Player Matchup

Artemis
Artemis
DeandradeGui
Artemis
Level 100
God Stats
10W - 8L
1,518 SR
Queue Stats
83W - 85L
1,427 Elo+
Party 4
Gilgamesh
Gilgamesh
ExecutionerXGeo
Gilgamesh
Level 42
God Stats
26W - 26L
1,499 SR
Queue Stats
97W - 131L
1,346 Elo+
Party 3
Thor
Thor
dopeyJs
Thor
Level 29
God Stats
35W - 54L
1,363 SR
Queue Stats
85W - 100L
1,316 Elo+
Party 3
Scylla
Scylla
isKingBR
Scylla
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,541 Elo+
Party 4
Ymir
Ymir
scruffynrfh3rdr
Ymir
Level 24
God Stats
12W - 20L
1,370 SR
Queue Stats
30W - 50L
1,279 Elo+
Party 3
Team Averages
Level 47
1,450 SR
1,382 Elo+

VS

Team Averages
Level 57
1,568 SR
1,478 Elo+
Merlin
Merlin
 
Merlin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DJ To Nasty5260
Danzaburou
Level 95
God Stats
5W - 10L
1,594 SR
Queue Stats
103W - 87L
1,449 Elo+
Party 1
Chaac
Chaac
SoIcyTaliban
Chaac
Level 62
God Stats
10W - 11L
1,566 SR
Queue Stats
278W - 267L
1,564 Elo+
Solo
Da Ji
Da Ji
iGreen-_-4funn
Da Ji
Level 24
God Stats
9W - 7L
1,579 SR
Queue Stats
112W - 101L
1,366 Elo+
Party 1
Apollo
Apollo
saitama73
Apollo
Level 25
God Stats
3W - 4L
1,602 SR
Queue Stats
45W - 36L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeandradeGui
Artemis
10
3 / 3 / 0
6,260
522
2,488
6,563
1,773
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
ExecutionerXGeo
Gilgamesh
11
1 / 2 / 1
5,985
499
5,938
7,935
6,291
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
dopeyJs
Thor
9
0 / 3 / 3
5,930
494
2,534
7,204
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
isKingBR
Scylla
11
2 / 4 / 2
6,472
539
1,418
4,930
1,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 5 / 0
4,689
391
694
6,615
2,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 1 / 2
6,993
583
1,991
3,614
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
DJ To Nasty5260
Danzaburou
13
9 / 2 / 2
7,986
666
8,788
8,146
2,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 1 / 0
7,123
594
3,735
7,615
3,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 3
6,406
534
3,102
6,387
2,035
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
saitama73
Apollo
10
1 / 1 / 8
6,302
525
5,275
5,564
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
17
17
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
2
4
W
Danzaburou
DJ To Nasty5260
Danzaburou
9
2
2
5
L
Artemis
DeandradeGui
Artemis
3
3
0
1
L
Gilgamesh
ExecutionerXGeo
Gilgamesh
1
2
1
0.75
W
3
1
0
3
L
Thor
dopeyJs
Thor
0
3
3
0.5
W
1
2
3
1.25
L
Scylla
isKingBR
Scylla
2
4
2
0.75
W
Apollo
saitama73
Apollo
1
1
8
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,072
Damage
22,891
33,247
Taken
31,326
14,572
Mitigated
11,573
7,461
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,991
67
0
645
3,614
1,278
1,267
966
2,648
31,270
0
W
Danzaburou
DJ To Nasty5260
Danzaburou
8,788
3,864
0
3,910
8,146
2,949
1,404
333
7,813
0
46,942
L
Artemis
DeandradeGui
Artemis
2,488
663
290
2,671
6,563
1,773
0
324
6,221
0
20,055
L
Gilgamesh
ExecutionerXGeo
Gilgamesh
5,938
1,124
127
1,148
7,935
6,291
0
0
7,935
0
32,351
W
3,735
640
0
3,868
7,615
3,098
392
0
7,615
0
37,824
L
Thor
dopeyJs
Thor
2,534
695
0
2,098
7,204
2,330
0
221
6,943
0
29,685
W
3,102
756
0
1,255
6,387
2,035
48
0
6,387
0
29,210
L
Scylla
isKingBR
Scylla
1,418
122
0
10
4,930
1,225
0
947
3,740
20,168
0
W
Apollo
saitama73
Apollo
5,275
3,586
0
1,021
5,564
2,213
296
813
4,751
0
29,255
L
694
235
0
1,117
6,615
2,953
352
158
6,417
9,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,336
Gold Earned
34,810
220
Minions Killed
341
0
Camps Cleared
0
987,122
Distance Traveled
1,123,873
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,993
583
56
5
0
226,143
8
W
Danzaburou
7,986
666
84
7
0
192,219
0
L
Artemis
6,260
522
46
4
0
199,746
2
L
Gilgamesh
5,985
499
55
5
0
229,565
3
W
Chaac
7,123
594
93
8
0
238,184
0
L
Thor
5,930
494
66
6
0
209,889
2
W
Da Ji
6,406
534
60
5
0
244,680
1
L
Scylla
6,472
539
37
3
0
204,257
2
W
Apollo
6,302
525
48
4
0
222,647
0
L
Ymir
4,689
391
16
1
0
143,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role