Player Matchup

Cthulhu
Cthulhu
Edgar_Ray_Killen
Cthulhu
Level 28
God Stats
8W - 8L
1,437 SR
Queue Stats
88W - 125L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
Pyrotechnix99
Gilgamesh
Level 123
God Stats
140W - 143L
1,532 SR
Queue Stats
197W - 250L
1,474 Elo+
Solo
Jing Wei
Jing Wei
david97201
Jing Wei
Level 109
God Stats
6W - 1L
1,839 SR
Queue Stats
221W - 236L
1,383 Elo+
Solo
Team Averages
Level 87
1,603 SR
1,405 Elo+

VS

Team Averages
Level 107
1,488 SR
1,482 Elo+
Izanami
Izanami
Super_nicol69
Izanami
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
355W - 228L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
UncleMike92
Sylvanus
Level 144
God Stats
3W - 9L
1,463 SR
Queue Stats
820W - 573L
1,619 Elo+
Party 1
Ra
Ra
xHQx MajorBazza
Ra
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
12,804
711
19,692
12,527
7,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Pyrotechnix99
Gilgamesh
17
9 / 5 / 6
13,036
724
16,795
16,593
7,059
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
david97201
Jing Wei
18
6 / 4 / 9
13,437
747
16,161
19,463
6,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
5 / 7 / 5
12,490
694
12,974
16,724
6,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
UncleMike92
Sylvanus
15
4 / 6 / 6
12,677
704
11,371
27,053
32,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 7 / 6
11,547
642
8,204
15,112
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
20
Kills
11
11
Deaths
20
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
Gilgamesh
Pyrotechnix99
Gilgamesh
9
5
6
2.4
L
Izanami
5
7
5
1.07
L
Sylvanus
UncleMike92
Sylvanus
4
6
6
1.17
W
Jing Wei
david97201
Jing Wei
6
4
9
2.63
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,648
Damage
32,549
48,583
Taken
58,889
20,998
Mitigated
45,789
12,752
Healing
22,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,692
1,361
1,804
2,028
12,527
7,148
246
4,961
7,566
53,699
0
W
Gilgamesh
Pyrotechnix99
Gilgamesh
16,795
3,251
0
2,893
16,593
7,059
0
5,779
10,814
0
46,439
L
Izanami
12,974
6,780
0
2,035
16,724
6,326
1,670
5,514
11,210
0
66,331
L
Sylvanus
UncleMike92
Sylvanus
11,371
2,307
3,050
10,207
27,053
32,979
387
8,398
18,655
21,948
0
W
Jing Wei
david97201
Jing Wei
16,161
9,352
0
6,027
19,463
6,791
2,085
8,835
10,628
0
81,721
L
8,204
514
2,845
4,142
15,112
6,484
373
5,780
9,332
36,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,277
Gold Earned
36,714
233
Minions Killed
180
0
Camps Cleared
0
1,036,075
Distance Traveled
872,973
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,804
711
65
4
0
361,798
6
W
Gilgamesh
13,036
724
52
3
0
325,051
1
L
Izanami
12,490
694
120
7
0
274,634
2
L
Sylvanus
12,677
704
18
1
0
293,345
4
W
Jing Wei
13,437
747
116
6
0
349,226
2
L
Ra
11,547
642
42
2
0
304,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role