Player Matchup

Bellona
Bellona
Ambeebambee
Bellona
Level 8
God Stats
2W - 5L
1,390 SR
Queue Stats
2W - 6L
1,230 Elo+
Party 1
Erlang Shen
Erlang Shen
BrickSquadCrook
Erlang Shen
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 74L
1,524 Elo+
Solo
Zeus
Zeus
CRYPTICxSLAYZ
Zeus
Level 90
God Stats
4W - 3L
1,534 SR
Queue Stats
28W - 21L
1,515 Elo+
Party 1
Team Averages
Level 36
1,475 SR
1,423 Elo+

VS

Team Averages
Level 20
1,432 SR
1,485 Elo+
Apollo
Apollo
AyyyyNo
Apollo
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
217W - 216L
1,512 Elo+
Solo
Nemesis
Nemesis
guygo9000
Nemesis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nike
Nike
vencento
Nike
Level 17
God Stats
3W - 11L
1,297 SR
Queue Stats
90W - 94L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ambeebambee
Bellona
15
2 / 7 / 17
11,481
718
3,744
14,120
12,862
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
BrickSquadCrook
Erlang Shen
20
16 / 4 / 8
14,938
934
18,985
17,249
14,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
11 / 9 / 10
13,437
840
21,051
14,914
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AyyyyNo
Apollo
17
10 / 8 / 7
12,810
801
14,324
19,159
11,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
guygo9000
Nemesis
14
5 / 11 / 10
11,910
744
7,475
16,241
6,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
15
5 / 10 / 6
11,421
714
13,479
16,587
6,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
43
29
Kills
20
20
Deaths
29
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ambeebambee
Bellona
2
7
17
1.5
L
Apollo
AyyyyNo
Apollo
10
8
7
1.69
W
Erlang Shen
BrickSquadCrook
Erlang Shen
16
4
8
5
W
11
9
10
1.78
L
Nemesis
guygo9000
Nemesis
5
11
10
0.91
L
Nike
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,780
Damage
35,278
46,283
Taken
51,987
31,262
Mitigated
24,505
8,701
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ambeebambee
Bellona
3,744
387
0
125
14,120
12,862
17
204
13,916
0
16,029
L
Apollo
AyyyyNo
Apollo
14,324
7,878
0
2,571
19,159
11,837
1,176
6,166
12,697
2,952
46,984
W
Erlang Shen
BrickSquadCrook
Erlang Shen
18,985
9,718
0
5,722
17,249
14,228
2,226
690
16,559
1,625
66,746
W
21,051
3,114
0
2,854
14,914
4,172
613
64
14,850
69,503
0
L
Nemesis
guygo9000
Nemesis
7,475
3,585
0
1,975
16,241
6,418
338
7,998
8,206
0
18,835
L
Nike
13,479
2,784
0
174
16,587
6,250
0
8,426
8,161
0
29,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,856
Gold Earned
36,141
190
Minions Killed
117
0
Camps Cleared
0
740,633
Distance Traveled
725,652
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,481
718
17
1
0
215,425
1
L
Apollo
12,810
801
67
4
0
245,553
2
W
Erlang Shen
14,938
934
94
6
0
316,435
3
W
Zeus
13,437
840
79
5
0
208,773
1
L
Nemesis
11,910
744
23
1
0
250,101
1
L
Nike
11,421
714
27
2
0
229,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role