Player Matchup

Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CrazyBoyEddy_x98
Thanatos
Level 16
God Stats
1W - 3L
1,190 SR
Queue Stats
5W - 8L
1,259 Elo+
Solo
Jormungandr
Jormungandr
GryaznyyRamiraS
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HadesuImmortaly
Morgan Le Fay
Level 15
God Stats
14W - 9L
1,561 SR
Queue Stats
61W - 61L
1,290 Elo+
Solo
Cernunnos
Cernunnos
lexerian
Cernunnos
Level 28
God Stats
17W - 15L
1,519 SR
Queue Stats
99W - 156L
1,409 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,392 Elo+

VS

Team Averages
Level 12
1,355 SR
1,480 Elo+
Kukulkan
Kukulkan
DarkDemonHU
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Idonotknow0909
Loki
Level 18
God Stats
13W - 23L
1,235 SR
Queue Stats
88W - 81L
1,400 Elo+
Solo
Ymir
Ymir
Irendanka
Ymir
Level 28
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
NoNoScope39
Neith
Level 4
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
jhbfanb
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
12 / 2 / 3
9,078
648
7,480
10,145
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 4 / 0
7,087
506
2,777
9,409
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
GryaznyyRamiraS
Jormungandr
11
0 / 5 / 7
7,214
515
2,998
10,212
7,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
HadesuImmortaly
Morgan Le Fay
13
9 / 3 / 3
8,612
615
8,812
8,957
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
lexerian
Cernunnos
11
4 / 4 / 5
7,008
501
5,886
8,612
3,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkDemonHU
Kukulkan
8
0 / 8 / 6
5,531
395
4,047
6,752
2,076
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
12 / 3 / 2
9,689
692
10,513
8,471
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
10
1 / 6 / 5
6,734
481
5,089
11,023
7,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
5 / 4 / 6
7,422
530
10,025
7,342
2,091
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
jhbfanb
Guan Yu
8
0 / 10 / 3
5,397
386
3,943
11,745
6,811
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
28
Kills
18
18
Deaths
31
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
2
3
6.75
W
3
4
0
0.75
L
Kukulkan
DarkDemonHU
Kukulkan
0
8
6
0.38
W
Jormungandr
GryaznyyRamiraS
Jormungandr
0
5
7
0.7
W
Morgan Le Fay
HadesuImmortaly
Morgan Le Fay
9
3
3
3.5
L
12
3
2
4.33
L
Ymir
1
6
5
0.58
L
5
4
6
2
L
Guan Yu
jhbfanb
Guan Yu
0
10
3
0.15
W
Cernunnos
lexerian
Cernunnos
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,953
Damage
33,617
47,335
Taken
45,333
21,464
Mitigated
20,666
14,033
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,480
4,273
0
1,570
10,145
4,237
0
1,904
8,241
0
45,028
W
2,777
1,618
0
7,018
9,409
3,143
328
0
9,409
0
33,843
L
Kukulkan
DarkDemonHU
Kukulkan
4,047
1,313
0
110
6,752
2,076
144
2,715
4,037
14,839
0
W
Jormungandr
GryaznyyRamiraS
Jormungandr
2,998
703
0
530
10,212
7,619
252
2,978
7,234
21,305
0
W
Morgan Le Fay
HadesuImmortaly
Morgan Le Fay
8,812
1,865
0
2,349
8,957
3,362
1,828
2,357
6,600
42,788
0
L
10,513
5,446
0
2,822
8,471
2,620
337
1,916
6,555
0
49,273
L
Ymir
5,089
1,303
0
140
11,023
7,068
225
2,641
8,382
13,326
0
L
10,025
6,017
0
918
7,342
2,091
881
1,378
5,964
0
35,449
L
Guan Yu
jhbfanb
Guan Yu
3,943
1,141
299
1,099
11,745
6,811
316
3,160
8,585
0
17,441
W
Cernunnos
lexerian
Cernunnos
5,886
2,931
113
2,453
8,612
3,103
963
1,897
6,715
0
27,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,999
Gold Earned
34,773
296
Minions Killed
219
0
Camps Cleared
0
1,259,838
Distance Traveled
1,223,297
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,078
648
72
5
0
309,191
2
W
Thanatos
7,087
506
67
5
0
253,921
1
L
Kukulkan
5,531
395
23
2
0
216,172
0
W
Jormungandr
7,214
515
24
2
0
213,319
1
W
Morgan Le Fay
8,612
615
71
5
0
248,948
4
L
Loki
9,689
692
98
7
0
249,417
4
L
Ymir
6,734
481
20
1
0
250,303
0
L
Neith
7,422
530
53
4
0
248,487
1
L
Guan Yu
5,397
386
25
2
0
258,918
2
W
Cernunnos
7,008
501
62
4
0
234,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role