Player Matchup

Bacchus
Bacchus
Easy Sample
Bacchus
Level 26
God Stats
2W - 5L
1,490 SR
Queue Stats
30W - 41L
1,395 Elo+
Party 1
Mulan
Mulan
Homiex0gx420
Mulan
Level 47
God Stats
8W - 15L
1,284 SR
Queue Stats
76W - 105L
1,376 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zendagoat
Tsukuyomi
Level 29
God Stats
23W - 40L
1,370 SR
Queue Stats
195W - 278L
1,261 Elo+
Party 4
Skadi
Skadi
turkeyfishsoup
Skadi
Level 85
God Stats
9W - 29L
1,456 SR
Queue Stats
16W - 37L
1,269 Elo+
Party 1
Merlin
Merlin
xTOPxDOGx1
Merlin
Level 109
God Stats
4W - 2L
1,467 SR
Queue Stats
278W - 312L
1,343 Elo+
Party 4
Team Averages
Level 59
1,413 SR
1,329 Elo+

VS

Team Averages
Level 40
1,490 SR
1,367 Elo+
Artio
Artio
Dalrain
Artio
Level 2
God Stats
16W - 4L
1,500 SR
Queue Stats
487W - 431L
1,677 Elo+
Party 2
Thoth
Thoth
Exletalis
Thoth
Level 68
God Stats
200W - 194L
1,451 SR
Queue Stats
614W - 564L
1,405 Elo+
Party 2
Bellona
Bellona
McGee03
Bellona
Level 46
God Stats
16W - 16L
1,555 SR
Queue Stats
373W - 384L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
OxfordComma_45
Danzaburou
Level 25
God Stats
4W - 10L
1,480 SR
Queue Stats
21W - 35L
1,181 Elo+
Party 3
Bakasura
Bakasura
dmay10
Bakasura
Level 60
God Stats
4W - 0L
1,464 SR
Queue Stats
96W - 84L
1,192 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Easy Sample
Bacchus
14
7 / 4 / 1
9,473
499
10,539
13,490
11,579
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 8 / 1
9,583
504
9,125
20,901
13,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Zendagoat
Tsukuyomi
10
2 / 6 / 1
7,575
399
3,228
13,061
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 7 / 6
7,432
391
3,572
9,571
2,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
xTOPxDOGx1
Merlin
12
1 / 8 / 1
8,066
425
5,298
11,539
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dalrain
Artio
16
2 / 5 / 14
9,691
510
4,004
11,779
9,290
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Exletalis
Thoth
18
17 / 4 / 4
12,210
643
23,539
8,912
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
McGee03
Bellona
17
3 / 3 / 9
10,765
567
11,091
12,950
10,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
OxfordComma_45
Danzaburou
17
3 / 2 / 1
11,209
590
4,488
9,698
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
dmay10
Bakasura
19
8 / 0 / 0
11,518
606
6,958
12,219
6,123
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
13
Kills
33
33
Deaths
14
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artio
Dalrain
Artio
2
5
14
1.8
L
Bacchus
Easy Sample
Bacchus
7
4
1
1.88
W
Thoth
Exletalis
Thoth
17
4
4
4.75
L
3
8
1
0.44
W
Bellona
McGee03
Bellona
3
3
9
2.5
W
Danzaburou
OxfordComma_45
Danzaburou
3
2
1
1.75
L
Tsukuyomi
Zendagoat
Tsukuyomi
2
6
1
0.42
W
Bakasura
dmay10
Bakasura
8
0
0
8
L
0
7
6
0.43
L
Merlin
xTOPxDOGx1
Merlin
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,762
Damage
50,080
68,562
Taken
55,558
34,742
Mitigated
32,419
15,081
Healing
18,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Dalrain
Artio
4,004
749
239
1,946
11,779
9,290
233
5,256
6,247
11,596
0
L
Bacchus
Easy Sample
Bacchus
10,539
1,509
0
1,380
13,490
11,579
0
5,643
7,671
35,599
0
W
Thoth
Exletalis
Thoth
23,539
420
0
3,100
8,912
2,963
2,519
4,334
4,080
78,162
0
L
9,125
1,499
0
8,591
20,901
13,629
231
7,737
11,808
0
49,726
W
Bellona
McGee03
Bellona
11,091
1,824
0
3,242
12,950
10,491
2,166
1,900
10,476
110
52,564
W
Danzaburou
OxfordComma_45
Danzaburou
4,488
1,653
0
3,361
9,698
3,552
4,408
2,645
7,053
0
76,768
L
Tsukuyomi
Zendagoat
Tsukuyomi
3,228
1,061
198
3,822
13,061
3,704
58
2,933
9,792
0
28,281
W
Bakasura
dmay10
Bakasura
6,958
4,845
0
6,273
12,219
6,123
0
1,029
10,952
0
90,890
L
3,572
1,892
0
615
9,571
2,317
1,352
4,405
5,057
0
22,629
L
Merlin
xTOPxDOGx1
Merlin
5,298
231
0
475
11,539
3,513
590
6,825
4,504
43,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,129
Gold Earned
55,393
322
Minions Killed
538
0
Camps Cleared
0
1,459,180
Distance Traveled
1,863,715
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,691
510
22
1
0
341,656
1
L
Bacchus
9,473
499
57
3
0
353,301
0
W
Thoth
12,210
643
128
7
0
367,867
5
L
Mulan
9,583
504
93
5
0
281,549
0
W
Bellona
10,765
567
99
5
0
333,354
0
W
Danzaburou
11,209
590
144
8
0
350,968
0
L
Tsukuyomi
7,575
399
46
2
0
297,807
0
W
Bakasura
11,518
606
145
8
0
469,870
4
L
Skadi
7,432
391
46
2
0
273,330
3
L
Merlin
8,066
425
80
4
0
253,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role