Player Matchup

Nemesis
Nemesis
ImSergo
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,440 Elo+
Solo
Odin
Odin
JasonFilips
Odin
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
Kukizó
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,617 Elo+
Solo
Thanatos
Thanatos
Sybaryta
Thanatos
Level 29
God Stats
6W - 9L
1,451 SR
Queue Stats
135W - 126L
1,472 Elo+
Solo
He Bo
He Bo
xXPuma1992Xx
He Bo
Level 28
God Stats
0W - 4L
1,177 SR
Queue Stats
371W - 383L
1,476 Elo+
Solo
Team Averages
Level 20
1,426 SR
1,501 Elo+

VS

Team Averages
Level 19
1,533 SR
1,473 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cel0
Morgan Le Fay
Level 24
God Stats
3W - 2L
1,667 SR
Queue Stats
13W - 9L
1,437 Elo+
Solo
Fenrir
Fenrir
RERAREKA
Fenrir
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 5L
1,759 Elo+
Solo
Hachiman
Hachiman
ShadowrazesSs
Hachiman
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 33L
1,249 Elo+
Solo
Jormungandr
Jormungandr
Tomci95
Jormungandr
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
186W - 181L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImSergo
Nemesis
20
5 / 13 / 14
12,922
1,077
13,561
26,600
11,099
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
2 / 10 / 16
12,151
1,013
9,579
23,772
23,482
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
Kukizó
Thor
19
4 / 14 / 17
12,858
1,072
16,442
23,182
8,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Sybaryta
Thanatos
18
9 / 6 / 5
12,972
1,081
8,817
13,477
5,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
8 / 8 / 11
14,183
1,182
16,724
20,497
7,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
0 / 0 / 0
7,310
609
0
0
0
Morgan Le Fay
Cel0
Morgan Le Fay
20
14 / 4 / 22
15,169
1,264
26,187
15,885
6,468
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
RERAREKA
Fenrir
20
10 / 10 / 22
13,526
1,127
18,723
20,714
9,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
ShadowrazesSs
Hachiman
20
18 / 7 / 23
16,668
1,389
35,500
14,621
6,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Tomci95
Jormungandr
20
9 / 8 / 29
14,469
1,206
18,185
19,525
22,415
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
147
28
Kills
51
51
Deaths
29
63
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
0
0
0
W
Morgan Le Fay
Cel0
Morgan Le Fay
14
4
22
6.25
L
Nemesis
ImSergo
Nemesis
5
13
14
0.92
L
2
10
16
1
L
Thor
Kukizó
Thor
4
14
17
0.89
W
Fenrir
RERAREKA
Fenrir
10
10
22
2.1
W
Hachiman
ShadowrazesSs
Hachiman
18
7
23
4.21
L
Thanatos
Sybaryta
Thanatos
9
6
5
1.92
W
Jormungandr
Tomci95
Jormungandr
9
8
29
2.94
L
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,123
Damage
98,595
107,528
Taken
70,745
55,027
Mitigated
44,317
6,362
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Cel0
Morgan Le Fay
26,187
2,814
0
1,692
15,885
6,468
0
3,184
12,447
59,678
0
L
Nemesis
ImSergo
Nemesis
13,561
4,957
0
1,708
26,600
11,099
0
12,209
14,391
0
24,276
L
9,579
3,740
0
0
23,772
23,482
0
10,838
12,934
0
20,782
L
Thor
Kukizó
Thor
16,442
5,355
0
0
23,182
8,353
0
8,741
14,441
0
29,805
W
Fenrir
RERAREKA
Fenrir
18,723
6,969
0
1,216
20,714
9,274
0
3,429
17,285
0
25,748
W
Hachiman
ShadowrazesSs
Hachiman
35,500
23,141
0
2,275
14,621
6,160
0
6,109
8,512
0
52,086
L
Thanatos
Sybaryta
Thanatos
8,817
2,706
0
4,308
13,477
5,071
0
5,298
8,179
0
20,740
W
Jormungandr
Tomci95
Jormungandr
18,185
5,815
0
1,060
19,525
22,415
0
4,002
15,523
31,922
0
L
16,724
911
0
346
20,497
7,022
0
7,286
13,211
52,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,086
Gold Earned
67,142
170
Minions Killed
186
4
Camps Cleared
0
1,032,335
Distance Traveled
798,280
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,310
609
0
0
0
0
0
W
Morgan Le Fay
15,169
1,264
86
7
0
230,737
0
L
Nemesis
12,922
1,077
15
1
1
235,152
1
L
Odin
12,151
1,013
22
2
0
214,043
4
L
Thor
12,858
1,072
28
2
0
193,414
1
W
Fenrir
13,526
1,127
13
1
0
192,097
1
W
Hachiman
16,668
1,389
51
4
0
195,250
1
L
Thanatos
12,972
1,081
20
2
1
163,172
1
W
Jormungandr
14,469
1,206
36
3
0
180,196
0
L
He Bo
14,183
1,182
85
7
2
226,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role