Player Matchup

Cthulhu
Cthulhu
MistermagiusJ
Cthulhu
Level 46
God Stats
5W - 3L
1,715 SR
Queue Stats
201W - 188L
1,362 Elo+
Party 2
Bakasura
Bakasura
Omegamuffin
Bakasura
Level 16
God Stats
7W - 6L
1,690 SR
Queue Stats
246W - 282L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
SSJCzarak
Danzaburou
Level 8
God Stats
12W - 4L
1,690 SR
Queue Stats
223W - 229L
1,395 Elo+
Party 1
Izanami
Izanami
j0hnboi
Izanami
Level 5
God Stats
20W - 16L
1,630 SR
Queue Stats
102W - 104L
1,501 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ramenrafa
Tsukuyomi
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Team Averages
Level 15
1,645 SR
1,439 Elo+

VS

Team Averages
Level 13
1,373 SR
1,364 Elo+
Vulcan
Vulcan
AgentRoman
Vulcan
Level 27
God Stats
1W - 7L
1,309 SR
Queue Stats
7W - 9L
1,431 Elo+
Solo
Ra
Ra
KingKang26
Ra
Level 19
God Stats
0W - 4L
1,175 SR
Queue Stats
93W - 89L
1,392 Elo+
Solo
Pele
Pele
SGTtazBubbleGum
Pele
Level 8
God Stats
5W - 10L
1,371 SR
Queue Stats
37W - 51L
1,326 Elo+
Solo
Jing Wei
Jing Wei
amp06per
Jing Wei
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
8W - 16L
1,312 Elo+
Solo
Ares
Ares
maximusx8888
Ares
Level 6
God Stats
1W - 2L
1,512 SR
Queue Stats
3W - 5L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
6 / 0 / 25
12,119
1,212
11,788
10,876
14,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Omegamuffin
Bakasura
19
17 / 5 / 14
13,180
1,318
23,509
18,770
8,136
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
SSJCzarak
Danzaburou
19
5 / 2 / 19
11,223
1,122
13,000
6,636
2,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
j0hnboi
Izanami
19
9 / 4 / 24
12,589
1,259
20,922
8,235
3,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
ramenrafa
Tsukuyomi
18
9 / 5 / 19
11,366
1,137
14,015
10,881
4,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AgentRoman
Vulcan
17
9 / 7 / 5
12,558
1,256
15,724
13,530
5,900
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 13 / 7
10,211
1,021
9,555
17,488
7,256
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 14 / 8
10,397
1,040
8,931
21,370
8,493
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
amp06per
Jing Wei
17
2 / 4 / 10
10,308
1,031
6,933
23,116
8,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
0 / 8 / 6
8,735
874
4,067
15,250
15,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
52
46
Kills
16
16
Deaths
46
101
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AgentRoman
Vulcan
9
7
5
1.64
L
2
13
7
0.42
W
Cthulhu
6
0
25
18.5
W
Bakasura
Omegamuffin
Bakasura
17
5
14
4.8
L
3
14
8
0.5
W
Danzaburou
SSJCzarak
Danzaburou
5
2
19
7.25
L
Jing Wei
amp06per
Jing Wei
2
4
10
1.75
W
Izanami
j0hnboi
Izanami
9
4
24
5.25
L
0
8
6
0.38
W
Tsukuyomi
ramenrafa
Tsukuyomi
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,234
Damage
45,210
55,398
Taken
90,754
33,134
Mitigated
45,940
9,160
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AgentRoman
Vulcan
15,724
3,029
160
1,545
13,530
5,900
0
1,776
11,309
31,187
0
L
9,555
2,707
681
1,160
17,488
7,256
0
1,490
15,276
41,111
0
W
Cthulhu
11,788
728
0
0
10,876
14,326
0
7,438
3,343
26,811
0
W
Bakasura
Omegamuffin
Bakasura
23,509
21,061
0
5,785
18,770
8,136
0
9,022
8,946
0
26,973
L
8,931
2,283
0
1,218
21,370
8,493
0
2,967
18,333
0
26,404
W
Danzaburou
SSJCzarak
Danzaburou
13,000
6,261
0
1,658
6,636
2,564
0
4,347
2,289
0
29,863
L
Jing Wei
amp06per
Jing Wei
6,933
6,348
0
2,834
23,116
8,437
0
4,348
18,334
0
11,853
W
Izanami
j0hnboi
Izanami
20,922
14,576
0
1,572
8,235
3,330
0
3,696
4,539
0
55,724
L
4,067
199
0
0
15,250
15,854
0
1,207
14,043
10,318
0
W
Tsukuyomi
ramenrafa
Tsukuyomi
14,015
4,880
0
145
10,881
4,778
0
4,461
6,181
0
25,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,477
Gold Earned
52,209
196
Minions Killed
151
7
Camps Cleared
4
916,905
Distance Traveled
816,822
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,558
1,256
35
4
1
182,658
0
L
Ra
10,211
1,021
65
7
0
130,985
0
W
Cthulhu
12,119
1,212
36
4
0
219,710
0
W
Bakasura
13,180
1,318
9
1
1
188,558
0
L
Pele
10,397
1,040
37
4
3
157,315
0
W
Danzaburou
11,223
1,122
30
3
2
155,964
0
L
Jing Wei
10,308
1,031
10
1
0
220,815
0
W
Izanami
12,589
1,259
82
8
4
174,204
1
L
Ares
8,735
874
4
0
0
125,049
2
W
Tsukuyomi
11,366
1,137
39
4
0
178,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role