Player Matchup

Izanami
Izanami
ChilyAG
Izanami
Level 136
God Stats
11W - 17L
1,560 SR
Queue Stats
380W - 438L
1,471 Elo+
Party 3
Vulcan
Vulcan
Mackornik
Vulcan
Level 107
God Stats
2W - 5L
1,372 SR
Queue Stats
657W - 694L
1,478 Elo+
Party 3
Artio
Artio
NWLT Zero
Artio
Level 28
God Stats
25W - 11L
1,756 SR
Queue Stats
534W - 605L
1,482 Elo+
Party 3
Bakasura
Bakasura
quadman-796
Bakasura
Level 41
God Stats
2W - 6L
1,344 SR
Queue Stats
99W - 111L
1,389 Elo+
Solo
Amaterasu
Amaterasu
xJyn
Amaterasu
Level 90
God Stats
32W - 33L
1,306 SR
Queue Stats
761W - 858L
1,401 Elo+
Party 3
Team Averages
Level 80
1,468 SR
1,444 Elo+

VS

Team Averages
Level 39
1,492 SR
1,416 Elo+
Kumbhakarna
Kumbhakarna
APackOfCards
Kumbhakarna
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 127L
1,352 Elo+
Party 2
Nemesis
Nemesis
BandORando9147
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,585 Elo+
Party 1
Sol
Sol
ButterPaws
Sol
Level 61
God Stats
9W - 11L
1,403 SR
Queue Stats
48W - 77L
1,382 Elo+
Party 1
Guan Yu
Guan Yu
Havvik81
Guan Yu
Level 29
God Stats
98W - 52L
1,569 SR
Queue Stats
363W - 382L
1,399 Elo+
Party 2
Izanami
Izanami
Wiggleman34
Izanami
Level 21
God Stats
20W - 22L
1,490 SR
Queue Stats
197W - 219L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChilyAG
Izanami
19
2 / 5 / 4
13,419
516
12,670
16,470
7,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Mackornik
Vulcan
19
7 / 6 / 4
13,522
520
22,222
16,058
6,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
NWLT Zero
Artio
13
2 / 5 / 3
10,162
391
6,194
26,526
20,859
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
quadman-796
Bakasura
20
5 / 5 / 3
14,132
544
16,405
20,847
13,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
xJyn
Amaterasu
19
0 / 5 / 6
12,867
495
9,945
30,029
19,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
APackOfCards
Kumbhakarna
18
1 / 1 / 17
13,235
509
7,263
24,956
24,036
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 3 / 7
14,503
558
15,610
24,025
13,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 7 / 10
12,667
487
23,595
20,831
8,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Havvik81
Guan Yu
20
4 / 3 / 5
13,731
528
11,997
16,244
8,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Wiggleman34
Izanami
20
7 / 3 / 8
13,051
502
20,582
13,938
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
16
Kills
26
26
Deaths
17
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
APackOfCards
Kumbhakarna
1
1
17
9.5
W
10
3
7
4.5
W
4
7
10
1.29
L
Izanami
ChilyAG
Izanami
2
5
4
0.8
W
Guan Yu
Havvik81
Guan Yu
4
3
5
2.17
L
Vulcan
Mackornik
Vulcan
7
6
4
1.5
L
Artio
NWLT Zero
Artio
2
5
3
0.7
W
Izanami
Wiggleman34
Izanami
7
3
8
3.67
L
Bakasura
quadman-796
Bakasura
5
5
3
1.3
L
Amaterasu
xJyn
Amaterasu
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,436
Damage
79,047
109,930
Taken
99,994
67,930
Mitigated
60,603
36,100
Healing
32,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
APackOfCards
Kumbhakarna
7,263
492
531
5,012
24,956
24,036
392
7,803
16,061
28,786
0
W
15,610
6,988
0
9,216
24,025
13,674
0
6,876
16,576
0
105,742
W
23,595
8,044
0
7,311
20,831
8,175
684
8,596
11,560
89,617
8,090
L
Izanami
ChilyAG
Izanami
12,670
7,734
0
6,059
16,470
7,617
151
2,909
13,561
0
110,408
W
Guan Yu
Havvik81
Guan Yu
11,997
2,316
454
5,349
16,244
8,947
831
2,569
13,340
0
76,166
L
Vulcan
Mackornik
Vulcan
22,222
9,508
0
2,796
16,058
6,730
88
4,809
11,151
96,457
0
L
Artio
NWLT Zero
Artio
6,194
451
2,360
7,490
26,526
20,859
52
8,055
18,471
29,124
0
W
Izanami
Wiggleman34
Izanami
20,582
12,328
1,022
4,010
13,938
5,771
2,848
3,181
10,093
0
115,742
L
Bakasura
quadman-796
Bakasura
16,405
10,999
0
4,057
20,847
13,549
414
7,698
13,087
0
79,574
L
Amaterasu
xJyn
Amaterasu
9,945
4,466
0
13,338
30,029
19,175
0
6,579
22,508
0
97,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,102
Gold Earned
67,187
621
Minions Killed
614
0
Camps Cleared
0
2,507,898
Distance Traveled
2,445,171
30
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,235
509
24
1
0
525,324
2
W
Nemesis
14,503
558
145
6
0
555,994
3
W
Sol
12,667
487
127
5
0
436,413
3
L
Izanami
13,419
516
182
7
0
451,676
8
W
Guan Yu
13,731
528
144
6
0
462,968
0
L
Vulcan
13,522
520
144
6
0
491,379
8
L
Artio
10,162
391
34
1
0
472,507
10
W
Izanami
13,051
502
174
7
0
464,472
2
L
Bakasura
14,132
544
133
5
0
563,453
0
L
Amaterasu
12,867
495
128
5
0
528,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role