Player Matchup

Scylla
Scylla
McUnsolvedLlama
Scylla
Level 16
God Stats
3W - 1L
1,456 SR
Queue Stats
8W - 6L
1,314 Elo+
Party 2
Achilles
Achilles
lObsessionl
Achilles
Level 54
God Stats
2W - 2L
1,473 SR
Queue Stats
181W - 141L
1,495 Elo+
Party 2
Skadi
Skadi
lOppressionl
Skadi
Level 129
God Stats
11W - 5L
1,794 SR
Queue Stats
370W - 255L
1,677 Elo+
Party 2
Team Averages
Level 66
1,575 SR
1,495 Elo+

VS

Team Averages
Level 53
1,508 SR
1,443 Elo+
Chang'e
Chang'e
COOKIEEATER1251
Chang'e
Level 22
God Stats
2W - 2L
1,536 SR
Queue Stats
109W - 136L
1,261 Elo+
Solo
Danzaburou
Danzaburou
ESHManny
Danzaburou
Level 29
God Stats
35W - 19L
1,497 SR
Queue Stats
53W - 39L
1,570 Elo+
Party 1
Bastet
Bastet
MrMabus
Bastet
Level 109
God Stats
42W - 26L
1,491 SR
Queue Stats
49W - 38L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 5
11,242
703
13,806
10,136
2,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
lObsessionl
Achilles
13
2 / 2 / 5
9,735
608
3,439
11,153
10,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 2 / 7
10,632
665
8,123
9,058
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 7
9,177
574
3,324
9,524
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ESHManny
Danzaburou
13
5 / 4 / 1
10,047
628
8,549
12,093
3,969
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
MrMabus
Bastet
13
2 / 4 / 5
9,333
583
13,087
10,640
3,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
7
7
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
L
Danzaburou
ESHManny
Danzaburou
5
4
1
1.38
W
6
3
5
2.83
L
Bastet
MrMabus
Bastet
2
4
5
1.13
W
Achilles
lObsessionl
Achilles
2
2
5
2.25
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,368
Damage
24,960
30,347
Taken
32,257
16,049
Mitigated
10,078
3,983
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,324
505
1,826
3,786
9,524
3,039
44
4,405
5,119
29,505
0
L
Danzaburou
ESHManny
Danzaburou
8,549
3,429
0
3,964
12,093
3,969
71
5,691
6,402
0
39,358
W
13,806
1,159
0
1,402
10,136
2,633
948
949
9,187
47,148
0
L
Bastet
MrMabus
Bastet
13,087
1,790
0
382
10,640
3,070
0
3,710
6,930
0
28,287
W
Achilles
lObsessionl
Achilles
3,439
651
0
1,174
11,153
10,592
632
2,308
8,845
0
14,758
W
8,123
2,840
0
1,407
9,058
2,824
1,253
67
8,991
0
46,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,609
Gold Earned
28,557
196
Minions Killed
156
0
Camps Cleared
0
823,974
Distance Traveled
813,307
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,177
574
68
4
0
261,899
3
L
Danzaburou
10,047
628
61
4
0
245,126
5
W
Scylla
11,242
703
80
5
0
265,085
0
L
Bastet
9,333
583
27
2
0
306,282
0
W
Achilles
9,735
608
29
2
0
301,525
3
W
Skadi
10,632
665
87
5
0
257,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role