Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DIRTY_KIDZ123
Nike
Level 16
God Stats
0W - 1L
1,781 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 1
Bakasura
Bakasura
santoro567
Bakasura
Level 26
God Stats
0W - 1L
1,583 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 53
1,621 SR
1,574 Elo+

VS

Team Averages
Level 44
1,554 SR
1,381 Elo+
Fenrir
Fenrir
Anonagon1
Fenrir
Level 48
God Stats
3W - 2L
1,796 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BHG CurlyPoo
Baron Samedi
Level 28
God Stats
82W - 79L
1,464 SR
Queue Stats
91W - 95L
1,337 Elo+
Party 2
Pele
Pele
xXLongHairHaynXx
Pele
Level 57
God Stats
56W - 57L
1,403 SR
Queue Stats
57W - 57L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 4 / 1
7,173
598
6,873
11,852
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
7,231
603
5,121
8,776
5,448
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
santoro567
Bakasura
9
0 / 5 / 1
7,090
591
5,223
13,931
4,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anonagon1
Fenrir
13
5 / 0 / 5
9,389
782
13,105
11,802
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
BHG CurlyPoo
Baron Samedi
13
3 / 1 / 3
9,068
756
9,140
7,551
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 0 / 6
8,835
736
6,702
6,575
2,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
11
11
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
1
0.13
W
Fenrir
Anonagon1
Fenrir
5
0
5
7.5
W
Baron Samedi
BHG CurlyPoo
Baron Samedi
3
1
3
4.5
L
1
2
0
0.5
L
Bakasura
santoro567
Bakasura
0
5
1
0.1
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,217
Damage
28,947
34,559
Taken
25,928
14,913
Mitigated
12,017
5,029
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,873
634
199
4,058
11,852
4,810
0
2,849
8,521
28,220
0
W
Fenrir
Anonagon1
Fenrir
13,105
2,915
0
2,605
11,802
6,399
1,046
2,181
8,846
0
31,017
W
Baron Samedi
BHG CurlyPoo
Baron Samedi
9,140
285
919
3,787
7,551
3,550
651
2,521
4,693
38,239
0
L
5,121
717
0
0
8,776
5,448
32
2,384
6,133
0
18,764
L
Bakasura
santoro567
Bakasura
5,223
3,350
0
772
13,931
4,655
78
3,907
9,498
0
15,934
W
6,702
1,757
0
3,751
6,575
2,068
1,123
1,421
4,940
0
32,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,494
Gold Earned
27,292
122
Minions Killed
143
0
Camps Cleared
0
662,526
Distance Traveled
722,807
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,173
598
41
3
0
202,885
4
W
Fenrir
9,389
782
34
3
0
275,501
0
W
Baron Samedi
9,068
756
62
5
0
210,327
0
L
Nike
7,231
603
37
3
0
210,450
0
L
Bakasura
7,090
591
44
4
0
249,191
0
W
Pele
8,835
736
47
4
0
236,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role