Player Matchup

Thor
Thor
RadiatedArrow
Thor
Level 6
God Stats
0W - 5L
1,175 SR
Queue Stats
0W - 6L
1,123 Elo+
Party 4
Heimdallr
Heimdallr
SmolGiant
Heimdallr
Level 5
God Stats
0W - 4L
1,154 SR
Queue Stats
0W - 5L
1,159 Elo+
Party 4
Ra
Ra
Toxicgum5338
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 4
Neith
Neith
WitchyHippie
Neith
Level 16
God Stats
21W - 29L
1,453 SR
Queue Stats
31W - 52L
1,302 Elo+
Party 3
Izanami
Izanami
ripperrod
Izanami
Level 18
God Stats
12W - 15L
1,674 SR
Queue Stats
29W - 50L
1,303 Elo+
Party 3
Team Averages
Level 10
1,391 SR
1,209 Elo+

VS

Team Averages
Level 34
1,283 SR
1,422 Elo+
Nemesis
Nemesis
Erisadden
Nemesis
Level 16
God Stats
1W - 3L
1,120 SR
Queue Stats
32W - 16L
1,611 Elo+
Party 2
Jormungandr
Jormungandr
LilxYandere
Jormungandr
Level 9
God Stats
5W - 8L
1,369 SR
Queue Stats
7W - 8L
1,427 Elo+
Party 2
Scylla
Scylla
ZEMIAKza
Scylla
Level 16
God Stats
115W - 137L
1,414 SR
Queue Stats
164W - 220L
1,299 Elo+
Party 1
Bellona
Bellona
howlingfrost
Bellona
Level 114
God Stats
1W - 1L
1,139 SR
Queue Stats
10W - 9L
1,499 Elo+
Party 2
Khepri
Khepri
stvo512
Khepri
Level 16
God Stats
39W - 40L
1,372 SR
Queue Stats
105W - 137L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 6
11,128
856
7,907
18,087
20,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
SmolGiant
Heimdallr
19
2 / 15 / 6
12,475
960
24,272
26,175
10,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 11 / 4
11,328
871
11,132
15,767
5,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 8 / 4
11,814
909
16,716
17,652
6,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ripperrod
Izanami
18
3 / 7 / 5
12,268
944
23,532
17,484
6,061
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Erisadden
Nemesis
20
22 / 0 / 15
15,462
1,189
30,300
16,463
11,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
LilxYandere
Jormungandr
20
3 / 2 / 23
12,041
926
10,551
12,759
13,430
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
ZEMIAKza
Scylla
20
7 / 4 / 26
13,414
1,032
19,382
15,719
6,851
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
howlingfrost
Bellona
20
14 / 1 / 22
15,000
1,154
22,971
33,478
29,574
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
stvo512
Khepri
20
2 / 1 / 31
13,103
1,008
5,580
11,828
16,270
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
165
8
Kills
48
48
Deaths
8
25
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Erisadden
Nemesis
22
0
15
29.5
W
Jormungandr
LilxYandere
Jormungandr
3
2
23
7.25
L
0
7
6
0.43
L
Heimdallr
SmolGiant
Heimdallr
2
15
6
0.33
L
1
11
4
0.27
L
2
8
4
0.5
W
Scylla
ZEMIAKza
Scylla
7
4
26
5
W
Bellona
howlingfrost
Bellona
14
1
22
25
L
Izanami
ripperrod
Izanami
3
7
5
0.79
W
Khepri
stvo512
Khepri
2
1
31
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,559
Damage
88,784
95,165
Taken
90,247
48,155
Mitigated
77,631
6,099
Healing
16,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Erisadden
Nemesis
30,300
17,062
0
4,425
16,463
11,506
0
2,203
14,260
506
43,712
W
Jormungandr
LilxYandere
Jormungandr
10,551
3,239
0
1,008
12,759
13,430
0
1,429
11,330
28,806
0
L
7,907
3,863
0
494
18,087
20,189
0
8,265
9,306
0
17,351
L
Heimdallr
SmolGiant
Heimdallr
24,272
16,309
0
1,968
26,175
10,100
0
11,070
14,635
0
49,228
L
11,132
1,777
1,033
656
15,767
5,496
0
6,034
9,503
32,878
0
L
16,716
10,850
0
1,268
17,652
6,309
0
4,635
12,816
0
37,186
W
Scylla
ZEMIAKza
Scylla
19,382
2,813
0
1,622
15,719
6,851
0
2,457
13,262
29,516
0
W
Bellona
howlingfrost
Bellona
22,971
8,851
0
9,506
33,478
29,574
0
3,747
29,731
0
44,973
L
Izanami
ripperrod
Izanami
23,532
16,052
0
680
17,484
6,061
0
5,936
11,148
0
58,175
W
Khepri
stvo512
Khepri
5,580
548
0
0
11,828
16,270
0
1,296
10,532
26,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,013
Gold Earned
69,020
242
Minions Killed
214
2
Camps Cleared
3
956,387
Distance Traveled
1,403,859
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,462
1,189
39
3
1
332,750
0
W
Jormungandr
12,041
926
46
4
0
230,656
0
L
Thor
11,128
856
15
1
1
216,328
4
L
Heimdallr
12,475
960
61
5
0
191,866
0
L
Ra
11,328
871
41
3
0
188,802
0
L
Neith
11,814
909
33
3
0
164,989
1
W
Scylla
13,414
1,032
31
2
0
248,917
0
W
Bellona
15,000
1,154
45
3
1
313,679
1
L
Izanami
12,268
944
92
7
1
194,402
0
W
Khepri
13,103
1,008
53
4
1
277,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role