Player Matchup

Horus
Horus
DeKagePlayz
Horus
Level 38
God Stats
1W - 1L
1,360 SR
Queue Stats
5W - 11L
1,354 Elo+
Solo
Hou Yi
Hou Yi
JAIR ROJAS
Hou Yi
Level 105
God Stats
8W - 10L
1,383 SR
Queue Stats
155W - 232L
1,347 Elo+
Party 2
Zhong Kui
Zhong Kui
kevo942408
Zhong Kui
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 255L
1,351 Elo+
Party 2
Team Averages
Level 74
1,414 SR
1,351 Elo+

VS

Team Averages
Level 78
1,602 SR
1,532 Elo+
Hera
Hera
PM_ORDONEZ-1998
Hera
Level 66
God Stats
6W - 4L
1,557 SR
Queue Stats
79W - 108L
1,483 Elo+
Solo
Apollo
Apollo
agustin2lina
Apollo
Level 63
God Stats
11W - 3L
1,655 SR
Queue Stats
241W - 176L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
crackhead_2526
Sylvanus
Level 105
God Stats
52W - 38L
1,593 SR
Queue Stats
482W - 438L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
11,119
556
5,952
14,147
7,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
JAIR ROJAS
Hou Yi
17
3 / 2 / 3
11,815
591
17,370
13,882
5,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
kevo942408
Zhong Kui
16
3 / 6 / 3
12,285
614
17,255
18,920
12,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
11,860
593
8,279
12,310
6,391
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
18
9 / 3 / 3
13,573
679
21,472
19,937
11,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
18
2 / 0 / 10
13,670
684
7,272
18,928
31,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
12
12
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Hou Yi
JAIR ROJAS
Hou Yi
3
2
3
2.25
W
1
4
7
1.13
W
Apollo
9
3
3
3.5
W
Sylvanus
2
0
10
7
L
Zhong Kui
kevo942408
Zhong Kui
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,577
Damage
37,023
46,949
Taken
51,175
25,591
Mitigated
49,876
16,703
Healing
20,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,952
3,421
4,095
4,933
14,147
7,258
0
5,161
8,986
0
20,219
L
Hou Yi
JAIR ROJAS
Hou Yi
17,370
5,406
469
1,731
13,882
5,637
886
4,905
8,977
0
71,268
W
8,279
1,866
1,225
2,156
12,310
6,391
810
3,480
8,830
60,562
0
W
Apollo
21,472
12,342
0
812
19,937
11,880
2,166
9,338
10,599
0
63,590
W
Sylvanus
7,272
1,079
8,754
7,813
18,928
31,605
58
4,437
14,491
22,232
0
L
Zhong Kui
kevo942408
Zhong Kui
17,255
357
0
5,475
18,920
12,696
477
5,485
13,435
56,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,219
Gold Earned
39,103
230
Minions Killed
219
0
Camps Cleared
0
1,032,188
Distance Traveled
904,308
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,119
556
30
2
0
352,133
5
L
Hou Yi
11,815
591
106
5
0
347,900
2
W
Hera
11,860
593
83
4
0
285,526
1
W
Apollo
13,573
679
98
5
0
341,804
6
W
Sylvanus
13,670
684
38
2
0
276,978
2
L
Zhong Kui
12,285
614
94
5
0
332,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role