Player Matchup

Ymir
Ymir
Aseftoxic
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,319 Elo+
Party 1
Izanami
Izanami
Frome
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Solo
Jormungandr
Jormungandr
RERAREKA
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,359 Elo+
Solo
Heimdallr
Heimdallr
fahawm
Heimdallr
Level 8
God Stats
39W - 26L
1,544 SR
Queue Stats
65W - 55L
1,397 Elo+
Party 1
Scylla
Scylla
mehrshadnrz
Scylla
Level 10
God Stats
2W - 4L
1,542 SR
Queue Stats
68W - 54L
1,432 Elo+
Party 1
Team Averages
Level 7
1,517 SR
1,401 Elo+

VS

Team Averages
Level 10
1,510 SR
1,374 Elo+
Guan Yu
Guan Yu
Phaidronus
Guan Yu
Level 5
God Stats
15W - 18L
1,500 SR
Queue Stats
144W - 195L
1,500 Elo+
Solo
Izanami
Izanami
VoDoSouls
Izanami
Level 8
God Stats
4W - 0L
1,765 SR
Queue Stats
9W - 4L
1,590 Elo+
Solo
Sol
Sol
batman579
Sol
Level 17
God Stats
12W - 3L
1,284 SR
Queue Stats
68W - 66L
1,166 Elo+
Solo
Zhong Kui
Zhong Kui
leminhkhoi113
Zhong Kui
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,403 Elo+
Solo
Arachne
Arachne
tirik94
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 10 / 14
9,831
410
3,872
17,025
10,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Frome
Izanami
17
9 / 7 / 14
12,505
521
12,610
13,584
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
RERAREKA
Jormungandr
15
2 / 9 / 19
10,434
435
17,961
20,267
19,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
fahawm
Heimdallr
20
8 / 5 / 10
13,948
581
13,404
16,525
7,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
19
23 / 5 / 14
13,816
576
26,642
18,492
6,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Phaidronus
Guan Yu
12
2 / 12 / 12
8,859
369
5,544
22,195
14,713
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
VoDoSouls
Izanami
20
18 / 7 / 9
14,483
603
25,994
17,909
5,732
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 7 / 8
11,087
462
9,873
13,694
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
leminhkhoi113
Zhong Kui
16
8 / 8 / 15
11,477
478
16,329
21,693
12,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
tirik94
Arachne
14
2 / 11 / 15
9,667
403
8,654
16,227
5,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
95
44
Kills
36
36
Deaths
45
71
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
10
14
0.9
L
Izanami
Frome
Izanami
9
7
14
2.29
W
Guan Yu
Phaidronus
Guan Yu
2
12
12
0.67
L
Jormungandr
RERAREKA
Jormungandr
2
9
19
1.28
W
Izanami
VoDoSouls
Izanami
18
7
9
3.21
W
6
7
8
1.43
L
Heimdallr
fahawm
Heimdallr
8
5
10
2.6
W
Zhong Kui
leminhkhoi113
Zhong Kui
8
8
15
1.94
L
Scylla
23
5
14
6
W
Arachne
tirik94
Arachne
2
11
15
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,489
Damage
66,394
85,893
Taken
91,718
48,297
Mitigated
40,989
14,576
Healing
18,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,872
599
0
579
17,025
10,266
0
6,387
10,638
8,561
0
L
Izanami
Frome
Izanami
12,610
10,492
0
445
13,584
4,699
1,134
5,617
7,967
0
59,464
W
Guan Yu
Phaidronus
Guan Yu
5,544
545
2,226
2,175
22,195
14,713
224
13,546
7,934
0
14,497
L
Jormungandr
RERAREKA
Jormungandr
17,961
1,928
0
2,599
20,267
19,692
216
5,302
14,965
52,334
0
W
Izanami
VoDoSouls
Izanami
25,994
21,355
0
3,519
17,909
5,732
1,883
7,367
10,159
0
90,345
W
9,873
1,950
0
3,993
13,694
3,055
2,336
4,746
8,762
55,768
0
L
Heimdallr
fahawm
Heimdallr
13,404
5,241
0
3,303
16,525
7,062
2,708
4,411
12,114
0
118,102
W
Zhong Kui
leminhkhoi113
Zhong Kui
16,329
2,809
0
5,151
21,693
12,390
1,680
9,111
11,844
45,781
0
L
Scylla
26,642
1,385
0
7,650
18,492
6,578
0
4,485
14,007
91,648
0
W
Arachne
tirik94
Arachne
8,654
6,819
0
1,115
16,227
5,099
557
11,013
4,544
0
21,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,534
Gold Earned
55,573
466
Minions Killed
345
0
Camps Cleared
0
1,703,582
Distance Traveled
2,034,682
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,831
410
5
0
0
310,556
2
L
Izanami
12,505
521
111
5
0
336,839
0
W
Guan Yu
8,859
369
20
1
0
452,278
0
L
Jormungandr
10,434
435
57
2
0
331,248
0
W
Izanami
14,483
603
135
6
0
415,382
1
W
Sol
11,087
462
97
4
0
446,063
3
L
Heimdallr
13,948
581
161
7
0
319,447
0
W
Zhong Kui
11,477
478
59
2
0
309,171
1
L
Scylla
13,816
576
132
6
0
405,492
0
W
Arachne
9,667
403
34
1
0
411,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role