Player Matchup

Bellona
Bellona
Dimarco_x
Bellona
Level 7
God Stats
2W - 1L
1,725 SR
Queue Stats
3W - 1L
1,753 Elo+
Party 1
Kali
Kali
PC_Shniper
Kali
Level 27
God Stats
24W - 12L
1,642 SR
Queue Stats
87W - 77L
1,439 Elo+
Party 1
Sol
Sol
Yaleb_Consetto
Sol
Level 45
God Stats
19W - 18L
1,348 SR
Queue Stats
159W - 182L
1,388 Elo+
Party 1
Chiron
Chiron
deweycuts
Chiron
Level 42
God Stats
21W - 17L
1,479 SR
Queue Stats
155W - 143L
1,395 Elo+
Party 1
Fenrir
Fenrir
m1keshard
Fenrir
Level 28
God Stats
10W - 7L
1,610 SR
Queue Stats
103W - 106L
1,387 Elo+
Party 1
Team Averages
Level 30
1,561 SR
1,473 Elo+

VS

Team Averages
Level 22
1,575 SR
1,448 Elo+
Nemesis
Nemesis
ElMeroHalo
Nemesis
Level 22
God Stats
0W - 2L
1,242 SR
Queue Stats
11W - 30L
1,388 Elo+
Solo
Yemoja
Yemoja
MinMInLing
Yemoja
Level 10
God Stats
1W - 2L
1,504 SR
Queue Stats
3W - 5L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OrderlyKestrel6
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,460 Elo+
Solo
Izanami
Izanami
TTV_Yung_Gravy69
Izanami
Level 29
God Stats
3W - 4L
1,680 SR
Queue Stats
218W - 223L
1,455 Elo+
Party 2
Gilgamesh
Gilgamesh
TheGodOfShinobi-
Gilgamesh
Level 18
God Stats
14W - 7L
1,949 SR
Queue Stats
199W - 170L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dimarco_x
Bellona
7
0 / 4 / 1
4,699
427
1,169
4,766
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 0
6,168
561
5,543
11,102
3,499
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
10 / 0 / 1
7,478
680
10,237
7,992
3,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Chiron
deweycuts
Chiron
11
2 / 0 / 5
6,726
611
3,650
5,208
1,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
m1keshard
Fenrir
9
0 / 0 / 0
5,476
498
1,702
4,473
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElMeroHalo
Nemesis
8
0 / 1 / 0
4,945
450
1,314
5,971
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
MinMInLing
Yemoja
8
1 / 2 / 2
5,636
512
2,792
6,056
3,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
OrderlyKestrel6
Morgan Le Fay
8
0 / 6 / 1
5,101
464
3,153
6,478
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 4 / 1
5,801
527
2,979
5,109
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
12
1 / 1 / 0
6,538
594
7,088
8,775
5,803
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
14
Kills
4
5
Deaths
14
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dimarco_x
Bellona
0
4
1
0.13
L
Nemesis
ElMeroHalo
Nemesis
0
1
0
0
L
Yemoja
MinMInLing
Yemoja
1
2
2
1
L
Morgan Le Fay
OrderlyKestrel6
Morgan Le Fay
0
6
1
0.08
W
2
1
0
2
L
2
4
1
0.63
L
Gilgamesh
1
1
0
1
W
10
0
1
10.5
W
Chiron
deweycuts
Chiron
2
0
5
4.5
W
Fenrir
m1keshard
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,301
Damage
17,326
33,541
Taken
32,389
12,668
Mitigated
14,347
16,474
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dimarco_x
Bellona
1,169
237
0
108
4,766
2,888
57
891
3,875
0
10,057
L
Nemesis
ElMeroHalo
Nemesis
1,314
301
0
1,635
5,971
1,608
0
1,098
4,873
0
21,766
L
Yemoja
MinMInLing
Yemoja
2,792
598
356
93
6,056
3,231
0
2,294
3,762
15,735
0
L
Morgan Le Fay
OrderlyKestrel6
Morgan Le Fay
3,153
663
0
363
6,478
2,323
802
5,376
1,102
21,954
0
W
5,543
3,030
0
4,789
11,102
3,499
0
0
11,102
0
31,368
L
2,979
1,529
0
257
5,109
1,382
0
1,701
3,408
0
28,719
L
Gilgamesh
7,088
1,899
0
2,934
8,775
5,803
0
0
8,775
0
45,451
W
10,237
4,683
0
5,641
7,992
3,008
1,810
4,243
3,749
42,952
0
W
Chiron
deweycuts
Chiron
3,650
962
171
3,394
5,208
1,410
524
811
4,397
0
37,778
W
Fenrir
m1keshard
Fenrir
1,702
295
0
2,371
4,473
1,863
0
0
4,473
0
32,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,547
Gold Earned
28,021
317
Minions Killed
240
0
Camps Cleared
0
985,668
Distance Traveled
963,296
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,699
427
29
3
0
205,336
0
L
Nemesis
4,945
450
42
4
0
193,005
0
L
Yemoja
5,636
512
20
2
0
195,873
5
L
Morgan Le Fay
5,101
464
39
4
0
188,443
0
W
Kali
6,168
561
71
6
0
193,830
1
L
Izanami
5,801
527
59
5
0
186,340
2
L
Gilgamesh
6,538
594
80
7
0
199,635
1
W
Sol
7,478
680
77
7
0
201,105
0
W
Chiron
6,726
611
70
6
0
190,759
0
W
Fenrir
5,476
498
70
6
0
194,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role