Player Matchup

Hel
Hel
Beirut Biter
Hel
Level 25
God Stats
5W - 3L
1,831 SR
Queue Stats
180W - 158L
1,632 Elo+
Party 2
Thanatos
Thanatos
Carnage20XX
Thanatos
Level 85
God Stats
1W - 8L
1,129 SR
Queue Stats
455W - 446L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
Dandamaddog
Jormungandr
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 172L
1,479 Elo+
Party 3
Scylla
Scylla
Steamed_Hams2301
Scylla
Level 26
God Stats
3W - 3L
1,698 SR
Queue Stats
52W - 67L
1,483 Elo+
Party 3
Set
Set
WorriedUwU
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 67L
1,731 Elo+
Party 2
Team Averages
Level 40
1,532 SR
1,568 Elo+

VS

Team Averages
Level 83
1,648 SR
1,606 Elo+
Hera
Hera
 
Hera
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CurrentlyTurnt_
Tyr
Level 64
God Stats
11W - 5L
1,699 SR
Queue Stats
959W - 868L
1,513 Elo+
Party 1
Nemesis
Nemesis
GreyFaiden
Nemesis
Level 133
God Stats
140W - 96L
1,579 SR
Queue Stats
959W - 826L
1,582 Elo+
Party 1
Ymir
Ymir
PossessedRosary
Ymir
Level 8
God Stats
33W - 19L
1,900 SR
Queue Stats
53W - 39L
1,880 Elo+
Party 1
Neith
Neith
whoibeu
Neith
Level 143
God Stats
190W - 178L
1,564 SR
Queue Stats
598W - 549L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,345
453
3,129
10,033
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Carnage20XX
Thanatos
11
0 / 3 / 1
6,799
486
4,020
9,270
7,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Dandamaddog
Jormungandr
10
0 / 3 / 1
6,585
470
3,426
9,878
4,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 3 / 1
6,853
490
3,763
7,668
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 6 / 0
7,008
501
4,908
12,127
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
3 / 1 / 4
7,919
566
5,434
6,220
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 5
8,018
573
5,689
8,916
6,669
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
GreyFaiden
Nemesis
15
8 / 1 / 5
8,981
642
8,893
7,486
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 8
7,431
531
2,707
4,264
2,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
whoibeu
Neith
15
7 / 0 / 4
8,851
632
8,958
9,632
4,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
18
19
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
4
5
L
0
4
0
0
L
Thanatos
Carnage20XX
Thanatos
0
3
1
0.17
W
0
0
5
2.5
L
Jormungandr
Dandamaddog
Jormungandr
0
3
1
0.17
W
Nemesis
GreyFaiden
Nemesis
8
1
5
10.5
W
0
0
8
4
L
1
3
1
0.5
L
1
6
0
0.17
W
Neith
whoibeu
Neith
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,246
Damage
31,681
48,976
Taken
36,518
20,211
Mitigated
17,484
16,585
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,434
646
0
1,425
6,220
1,989
0
3,436
2,543
45,681
0
L
3,129
105
1,241
2,526
10,033
2,633
0
886
9,147
35,643
0
L
Thanatos
Carnage20XX
Thanatos
4,020
778
0
6,715
9,270
7,467
280
309
8,245
0
30,760
W
5,689
877
0
5,175
8,916
6,669
0
0
8,306
0
42,998
L
Jormungandr
Dandamaddog
Jormungandr
3,426
516
0
1,001
9,878
4,413
0
3,544
6,334
18,121
0
W
Nemesis
GreyFaiden
Nemesis
8,893
3,668
0
892
7,486
2,642
19
529
6,889
0
63,191
W
2,707
0
0
0
4,264
2,132
290
2,912
1,104
16,328
0
L
3,763
82
0
1,706
7,668
1,999
0
2,564
5,056
40,113
0
L
4,908
1,984
0
3,396
12,127
3,699
0
838
11,244
0
46,719
W
Neith
whoibeu
Neith
8,958
3,458
0
6,324
9,632
4,052
836
3,046
6,552
0
66,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,590
Gold Earned
41,200
330
Minions Killed
408
0
Camps Cleared
0
1,384,636
Distance Traveled
1,485,695
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,919
566
75
5
0
299,296
2
L
Hel
6,345
453
63
5
0
276,349
3
L
Thanatos
6,799
486
66
5
0
270,963
1
W
Tyr
8,018
573
76
5
0
330,856
3
L
Jormungandr
6,585
470
25
2
0
270,823
1
W
Nemesis
8,981
642
107
8
0
332,326
5
W
Ymir
7,431
531
29
2
0
298,143
4
L
Scylla
6,853
490
86
6
0
274,942
2
L
Set
7,008
501
90
6
0
291,559
0
W
Neith
8,851
632
121
9
0
225,074
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role