenixuko
Nemesis
Level 16
God Stats
0W - 1L
1,080 SR
Queue Stats
2W - 2L
1,557 Elo+
Solo
Izanami
Izanami
HuBbLe_SpAcE00
Izanami
Level 9
God Stats
0W - 1L
1,754 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo
Ra
Ra
blackangel97232
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 44L
1,481 Elo+
Solo
Kukulkan
Kukulkan
fasal_k1
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 27L
1,374 Elo+
Solo
Janus
Janus
kwaylax_sbd
Janus
Level 13
God Stats
6W - 3L
1,767 SR
Queue Stats
77W - 96L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BySonar
Jing Wei
10
0 / 0 / 0
5,717
572
1,952
4,173
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 0
6,877
688
3,456
4,922
1,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
SHAHO_DARK
Cu Chulainn
6
2 / 0 / 0
4,834
483
521
1,453
336
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
Sky_Snow090
Ao Kuang
10
0 / 1 / 4
5,856
586
3,107
6,775
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 0 / 0
7,154
715
3,115
4,131
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fenixuko
Nemesis
8
0 / 2 / 0
4,676
468
619
5,979
1,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 6 / 0
4,839
484
3,521
5,931
1,658
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 0 / 0
4,622
462
563
2,850
1,065
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
fasal_k1
Kukulkan
1
0 / 0 / 0
1,914
191
0
0
0
10
0 / 3 / 0
5,404
540
2,771
4,879
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
11
Kills
1
1
Deaths
11
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BySonar
Jing Wei
0
0
0
0
L
Nemesis
Fenixuko
Nemesis
0
2
0
0
L
1
6
0
0.17
W
5
0
0
5
W
Cu Chulainn
SHAHO_DARK
Cu Chulainn
2
0
0
2
W
Ao Kuang
Sky_Snow090
Ao Kuang
0
1
4
2
W
4
0
0
4
L
0
0
0
0
L
Kukulkan
fasal_k1
Kukulkan
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,151
Damage
7,474
21,454
Taken
19,639
6,436
Mitigated
6,033
9,330
Healing
2,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BySonar
Jing Wei
1,952
1,368
0
3,340
4,173
1,091
693
742
3,431
0
32,263
L
Nemesis
Fenixuko
Nemesis
619
287
0
641
5,979
1,510
0
1,550
4,429
0
20,288
L
3,521
3,134
0
0
5,931
1,658
0
1,238
4,620
0
19,093
W
3,456
564
0
1,517
4,922
1,987
0
38
4,884
0
22,368
W
Cu Chulainn
SHAHO_DARK
Cu Chulainn
521
82
0
347
1,453
336
0
0
1,453
0
7,606
W
Ao Kuang
Sky_Snow090
Ao Kuang
3,107
1,113
0
952
6,775
1,702
570
574
6,201
34,327
0
W
3,115
38
333
2,841
4,131
1,320
76
2,197
1,934
46,544
0
L
563
209
52
746
2,850
1,065
0
0
2,790
15,680
0
L
Kukulkan
fasal_k1
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
2,771
312
0
690
4,879
1,800
0
3,434
1,445
34,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
21,455
303
Minions Killed
193
0
Camps Cleared
0
880,862
Distance Traveled
719,690
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,717
572
67
7
0
164,383
1
L
Nemesis
4,676
468
46
5
0
209,824
0
L
Izanami
4,839
484
42
4
0
165,416
0
W
Fenrir
6,877
688
52
5
0
211,037
1
W
Cu Chulainn
4,834
483
15
2
0
72,472
0
W
Ao Kuang
5,856
586
68
7
0
207,079
1
W
Ra
7,154
715
101
10
0
225,891
1
L
Ra
4,622
462
36
4
0
179,374
3
L
Kukulkan
1,914
191
0
0
0
0
0
L
Janus
5,404
540
69
7
0
165,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role