Player Matchup

Merlin
Merlin
Jormonn
Merlin
Level 27
God Stats
17W - 14L
1,379 SR
Queue Stats
181W - 182L
1,348 Elo+
Solo
Fenrir
Fenrir
Mlfard
Fenrir
Level 8
God Stats
8W - 10L
1,134 SR
Queue Stats
32W - 48L
1,187 Elo+
Party 1
Thanatos
Thanatos
TheGreenFilter
Thanatos
Level 24
God Stats
17W - 18L
1,456 SR
Queue Stats
110W - 121L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Vipero 06
Cthulhu
Level 14
God Stats
1W - 0L
1,261 SR
Queue Stats
8W - 10L
1,412 Elo+
Solo
Agni
Agni
lII Cyrus IIl
Agni
Level 8
God Stats
5W - 7L
1,251 SR
Queue Stats
72W - 81L
1,271 Elo+
Party 1
Team Averages
Level 16
1,296 SR
1,334 Elo+

VS

Team Averages
Level 24
1,445 SR
1,522 Elo+
Ra
Ra
Cpt_Shaiine-
Ra
Level 29
God Stats
1W - 3L
1,343 SR
Queue Stats
45W - 49L
1,608 Elo+
Solo
Izanami
Izanami
TheYummierShark
Izanami
Level 29
God Stats
12W - 17L
1,407 SR
Queue Stats
96W - 72L
1,581 Elo+
Solo
Skadi
Skadi
Wavespirit
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,602 Elo+
Solo
Baba Yaga
Baba Yaga
boyratana
Baba Yaga
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eleasmite
Morgan Le Fay
Level 28
God Stats
1W - 4L
1,475 SR
Queue Stats
15W - 21L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jormonn
Merlin
20
8 / 1 / 17
14,252
1,096
28,944
10,544
4,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Mlfard
Fenrir
18
5 / 5 / 7
11,772
906
10,250
18,977
17,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
20
19 / 2 / 9
15,604
1,200
36,332
11,228
5,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Vipero 06
Cthulhu
20
2 / 2 / 22
12,505
962
14,164
19,493
21,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
0 / 2 / 15
11,666
897
5,416
9,101
7,868
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 6
11,295
869
18,323
19,947
6,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
6 / 10 / 5
13,104
1,008
27,961
29,649
9,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
17
3 / 7 / 3
11,550
888
6,386
17,767
4,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
boyratana
Baba Yaga
18
0 / 4 / 6
10,611
816
4,454
11,774
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
eleasmite
Morgan Le Fay
18
2 / 5 / 4
11,804
908
4,740
21,144
9,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
34
Kills
12
12
Deaths
34
70
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Merlin
Jormonn
Merlin
8
1
17
16.5
W
Fenrir
Mlfard
Fenrir
5
5
7
1.7
W
Thanatos
19
2
9
11.75
L
6
10
5
0.85
W
Cthulhu
Vipero 06
Cthulhu
2
2
22
6.5
L
Skadi
3
7
3
0.64
L
Baba Yaga
boyratana
Baba Yaga
0
4
6
0.75
L
Morgan Le Fay
eleasmite
Morgan Le Fay
2
5
4
0.8
W
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,106
Damage
61,864
69,343
Taken
100,281
56,087
Mitigated
33,434
17,209
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,323
77
1,927
2,242
19,947
6,027
0
11,335
8,612
42,184
0
W
Merlin
Jormonn
Merlin
28,944
1,347
0
3,735
10,544
4,075
0
5,453
4,944
74,984
0
W
Fenrir
Mlfard
Fenrir
10,250
3,141
0
766
18,977
17,413
0
6,197
12,541
0
18,565
W
Thanatos
36,332
12,108
0
12,018
11,228
5,283
0
4,584
6,505
0
43,817
L
27,961
19,188
0
3,412
29,649
9,979
0
12,001
17,648
0
42,975
W
Cthulhu
Vipero 06
Cthulhu
14,164
1,082
690
0
19,493
21,448
0
6,508
12,726
38,505
0
L
Skadi
6,386
3,563
0
420
17,767
4,125
0
8,717
9,050
0
15,283
L
Baba Yaga
boyratana
Baba Yaga
4,454
499
0
1,703
11,774
3,646
0
5,529
6,245
11,327
0
L
Morgan Le Fay
eleasmite
Morgan Le Fay
4,740
434
277
2,380
21,144
9,657
0
10,942
10,202
35,602
0
W
5,416
1,701
0
0
9,101
7,868
0
3,712
5,110
27,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,799
Gold Earned
58,364
234
Minions Killed
194
7
Camps Cleared
6
1,128,529
Distance Traveled
1,078,845
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,295
869
59
5
2
247,899
0
W
Merlin
14,252
1,096
97
7
1
224,265
0
W
Fenrir
11,772
906
28
2
0
218,581
3
W
Thanatos
15,604
1,200
10
1
0
265,464
0
L
Izanami
13,104
1,008
39
3
2
205,258
0
W
Cthulhu
12,505
962
54
4
1
242,123
1
L
Skadi
11,550
888
21
2
1
164,658
0
L
Baba Yaga
10,611
816
16
1
1
234,921
0
L
Morgan Le Fay
11,804
908
59
5
0
226,109
0
W
Agni
11,666
897
45
3
5
178,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role