Player Matchup

Baron Samedi
Baron Samedi
FusedRaccoon711
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 59L
1,287 Elo+
Solo
Mercury
Mercury
HaviCreator2618
Mercury
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 32L
1,285 Elo+
Solo
Izanami
Izanami
NATHANOJ_225
Izanami
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,357 Elo+
Solo
Neith
Neith
sharlesarias
Neith
Level 28
God Stats
62W - 71L
1,519 SR
Queue Stats
81W - 102L
1,326 Elo+
Solo
Ra
Ra
strela0706
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,202 Elo+
Solo
Team Averages
Level 27
1,504 SR
1,291 Elo+

VS

Team Averages
Level 22
1,417 SR
1,421 Elo+
Mulan
Mulan
Backstbber172
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,323 Elo+
Solo
Fenrir
Fenrir
Eastaire
Fenrir
Level 22
God Stats
1W - 0L
1,320 SR
Queue Stats
2W - 5L
1,224 Elo+
Party 1
Freya
Freya
MaezyJ
Freya
Level 17
God Stats
1W - 0L
1,089 SR
Queue Stats
1W - 1L
1,336 Elo+
Party 1
Mercury
Mercury
SniperGangJJ749
Mercury
Level 17
God Stats
2W - 2L
1,452 SR
Queue Stats
57W - 46L
1,609 Elo+
Party 2
Cabrakan
Cabrakan
V2 PoSeiDoN xXx
Cabrakan
Level 28
God Stats
44W - 34L
1,725 SR
Queue Stats
260W - 252L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FusedRaccoon711
Baron Samedi
10
0 / 6 / 3
7,341
334
2,326
11,593
6,689
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
10 / 12 / 3
9,938
452
7,881
17,829
7,821
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
NATHANOJ_225
Izanami
13
7 / 9 / 3
9,426
428
7,181
15,817
11,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 7 / 4
9,088
413
7,380
14,868
5,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 7 / 5
7,231
329
2,109
6,340
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 5
11,918
542
10,594
16,179
13,834
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Eastaire
Fenrir
12
0 / 9 / 3
9,548
434
981
16,455
6,214
Freya
MaezyJ
Freya
12
0 / 14 / 2
9,303
423
819
15,421
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
18 / 0 / 4
16,384
745
17,699
17,711
8,030
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
20
16 / 1 / 6
14,577
663
22,542
18,281
13,064
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
19
Kills
41
41
Deaths
27
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
W
Fenrir
Eastaire
Fenrir
0
9
3
0.17
L
Baron Samedi
FusedRaccoon711
Baron Samedi
0
6
3
0.25
L
10
12
3
0.96
W
Freya
MaezyJ
Freya
0
14
2
0.07
L
Izanami
NATHANOJ_225
Izanami
7
9
3
0.94
W
18
0
4
20
W
Cabrakan
16
1
6
19
L
1
7
4
0.43
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,877
Damage
52,635
66,447
Taken
84,047
33,303
Mitigated
47,656
7,753
Healing
21,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,594
2,301
0
4,165
16,179
13,834
2,735
2,117
12,295
0
52,948
W
Fenrir
Eastaire
Fenrir
981
408
0
1,884
16,455
6,214
1,128
426
15,743
0
24,980
L
Baron Samedi
FusedRaccoon711
Baron Samedi
2,326
212
0
1,864
11,593
6,689
446
3,558
8,035
19,595
0
L
7,881
5,100
56
814
17,829
7,821
158
5,833
11,996
0
33,228
W
Freya
MaezyJ
Freya
819
423
0
1,100
15,421
6,514
2,292
529
14,481
17,627
4,269
L
Izanami
NATHANOJ_225
Izanami
7,181
2,945
66
2,106
15,817
11,823
754
8,120
7,697
0
27,816
W
17,699
6,857
0
5,770
17,711
8,030
3,946
1,257
15,416
0
190,678
W
Cabrakan
22,542
3,557
0
8,964
18,281
13,064
1,158
1,271
13,206
107,240
0
L
7,380
2,418
0
2,246
14,868
5,149
352
5,377
9,491
0
45,943
L
2,109
572
197
404
6,340
1,821
176
337
6,003
13,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,024
Gold Earned
61,730
242
Minions Killed
594
0
Camps Cleared
0
1,278,469
Distance Traveled
2,078,811
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,918
542
85
4
0
416,169
3
W
Fenrir
9,548
434
40
2
0
391,645
0
L
Baron Samedi
7,341
334
26
1
0
214,851
0
L
Mercury
9,938
452
52
2
0
350,389
0
W
Freya
9,303
423
39
2
0
355,989
0
L
Izanami
9,426
428
52
2
0
310,271
7
W
Mercury
16,384
745
242
11
0
520,613
5
W
Cabrakan
14,577
663
188
9
0
394,395
0
L
Neith
9,088
413
89
4
0
280,508
5
L
Ra
7,231
329
23
1
0
122,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role