Player Matchup

Sol
Sol
BOSSxTURTLES
Sol
Level 116
God Stats
3W - 3L
1,691 SR
Queue Stats
166W - 148L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
Second Awake
Sylvanus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 49L
1,532 Elo+
Party 1
Scylla
Scylla
United NK2387
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,499 Elo+
Party 1
Sobek
Sobek
dominickoko623
Sobek
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,451 Elo+
Party 1
Ymir
Ymir
redX324
Ymir
Level 114
God Stats
4W - 3L
1,584 SR
Queue Stats
150W - 140L
1,468 Elo+
Party 1
Team Averages
Level 80
1,555 SR
1,506 Elo+

VS

Team Averages
Level 88
1,451 SR
1,486 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
TheBlindHunter
Ra
Level 149
God Stats
2W - 1L
1,257 SR
Queue Stats
113W - 95L
1,570 Elo+
Party 2
Camazotz
Camazotz
arandomperson77
Camazotz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
iGrin4
Sun Wukong
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,506 Elo+
Party 2
Erlang Shen
Erlang Shen
kthuluwolfkiller
Erlang Shen
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 8
13,218
826
36,019
23,678
29,636
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Second Awake
Sylvanus
20
7 / 5 / 14
12,320
770
20,508
23,110
21,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
2 / 9 / 11
10,622
664
7,073
14,071
5,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 9 / 15
10,516
657
9,596
23,581
15,333
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
redX324
Ymir
18
3 / 8 / 12
12,537
784
16,375
28,478
36,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
5 / 6 / 20
12,234
765
31,096
16,637
8,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 3 / 15
16,486
1,030
26,955
24,006
19,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
18
4 / 7 / 19
11,661
729
14,982
21,650
7,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
iGrin4
Sun Wukong
20
6 / 5 / 20
12,219
764
15,649
22,782
21,104
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
kthuluwolfkiller
Erlang Shen
20
5 / 5 / 21
12,534
783
12,750
24,758
26,647
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
131
26
Kills
36
36
Deaths
26
60
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
6
20
2.5
L
12
5
8
3.2
L
Sylvanus
Second Awake
Sylvanus
7
5
14
2.8
W
16
3
15
7.83
L
2
9
11
0.83
W
Camazotz
4
7
19
1.93
L
2
9
15
1.06
W
Sun Wukong
iGrin4
Sun Wukong
6
5
20
3.2
W
Erlang Shen
kthuluwolfkiller
Erlang Shen
5
5
21
3.1
L
Ymir
redX324
Ymir
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,571
Damage
101,432
112,918
Taken
109,833
109,035
Mitigated
83,018
38,400
Healing
58,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
31,096
5,637
1,726
1,684
16,637
8,334
469
14,004
2,633
48,162
0
L
36,019
12,603
1,713
6,353
23,678
29,636
984
10,754
12,924
64,922
0
L
Sylvanus
Second Awake
Sylvanus
20,508
6,301
11,438
9,214
23,110
21,561
450
11,731
11,379
39,259
4,602
W
26,955
2,177
18,028
16,444
24,006
19,097
1,276
17,340
6,666
64,205
0
L
7,073
1,059
0
880
14,071
5,509
0
9,273
4,798
15,403
0
W
Camazotz
14,982
6,172
0
5,867
21,650
7,836
647
18,896
2,754
0
20,176
L
9,596
1,145
879
3,630
23,581
15,333
94
14,764
8,817
15,068
0
W
Sun Wukong
iGrin4
Sun Wukong
15,649
4,787
913
5,572
22,782
21,104
1,481
17,129
5,653
1,049
30,960
W
Erlang Shen
kthuluwolfkiller
Erlang Shen
12,750
6,349
2,093
5,929
24,758
26,647
2,094
20,306
4,452
0
22,940
L
Ymir
redX324
Ymir
16,375
2,178
2,298
1,995
28,478
36,996
0
11,930
16,548
31,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,213
Gold Earned
65,134
146
Minions Killed
186
0
Camps Cleared
0
1,179,119
Distance Traveled
1,456,809
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,234
765
37
2
0
252,834
0
L
Sol
13,218
826
52
3
0
226,643
0
L
Sylvanus
12,320
770
52
3
0
229,674
1
W
Ra
16,486
1,030
91
6
0
338,614
1
L
Scylla
10,622
664
17
1
0
232,000
0
W
Camazotz
11,661
729
12
1
0
271,117
0
L
Sobek
10,516
657
9
1
0
245,720
0
W
Sun Wukong
12,219
764
30
2
0
289,421
0
W
Erlang Shen
12,534
783
16
1
0
304,823
0
L
Ymir
12,537
784
16
1
0
245,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role