Player Matchup

Chaac
Chaac
 
Chaac
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ObiMEOWcatnobi
Ganesha
Level 22
God Stats
15W - 11L
1,397 SR
Queue Stats
202W - 148L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
WGT_ilomilo
Nu Wa
Level 125
God Stats
25W - 21L
1,476 SR
Queue Stats
212W - 186L
1,465 Elo+
Party 1
Team Averages
Level 56
1,457 SR
1,468 Elo+

VS

Team Averages
Level 23
1,397 SR
1,456 Elo+
Gilgamesh
Gilgamesh
IIIBRBIII
Gilgamesh
Level 29
God Stats
31W - 33L
1,429 SR
Queue Stats
227W - 243L
1,426 Elo+
Solo
Geb
Geb
Markeshon
Geb
Level 23
God Stats
5W - 7L
1,479 SR
Queue Stats
33W - 39L
1,443 Elo+
Solo
Ra
Ra
lrufusl
Ra
Level 17
God Stats
0W - 1L
1,283 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 2 / 2
6,206
776
4,066
5,681
2,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 0 / 5
6,862
858
2,677
5,461
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
3 / 1 / 2
6,728
841
5,664
3,235
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IIIBRBIII
Gilgamesh
10
3 / 4 / 0
5,755
719
7,396
11,443
7,461
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

1
0 / 0 / 0
3,006
376
0
501
90
9
0 / 2 / 2
4,977
622
2,322
4,057
1,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
6
Kills
3
3
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
2
1.5
L
Gilgamesh
IIIBRBIII
Gilgamesh
3
4
0
0.75
L
0
0
0
0
W
1
0
5
3.5
W
3
1
2
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,407
Damage
9,718
14,377
Taken
16,001
7,677
Mitigated
8,700
5,833
Healing
4,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,066
545
0
2,831
5,681
2,574
13
928
4,753
10
10,908
L
Gilgamesh
IIIBRBIII
Gilgamesh
7,396
1,328
0
2,670
11,443
7,461
0
5,797
5,137
0
23,040
L
0
0
0
0
501
90
0
445
0
0
0
W
2,677
441
533
2,331
5,461
4,099
66
1,102
4,359
12,965
0
W
5,664
1,142
0
138
3,235
1,004
631
292
2,943
21,526
0
L
2,322
211
201
1,498
4,057
1,149
0
1,595
2,293
9,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,796
Gold Earned
13,738
74
Minions Killed
44
0
Camps Cleared
0
410,974
Distance Traveled
268,004
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,206
776
31
4
0
160,443
2
L
Gilgamesh
5,755
719
32
4
0
154,512
2
L
Geb
3,006
376
0
0
0
0
0
W
Ganesha
6,862
858
0
0
0
124,103
3
W
Nu Wa
6,728
841
43
5
0
126,428
1
L
Ra
4,977
622
12
2
0
113,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role