Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
Backshotz_Elite
Thanatos
Silver I
Level 67
God Stats
5W - 1L
1,577 SR
Queue Stats
52W - 51L
1,497 MMR
Solo
Chaac
Chaac
Gold III
TU-TANGA-TON
Chaac
Gold III
Level 120
God Stats
1W - 2L
1,396 SR
Queue Stats
96W - 97L
1,509 MMR
Solo
Olorun
Olorun
Gold II
i_HeaR_MusiC
Olorun
Gold II
Level 144
God Stats
3W - 1L
1,627 SR
Queue Stats
302W - 289L
1,512 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
lenny_el_javi_PR
Gilgamesh
Gold V
Level 47
God Stats
1W - 0L
1,789 SR
Queue Stats
19W - 16L
1,509 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,578 SR
1,505 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,519 SR
1,511 MMR
Scylla
Scylla
Platinum IV
EVILKILERS
Scylla
Platinum IV
Level 131
God Stats
9W - 7L
1,600 SR
Queue Stats
199W - 187L
1,725 MMR
Party 2
King Arthur
King Arthur
Gold IV
EpicPoison2254
King Arthur
Gold IV
Level 98
God Stats
17W - 26L
1,512 SR
Queue Stats
140W - 139L
1,428 MMR
Party 1
Artemis
Artemis
Gold II
Rushtiger-
Artemis
Gold II
Level 124
God Stats
10W - 11L
1,565 SR
Queue Stats
136W - 131L
1,577 MMR
Party 1
Ares
Ares
Gold IV
SKYRISE9994
Ares
Gold IV
Level 141
God Stats
4W - 2L
1,298 SR
Queue Stats
227W - 211L
1,331 MMR
Party 2
Awilix
Awilix
Gold IV
eagles16champs
Awilix
Gold IV
Level 155
God Stats
253W - 217L
1,622 SR
Queue Stats
1,198W - 1,215L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 0 / 3
9,854
580
3,633
5,889
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
13
4 / 4 / 3
8,547
503
4,865
10,264
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 2 / 12
8,833
520
4,215
9,564
7,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
16
7 / 1 / 2
10,367
610
8,668
11,956
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
15
5 / 1 / 2
9,863
580
8,023
9,025
5,710
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Morgan Le FaySetAthenaPersephoneArachne

VS

Bans
TiamatMercuryCu ChulainnTsukuyomiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EVILKILERS
Scylla
13
3 / 4 / 2
8,359
492
5,655
7,974
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
EpicPoison2254
King Arthur
9
1 / 3 / 3
6,606
389
2,183
7,168
2,345
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
Rushtiger-
Artemis
15
1 / 6 / 1
8,487
499
3,779
11,669
3,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 6 / 1
8,120
478
7,156
13,658
8,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

2
0 / 2 / 1
4,983
293
0
1,719
205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
21
Kills
8
8
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
3
6.5
W
Thanatos
4
4
3
1.38
L
Scylla
EVILKILERS
Scylla
3
4
2
1
L
King Arthur
EpicPoison2254
King Arthur
1
3
3
0.83
L
Artemis
Rushtiger-
Artemis
1
6
1
0.25
L
3
6
1
0.58
W
0
2
12
3
L
0
2
1
0.25
W
Olorun
7
1
2
8
W
Gilgamesh
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,404
Damage
18,773
46,698
Taken
42,188
22,898
Mitigated
16,732
21,814
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,633
332
0
1,046
5,889
2,014
685
1,274
4,615
74,301
0
W
Thanatos
4,865
1,204
0
6,716
10,264
3,358
0
1,879
8,385
0
43,276
L
Scylla
EVILKILERS
Scylla
5,655
1,008
0
830
7,974
2,452
0
2,445
5,529
42,617
0
L
King Arthur
EpicPoison2254
King Arthur
2,183
456
0
818
7,168
2,345
0
476
6,692
0
22,146
L
Artemis
Rushtiger-
Artemis
3,779
1,990
0
3,439
11,669
3,648
0
527
11,142
0
73,659
L
7,156
692
0
1,548
13,658
8,082
0
9,427
4,231
34,362
0
W
4,215
1,293
0
2,774
9,564
7,559
829
1,019
8,545
0
24,815
L
0
0
0
0
1,719
205
0
207
1,512
0
1,985
W
Olorun
8,668
6,118
307
8,009
11,956
4,257
4,256
6,772
5,184
78,951
0
W
Gilgamesh
8,023
2,281
0
2,962
9,025
5,710
177
2,027
6,998
4,369
56,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,464
Gold Earned
36,555
534
Minions Killed
290
0
Camps Cleared
0
1,610,274
Distance Traveled
1,251,830
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,854
580
139
8
0
368,163
4
W
Thanatos
8,547
503
90
5
0
336,041
0
L
Scylla
8,359
492
86
5
0
267,187
4
L
King Arthur
6,606
389
42
2
0
208,725
0
L
Artemis
8,487
499
117
7
0
277,862
0
L
Ares
8,120
478
39
2
0
279,341
0
W
Chaac
8,833
520
32
2
0
310,744
3
L
Awilix
4,983
293
6
0
0
218,715
0
W
Olorun
10,367
610
138
8
0
286,912
0
W
Gilgamesh
9,863
580
135
8
0
308,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role