Player Matchup

Arachne
Arachne
JJDOOM93
Arachne
Level 13
God Stats
13W - 13L
1,625 SR
Queue Stats
135W - 134L
1,608 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Juanorrr
Morgan Le Fay
Level 28
God Stats
4W - 4L
1,494 SR
Queue Stats
76W - 41L
1,657 Elo+
Solo
Cthulhu
Cthulhu
Naruto695704
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,577 Elo+
Solo
Terra
Terra
WellSquid416773
Terra
Level 16
God Stats
8W - 8L
1,367 SR
Queue Stats
250W - 248L
1,475 Elo+
Solo
Medusa
Medusa
unicornbisque
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,646 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,593 Elo+

VS

Team Averages
Level 21
1,534 SR
1,553 Elo+
Sylvanus
Sylvanus
GodOfYoutube263
Sylvanus
Level 5
God Stats
3W - 2L
1,698 SR
Queue Stats
5W - 8L
1,486 Elo+
Solo
Ra
Ra
HiRez_Ah_Puch
Ra
Level 16
God Stats
2W - 2L
1,815 SR
Queue Stats
27W - 23L
1,563 Elo+
Solo
Ullr
Ullr
Niwd4310
Ullr
Level 27
God Stats
8W - 8L
1,392 SR
Queue Stats
102W - 84L
1,558 Elo+
Solo
Ymir
Ymir
PacoCranck 420
Ymir
Level 26
God Stats
33W - 25L
1,379 SR
Queue Stats
72W - 92L
1,499 Elo+
Solo
Nemesis
Nemesis
meeshaz
Nemesis
Level 29
God Stats
1W - 4L
1,383 SR
Queue Stats
89W - 50L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JJDOOM93
Arachne
8
5 / 3 / 0
4,921
703
3,116
4,739
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Juanorrr
Morgan Le Fay
8
2 / 1 / 2
4,831
690
4,886
3,391
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Naruto695704
Cthulhu
5
0 / 2 / 3
4,085
584
691
3,078
1,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 0 / 1
4,876
697
2,839
3,827
1,433
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 0 / 0
4,952
707
2,267
3,700
828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
3
0 / 3 / 1
3,457
494
352
3,184
888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8
2 / 5 / 1
4,418
631
1,771
5,262
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
6
0 / 2 / 0
3,762
537
1,239
3,562
694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
4,371
624
2,904
6,379
2,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
meeshaz
Nemesis
7
1 / 0 / 2
4,308
615
1,868
5,139
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
4
6
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
3
1
0.17
L
2
5
1
0.5
W
Arachne
JJDOOM93
Arachne
5
3
0
1.67
W
Morgan Le Fay
Juanorrr
Morgan Le Fay
2
1
2
3
W
Cthulhu
Naruto695704
Cthulhu
0
2
3
0.75
L
Ullr
0
2
0
0
L
1
1
0
1
W
0
0
1
0.5
L
Nemesis
meeshaz
Nemesis
1
0
2
2
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,799
Damage
8,134
18,735
Taken
23,526
6,582
Mitigated
7,215
5,487
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
352
232
90
230
3,184
888
0
577
2,581
2,803
0
L
1,771
244
171
1,409
5,262
1,485
96
3,194
1,663
17,531
0
W
Arachne
JJDOOM93
Arachne
3,116
1,775
0
1,553
4,739
1,793
0
825
3,914
0
19,758
W
Morgan Le Fay
Juanorrr
Morgan Le Fay
4,886
59
9
1,066
3,391
1,034
120
946
2,445
24,592
0
W
Cthulhu
Naruto695704
Cthulhu
691
157
0
350
3,078
1,494
105
972
2,106
3,765
0
L
Ullr
1,239
622
0
490
3,562
694
0
137
3,425
0
12,129
L
2,904
662
0
1,573
6,379
2,904
0
2,724
3,655
18,033
0
W
2,839
767
16
1,743
3,827
1,433
0
2,284
1,543
23,704
0
L
Nemesis
meeshaz
Nemesis
1,868
826
0
1,924
5,139
1,244
0
1,259
3,786
0
16,551
W
2,267
313
0
750
3,700
828
0
143
3,557
0
23,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,665
Gold Earned
20,316
192
Minions Killed
141
0
Camps Cleared
0
687,330
Distance Traveled
603,795
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,457
494
3
0
0
79,218
1
L
Ra
4,418
631
32
5
0
147,048
0
W
Arachne
4,921
703
39
6
0
138,271
0
W
Morgan Le Fay
4,831
690
41
6
0
141,268
1
W
Cthulhu
4,085
584
2
0
0
130,695
0
L
Ullr
3,762
537
27
4
0
105,841
0
L
Ymir
4,371
624
40
6
0
113,000
0
W
Terra
4,876
697
64
9
0
138,868
2
L
Nemesis
4,308
615
39
6
0
158,688
0
W
Medusa
4,952
707
46
7
0
138,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role