Player Matchup

Freya
Freya
 
Freya
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BIGDADAWILL
Hercules
Level 39
God Stats
15W - 13L
1,884 SR
Queue Stats
667W - 659L
1,545 Elo+
Solo
Fenrir
Fenrir
BlackAngelII
Fenrir
Level 43
God Stats
30W - 53L
1,287 SR
Queue Stats
192W - 336L
1,328 Elo+
Party 2
Medusa
Medusa
SniperwolfxD
Medusa
Level 65
God Stats
4W - 16L
1,291 SR
Queue Stats
87W - 148L
1,324 Elo+
Party 2
Jormungandr
Jormungandr
kratosn05
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,377 Elo+
Party 2
Team Averages
Level 52
1,492 SR
1,415 Elo+

VS

Team Averages
Level 66
1,601 SR
1,545 Elo+
Chaac
Chaac
ColdFanatic
Chaac
Level 116
God Stats
15W - 17L
1,545 SR
Queue Stats
395W - 349L
1,538 Elo+
Party 1
Loki
Loki
K1ttensausage
Loki
Level 67
God Stats
11W - 3L
1,920 SR
Queue Stats
511W - 587L
1,416 Elo+
Solo
Cupid
Cupid
Osorekage
Cupid
Level 15
God Stats
1W - 0L
1,695 SR
Queue Stats
11W - 8L
1,663 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheJapaneseTowel
Morgan Le Fay
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
373W - 333L
1,543 Elo+
Party 3
Cthulhu
Cthulhu
amiel0803
Cthulhu
Level 25
God Stats
6W - 8L
1,347 SR
Queue Stats
99W - 84L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
1 / 5 / 0
5,076
508
3,178
8,473
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
BIGDADAWILL
Hercules
9
0 / 3 / 1
4,823
482
3,934
9,489
6,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
8
0 / 4 / 0
4,755
476
1,260
7,550
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
7
1 / 5 / 0
4,441
444
2,362
7,017
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
kratosn05
Jormungandr
7
0 / 5 / 1
4,801
480
3,592
9,136
5,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,567
657
8,125
8,498
5,143
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
5 / 1 / 4
5,853
585
6,706
6,718
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Osorekage
Cupid
10
5 / 1 / 3
5,833
583
5,897
4,305
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
TheJapaneseTowel
Morgan Le Fay
12
5 / 0 / 1
6,964
696
6,017
3,273
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
amiel0803
Cthulhu
9
4 / 0 / 5
5,517
552
4,666
5,820
4,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
22
22
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
5
0
0.2
L
Hercules
BIGDADAWILL
Hercules
0
3
1
0.17
L
Fenrir
0
4
0
0
W
3
0
3
4.5
W
5
1
4
7
W
Cupid
Osorekage
Cupid
5
1
3
6.5
L
Medusa
1
5
0
0.2
W
Morgan Le Fay
TheJapaneseTowel
Morgan Le Fay
5
0
1
5.5
W
Cthulhu
amiel0803
Cthulhu
4
0
5
6.5
L
Jormungandr
kratosn05
Jormungandr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,326
Damage
31,411
41,665
Taken
28,614
18,438
Mitigated
13,793
10,672
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,178
1,251
0
2,517
8,473
2,571
0
3,322
4,856
21,340
0
L
Hercules
BIGDADAWILL
Hercules
3,934
1,864
0
4,346
9,489
6,461
0
0
9,489
0
23,873
L
Fenrir
1,260
279
0
2,188
7,550
2,228
0
756
6,720
0
24,399
W
8,125
3,163
0
5,347
8,498
5,143
0
1,198
7,300
0
38,566
W
6,706
2,326
444
1,486
6,718
1,787
0
1,101
5,617
0
25,922
W
Cupid
Osorekage
Cupid
5,897
2,979
22
775
4,305
1,248
494
1,620
2,685
0
25,225
L
Medusa
2,362
1,181
209
1,062
7,017
1,861
0
2,387
4,391
0
16,785
W
Morgan Le Fay
TheJapaneseTowel
Morgan Le Fay
6,017
1,492
0
749
3,273
1,149
870
825
2,448
36,276
0
W
Cthulhu
amiel0803
Cthulhu
4,666
355
0
2,059
5,820
4,466
58
2,251
3,569
18,589
0
L
Jormungandr
kratosn05
Jormungandr
3,592
937
0
350
9,136
5,317
0
3,299
5,526
13,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,896
Gold Earned
30,734
193
Minions Killed
278
0
Camps Cleared
0
854,815
Distance Traveled
930,512
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,076
508
39
4
0
162,377
0
L
Hercules
4,823
482
39
4
0
187,456
0
L
Fenrir
4,755
476
62
6
0
177,691
0
W
Chaac
6,567
657
90
9
0
197,725
1
W
Loki
5,853
585
42
4
0
195,917
0
W
Cupid
5,833
583
41
4
0
166,206
1
L
Medusa
4,441
444
29
3
0
167,032
2
W
Morgan Le Fay
6,964
696
81
8
0
192,587
2
W
Cthulhu
5,517
552
24
2
0
178,077
1
L
Jormungandr
4,801
480
24
2
0
160,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role