Player Matchup

Fenrir
Fenrir
WOA BADVIBES
Fenrir
Level 64
God Stats
6W - 7L
1,348 SR
Queue Stats
216W - 286L
1,416 Elo+
Party 1
Cerberus
Cerberus
WOA Ufff
Cerberus
Level 66
God Stats
44W - 38L
1,507 SR
Queue Stats
360W - 448L
1,467 Elo+
Party 1
Ra
Ra
WOA Wolfe
Ra
Level 104
God Stats
12W - 11L
1,518 SR
Queue Stats
475W - 545L
1,472 Elo+
Party 1
Team Averages
Level 78
1,458 SR
1,452 Elo+

VS

Team Averages
Level 52
1,493 SR
1,368 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
The 4th Zodiac
Morgan Le Fay
Level 75
God Stats
10W - 7L
1,479 SR
Queue Stats
139W - 201L
1,324 Elo+
Party 2
Fafnir
Fafnir
deathsonicx12ss
Fafnir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 92L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 5 / 7
8,597
860
6,350
8,353
3,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cerberus
WOA Ufff
Cerberus
12
5 / 1 / 13
9,180
918
6,673
11,163
7,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 0 / 11
8,900
890
9,251
5,364
1,995
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 4 / 4
6,875
688
2,956
7,228
1,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
The 4th Zodiac
Morgan Le Fay
9
2 / 8 / 2
6,568
657
3,868
9,076
2,549
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 6 / 4
7,027
703
4,434
10,930
12,220
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
18
Kills
5
6
Deaths
18
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
4
0.75
L
Morgan Le Fay
The 4th Zodiac
Morgan Le Fay
2
8
2
0.38
W
Fenrir
6
5
7
1.9
W
Cerberus
WOA Ufff
Cerberus
5
1
13
11.5
W
7
0
11
12.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,274
Damage
11,258
24,880
Taken
27,234
13,372
Mitigated
16,580
10,160
Healing
2,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,956
1,272
381
526
7,228
1,811
0
4,118
3,028
0
14,640
L
Morgan Le Fay
The 4th Zodiac
Morgan Le Fay
3,868
430
271
421
9,076
2,549
0
4,895
4,041
15,629
0
W
Fenrir
6,350
1,540
251
1,045
8,353
3,963
21
2,431
5,922
0
18,514
W
Cerberus
WOA Ufff
Cerberus
6,673
289
703
3,032
11,163
7,414
0
3,918
7,245
13,765
0
W
9,251
862
2,026
3,103
5,364
1,995
1,281
1,953
3,411
42,669
0
L
4,434
1,142
0
566
10,930
12,220
0
6,465
4,241
10,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
20,470
127
Minions Killed
58
0
Camps Cleared
0
674,975
Distance Traveled
483,651
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,875
688
30
3
0
162,533
1
L
Morgan Le Fay
6,568
657
11
1
0
148,122
1
W
Fenrir
8,597
860
28
3
0
224,951
1
W
Cerberus
9,180
918
32
3
0
231,359
1
W
Ra
8,900
890
67
7
0
218,665
1
L
Fafnir
7,027
703
17
2
0
172,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role